08-08-2014, 04:08 PM (This post was last modified: 08-08-2014, 04:12 PM by AdamN.)
(08-08-2014, 03:29 PM)AkiyoSSJ Wrote: Log console at Bleach Heat the Soul 7:
I can see my opponent but nothing happens after I click on his name/request a match.
From that log, the issue seems to happen on the other player where it Reject/Cancel your Join request.
You should try to get the other player's log, may be that player is getting invalid address or something at the time he/she received Join Event
(08-08-2014, 03:29 PM)AkiyoSSJ Wrote: Log console at Bleach Heat the Soul 7:
I can see my opponent but nothing happens after I click on his name/request a match.
From that log, the issue seems to happen on the other player where it Reject/Cancel your Join request.
You should try to get the other player's log, may be that player is getting invalid address or something at the time he/she received Join Event
08-10-2014, 09:13 PM (This post was last modified: 08-10-2014, 09:38 PM by deama.)
Alright, me and a friend are having trouble playing Lord of Arcana multiplayer through adhoc.
Pretty much, we can connect fine, but we can't see each other.
So, we disabled our firewalls (router and windows), doesn't work.
We tried different versions of ppsspp, doesn't work
We tried slowing down to 8fps
Our IPs and MAC addresses show up in the adhoc cmd when we try and join with no errors.
We're using tunngle to connect and it worked fine with monster hunter...
are we supposed to talk to someone or what?
PS: we did the trial quest only, and it unlocked the guild hall thing, are we supposed to do more quests?
08-11-2014, 11:52 AM (This post was last modified: 08-11-2014, 01:01 PM by tamakachi.)
Hello, I am using your latest build as found on this thread.
One PPSSPP client is 64 bit, the other is 32 bit trying to play Dissidia 012
AdHocServer detects both of us showing we are both playing on the same server, yet we get stuck at the "Connecting to lobby" screen.
Trying to cancel the connect to lobby stalls the game but not the program, it's not that it freezes but it never exits the cancel lobby.
When trying to group battle I get an instant error code: 80410b03.
Any ideas what we're doing wrong?
Edit: The log shows this in red -
ffst_thread E[NET]: HLE\sceNet.ccp:118 UNTESTED sceNetInit<poolsize=102400, calloutpri=30, calloutstack=0, netintrpri=30, netintrstack=0> at 0890e66c
Edit: Solved, Had to enable LAN in PPSSPP settings.
08-11-2014, 12:21 PM (This post was last modified: 08-11-2014, 12:24 PM by lumune.)
(08-11-2014, 11:52 AM)tamakachi Wrote: Hello, I am using your latest build as found on this thread.
One PPSSPP client is 64 bit, the other is 32 bit trying to play Dissidia 012
AdHocServer detects both of us showing we are both playing on the same server, yet we get stuck at the "Connecting to lobby" screen.
Trying to cancel the connect to lobby stalls the game but not the program, it's not that it freezes but it never exits the cancel lobby.
When trying to group battle I get an instant error code: 80410b03.
Any ideas what we're doing wrong?
Edit: The log shows this in red -
ffst_thread E[NET]: HLE\sceNet.ccp:118 UNTESTED sceNetInit<poolsize=102400, calloutpri=30, calloutstack=0, netintrpri=30, netintrstack=0> at 0890e66c
I've just noticed some games stopped working. Gundam Vs Gundam NEXT Plus doesn't host anymore, Kamen Rider Super Climax Heroes as well.
I'm using the lastest AdamN build (64bit).
08-11-2014, 04:08 PM (This post was last modified: 08-11-2014, 06:03 PM by deama.)
Oh apparentely using Evolve/Hamachi instead of Tunngle works for lord of arcana...
Although, sometimes me and sometimes my buddy experience black screens after combat, which we cannot do anything at
08-11-2014, 11:41 PM (This post was last modified: 08-15-2014, 06:56 AM by lumune.)
I bring bad news... at least for Ikkitousen fans.
Ikkitousen XROSS IMPACT refuses to host games. This error code showed up everytime i tried to host a game.
Tested with the official build(0.9.9), orphis latest build and as you can see, AdamN's build as well, same error.
It's such a shame, this game is awesome.
EDIT: Now with the latest orphisbot build i'm getting Error code: 80410702.
I am trying to play naruto ultimate ninja heroes and tekken 5 and have some errors.
When I enter the multiplayer I can not see other devices, but there are connections AdhokSever.
All settings were: fast memory - false, cpu speed 1000, ip addresses.
Devices are both 1 WiFi network.
PPSSPP version 0.9.9
08-17-2014, 01:43 AM (This post was last modified: 08-17-2014, 01:45 AM by onelight.)
(08-11-2014, 11:52 AM)tamakachi Wrote: Hello, I am using your latest build as found on this thread.
One PPSSPP client is 64 bit, the other is 32 bit trying to play Dissidia 012
AdHocServer detects both of us showing we are both playing on the same server, yet we get stuck at the "Connecting to lobby" screen.
Trying to cancel the connect to lobby stalls the game but not the program, it's not that it freezes but it never exits the cancel lobby.
When trying to group battle I get an instant error code: 80410b03.
Any ideas what we're doing wrong?
Edit: The log shows this in red -
ffst_thread E[NET]: HLE\sceNet.ccp:118 UNTESTED sceNetInit<poolsize=102400, calloutpri=30, calloutstack=0, netintrpri=30, netintrstack=0> at 0890e66c
Edit: Solved, Had to enable LAN in PPSSPP settings.
To try to play Dissidia 012 adhoc, you'd better using 32bit PPSSPP even you have a 64bit system.
(08-11-2014, 12:21 PM)lumune Wrote:
(08-11-2014, 11:52 AM)tamakachi Wrote: Hello, I am using your latest build as found on this thread.
One PPSSPP client is 64 bit, the other is 32 bit trying to play Dissidia 012
AdHocServer detects both of us showing we are both playing on the same server, yet we get stuck at the "Connecting to lobby" screen.
Trying to cancel the connect to lobby stalls the game but not the program, it's not that it freezes but it never exits the cancel lobby.
When trying to group battle I get an instant error code: 80410b03.
Any ideas what we're doing wrong?
Edit: The log shows this in red -
ffst_thread E[NET]: HLE\sceNet.ccp:118 UNTESTED sceNetInit<poolsize=102400, calloutpri=30, calloutstack=0, netintrpri=30, netintrstack=0> at 0890e66c
I've just noticed some games stopped working. Gundam Vs Gundam NEXT Plus doesn't host anymore, Kamen Rider Super Climax Heroes as well.
I'm using the lastest AdamN build (64bit).