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| How to transfer EUR save data to USA game? |
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Posted by: Yakuku - 09-08-2015, 03:35 AM - Forum: General Discussion and Announcements
- Replies (1)
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I'm sorry if I posted in the wrong section, just made an account to ask this.
I had a trouble with Gods Eater Burst(EUR). I want to transfer my save data from that to the USA ver. of the game. I had read somewhere there's no difference between the two different region games, so I hope the saves can be transferred? If so, how to do that?
Thank you in advance.
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| PS3 controller |
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Posted by: ugolotto - 09-01-2015, 08:40 PM - Forum: General Discussion and Announcements
- Replies (1)
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Hi, I hope this is the right section to post this.
I've been using a PS3 controller to play on ppsspp: I set the controls and the games run well, but the analogs don't work and I'm forced to move with the d-pad, which is not that great.
How can I solve the problem?
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| CGI cutscene aliasing/low resolution |
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Posted by: sandbox424 - 08-31-2015, 08:11 PM - Forum: General Discussion and Announcements
- Replies (4)
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Cutscenes in games don't seem to be upscaled after increasing render resolution, making them look extremely aliased on my 27" 2560X1440 monitor. The FXAA post processing shader has little to no effect on them either. Is there a way to upscale or add anti aliasing to cutscense?
(Edit) I just noticed that the cutscenes actually look less aliased when the render resolution is at 1x native. What's up with that?
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| PPSSPP on Android x86 CPUs |
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Posted by: uzu1naruto - 08-31-2015, 04:29 AM - Forum: General Discussion and Announcements
- Replies (4)
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So I've read the FAQ and came upon the gist that PPSSPP is fast on x86 CPU's and meh on ARM ones.
I'm wondering what this means for Android phones with an intel atom processor, like the new Zenfone 2.
Does PPSSPP run native x86 code and use their x86 JIT on these kinds of phones, so they run faster on them? Or is it still the same old ARM-emulated-on-x86? It would really help me on my next phone purchase since half the time I'm gonna be playing psp games on it. Thanks!
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| Screen flashing |
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Posted by: sinknode - 08-31-2015, 12:19 AM - Forum: General Discussion and Announcements
- Replies (1)
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Hi, my emulator has been going great so far with the exception of one thing, when I go into the save screen or some menu screens (I've observed the save function to be associated with these menu's) The screen goes manic in flashing. It isn't damaging to the performance and luckily I don't have photo epilepsy or there would have been major bad.
Just wondering if this is a common problem and if there is a solution to it?
Thanks,
OS: Linux Mint 17.2
Input: PS3 controller via terminal commands "sixad -start" for connection and "jstest /dev/input/jsx" for calibration.
Currently playing games: Wipeout Pure (only experience it when loading profile.) and the Legend of Heroes: Trials in the Sky (experience it when both loading profiles and on the in game menu screens)
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| Connecting to a PS2 via USB? |
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Posted by: Tetrafish - 08-29-2015, 06:27 PM - Forum: General Discussion and Announcements
- Replies (7)
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In the game 'OutRun 2006, Coast to Coast' (for PS2) there are cars and BGM that can only be purchased via the PSP version of the game. I have a PS2 and the game disc, and I'm using the PPSSPP emulator with the ISO (OutRun for PSP)...
So, my question is; is it possible to do this via a USB cable (male to male) connecting my PC to my PS2? I'd almost think that it would, but I thought I'd ask first in case the emulator doesn't support that type of function, and/or if it would mess something up on either my laptop or my PS2 (assuming someone had tried it before).
Sorry if this is known or has been talked about before.
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