Testing new Online Ad-Hoc server
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10-31-2015, 09:00 AM
Post: #46
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RE: Testing new Online Ad-Hoc server
(10-09-2015 12:19 PM)onelight Wrote: You need aemu: https://github.com/MrColdbird/aemu I have looked into it and very glad it is available. +1 I will be planning on a way to implement this in a different style/format. What I want to do, is create a heat map of players around the world to give a solid information what region is the most connected to the server at a time or online in general somewhere on the site. I think this would look really neat and be a good project to work on! Right now I've been working with the layout/structure of the website for livepsp.net and will work off any other ideas you guys would like to see or added to the site. Also the IP address has changed and I have gotten many questions about this: To use my server you will need to enter in the ppsspp "livepsp.net" and open a dmz port on your modem/router for your "device" depending on your region. There is a special thread about it that is pinned I believe? Also some of you who may not already know but for those that do know, as of recent I have settled with a new chat client for the site as the recent "E-Chat" was a bit interesting to say the least... This new chat system has other specific lobbies that you can use while in a certain game. Kinda like channels or what I like to call "Blocks" for communicating with the right people who might be playing said game, etc. Definitely check it out and get connected! Use it to your advantage and let me know what you folks think! It's still new so a lot can change over time. So I know this is also kind of asking a lot and I don't necessarily mean it but I will be requesting some help/support from those who are interested in help moderating the chat and other blocks/chat rooms. The only requirement is proof moderation from other sites(eg. forums.ppsspp.com, etc.) through a PM and we can discuss there. I really like those who are always going out of there way to keep a community that they love a safe and fun place every time they come to visit that can make users keep coming back time after time again, as it is very hard for me as I am currently a one man operation and so I would need your help if at all possible. Sorry for such a lengthy post, just an update of what going on really lol. Thanks! Connect to me: http://liveoriginal.org/ - Personal Blog |
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10-31-2015, 11:43 AM
(This post was last modified: 10-31-2015 11:43 AM by ViktorHunter.)
Post: #47
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RE: Testing new Online Ad-Hoc server
Wow cool! Looking forward to what comes next.
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11-01-2015, 08:15 PM
Post: #48
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RE: Testing new Online Ad-Hoc server
(08-17-2015 12:07 PM)xfxradeon Wrote:(07-02-2015 09:09 AM)paulaz2 Wrote: if you can make dbz tenkaichi tag team working then i will be using your sever (10-03-2015 08:46 PM)xfxradeon Wrote:(08-25-2015 05:36 PM)dragonxtamer596 Wrote: Does your serve work to this day? Also how many people can it hold per game? How did you set up said server?Yes. Just go to http://liveoriginal.servegame.com/ to see if it is up and running. (10-31-2015 09:00 AM)xfxradeon Wrote:(10-09-2015 12:19 PM)onelight Wrote: You need aemu: https://github.com/MrColdbird/aemu hey Trevor can you explain the port thing now my modem/router opens and on cmd I type the follow= ping livepsp.net and appears the Numbers and MS's and the TTL now all that works but I have one doubt what to do on DMZ? https://www.youtube.com/user/MonsterHunterBr Channel for br hunters on ppsspp and for all who's interested in hunting monster with some other brs |
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11-01-2015, 08:54 PM
Post: #49
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RE: Testing new Online Ad-Hoc server
(11-01-2015 08:15 PM)Sepkfire Wrote: ... This link from coldbird explains how to set it up properly. http://forum.coldbird.net/viewtopic.php?f=2&t=980 Connect to me: http://liveoriginal.org/ - Personal Blog |
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11-09-2015, 05:06 PM
(This post was last modified: 11-09-2015 05:08 PM by madpl.)
Post: #50
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RE: Testing new Online Ad-Hoc server
(02-25-2015 04:01 PM)xfxradeon Wrote: Hey everyone! This is my first post and have been seeing a lot of people trying to get their adhoc mode working. I do own my own server that runs 24/7, and was curious to try running the newly released version of the Ad Hoc server for windows and thought I would give it a spin.there are no players |
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11-09-2015, 08:04 PM
Post: #51
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RE: Testing new Online Ad-Hoc server
(11-09-2015 05:06 PM)madpl Wrote: there are no players Ok? If you are looking to check to see if there are people on the server through the site, I am still in heavy development at the moment.. It will take me some time to get the tool I have developed to work with my server and keep in mind I'm only one person.. Also keep in mind this is a US-East server so usually peak hours are around 7-8PM when people are home during the weekday. Connect to me: http://liveoriginal.org/ - Personal Blog |
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12-03-2015, 05:06 PM
Post: #52
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RE: Testing new Online Ad-Hoc server
is this need DMZ enabled like coldbird?
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12-03-2015, 05:11 PM
Post: #53
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RE: Testing new Online Ad-Hoc server
(12-03-2015 05:06 PM)mccainmx Wrote: is this need DMZ enabled like coldbird? depends right now what game it is you are playing. Not the server. Certain games will work fine with, and others without. I am currently helping with the DD:FF thread just right now I've been extremely busy atm. http://forums.ppsspp.org/showthread.php?tid=8017&page=9 Connect to me: http://liveoriginal.org/ - Personal Blog |
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01-12-2016, 04:55 PM
(This post was last modified: 01-12-2016 04:59 PM by coop500.)
Post: #54
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RE: Testing new Online Ad-Hoc server
For me I think it is working, I was able to see people in the gathering hall in mhp3rd, now I just need to figure out what settings I need to keep from disconnecting. Thank you very much for setting up this server. I am in gathering hall one if anyone wants to try with me, I changed some stuff and need testing.
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01-15-2016, 05:15 PM
Post: #55
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RE: Testing new Online Ad-Hoc server
(01-12-2016 04:55 PM)coop500 Wrote: For me I think it is working, I was able to see people in the gathering hall in mhp3rd, now I just need to figure out what settings I need to keep from disconnecting. Thank you very much for setting up this server. I am in gathering hall one if anyone wants to try with me, I changed some stuff and need testing. Thank You for playing on my server! I have created my first very own forum for the first time. I will be putting up a LivePSP category with subcategories. I will keep the chat up as well, I just haven't had enough time to investigate with the server and setup a player online status that everyone has been asking for... Wish I had more help with that. But I will post a link to my forums once I get everything configured properly. Connect to me: http://liveoriginal.org/ - Personal Blog |
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01-16-2016, 08:22 PM
Post: #56
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RE: Testing new Online Ad-Hoc server
Oh you're welcome! Sadly I still can't figure out what I am doing wrong with my settings, I have been fiddling with it for days and I can't figure out what is wrong. For monster hunter does anyone happen to know if I still need to do the DZM thing? Because I heard it was dangerous and was trying to avoid it.
But I am confident it is not a server problem and moreso that I am still doing something wrong. If anyone that can use this server for monster hunter portable 3rd or unite I would appreciate to know what had to be done, thank you! |
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01-16-2016, 10:52 PM
Post: #57
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RE: Testing new Online Ad-Hoc server
(01-16-2016 08:22 PM)coop500 Wrote: Oh you're welcome! Sadly I still can't figure out what I am doing wrong with my settings, I have been fiddling with it for days and I can't figure out what is wrong. For monster hunter does anyone happen to know if I still need to do the DZM thing? Because I heard it was dangerous and was trying to avoid it. I can help with testing MHP3rd but Im that far in the Guild Quest (still havent done anything in there) Try checking the Guild Hall 20 Old laptop: Lenovo G458 AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit New laptop: Lenovo ideapad 100 Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit |
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01-16-2016, 11:32 PM
Post: #58
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RE: Testing new Online Ad-Hoc server
Were you Cyro? I went out with someone named that, or well... Tried to and it separated again... Thanks for letting me test again after changing some things. Right now sadly I don't know if there is anything else I can do just randomly, I need to search around more or wait until someone has a clearer answer.
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01-16-2016, 11:44 PM
Post: #59
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RE: Testing new Online Ad-Hoc server
(01-16-2016 11:32 PM)coop500 Wrote: Were you Cyro? I went out with someone named that, or well... Tried to and it separated again... Thanks for letting me test again after changing some things. Right now sadly I don't know if there is anything else I can do just randomly, I need to search around more or wait until someone has a clearer answer.Yeah, that was me. You could try VPN program like Hamachi, Tunggle, Evolve, etc Tunggle hard-crash multiple time my laptop for no reason. So, I dont want to use Tunggle Old laptop: Lenovo G458 AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit New laptop: Lenovo ideapad 100 Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit |
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01-17-2016, 12:03 AM
Post: #60
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RE: Testing new Online Ad-Hoc server
We!l the problem is I don't have a computer to use on this, just my tablet, all of those require a computer don't they?
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