Post Reply 
 
Thread Rating:
  • 1 Votes - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Brothers in Arms: D-Day
03-03-2013, 08:50 AM (This post was last modified: 05-19-2015 11:10 AM by vnctdj.)
Post: #1
Brothers in Arms: D-Day
using v0.6-879-g01b6fb9

can pass Ubisoft logo and sound working,
just got blank screen after gearbox logo.


Attached File(s) Thumbnail(s)
       

LWW
320x480 3.2'
1ghz
armv7 adreno 205
Find all posts by this user
Quote this message in a reply
03-16-2013, 08:35 AM (This post was last modified: 03-16-2013 08:46 AM by rasyid.)
Post: #2
RE: [win] [pre 0.8] Brothers in Arms D Day
v0.7-110-ge20e5f4

now can run in menu, blank after start game


log:
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1505 276 = sceKernelCreateThread(name="user_main", entry=0881b4e8, prio=60, stacksize=307200)
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1541 sceKernelStartThread(thread=276, argSize=41, argPtr= 09fffd00 )
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1622 __KernelReturnFromThread : root
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09f74c00 size 01171f00 taken=1 tag=UserSbrk
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09f74c00 - 09fb4c00 size 00040000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fb4c00 - 09fffc00 size 0004b000 taken=1 tag=stack/user_main
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
42:19:350 user_main I[HLE]: HLE\sceKernelThread.cpp:1505 278 = sceKernelCreateThread(name="ExitCallbackThread", entry=0881b180, prio=10, stacksize=1024)
42:19:350 user_main I[HLE]: HLE\sceKernelThread.cpp:1541 sceKernelStartThread(thread=278, argSize=0, argPtr= 00000000 )
42:19:352 idle0 I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 0
42:19:872 idle0 E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)
42:19:872 idle0 E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)

LWW
320x480 3.2'
1ghz
armv7 adreno 205
Find all posts by this user
Quote this message in a reply
04-08-2013, 09:39 AM (This post was last modified: 04-08-2013 09:40 AM by BlackDaemon.)
Post: #3
RE: [win] [pre 0.8] Brothers in Arms D Day
This game using external executables:
- PSP_GAME/USRDIR/SYSTEM/BIAOFF.PRX
- PSP_GAME/USRDIR/SYSTEM/BIAON.PRX

For testing purposes i replaced them with cube sample, and after starting new game cube was loaded successfully. Big Grin

Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
Find all posts by this user
Quote this message in a reply
11-22-2013, 04:05 PM
Post: #4
RE: Brothers in Arms D Day
any news?

*updating compatibility list.

Phone: Xiaomi Redmi Note 6 Pro 4/64GB

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
Find all posts by this user
Quote this message in a reply
12-07-2013, 10:21 AM (This post was last modified: 12-07-2013 07:48 PM by TheDax.)
Post: #5
RE: Brothers in Arms D Day
0.9.5-850-g0bdf17b x64

Black screen

log

Code:
14:45:733 EmuThread.cpp:113 I[BOOT]: Done.
14:45:734 Config.cpp:654 I[LOAD]: Version check: Already up to date, erasing any upgrade message
14:50:529 EmuScreen.cpp:69 I[BOOT]: Starting up hardware.
14:50:529 System.cpp:290 I[BOOT]: PPSSPP v0.9.5-850-g0bdf17b
14:50:530 MemMap.cpp:99 I[MM]: Memory system initialized. RAM at 0000000011210000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000)
14:50:552 Loaders.cpp:176 I[LOAD]: Identifying file...
14:50:552 PSPLoaders.cpp:123 I[LOAD]: ULES00608 : Brothers in Arms D-Day
14:50:553 PSPLoaders.cpp:194 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN...
14:50:553 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized
14:50:553 HLE\sceIo.cpp:444 I[IO]: Starting up I/O...
14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\ppsspp\memstick/
14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\ppsspp\memstick/
14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\ppsspp\flash0/
14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\ppsspp\flash0/
14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\ppsspp\memstick/PSP\PPSSPP_STATE
14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\ppsspp\memstick/PSP\PPSSPP_STATE
14:50:598 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized.
14:50:643 HLE\sceKernelModule.cpp:697 I[MODULE]: Decrypting ~PSP file
14:50:805 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 00000000183C0040
14:50:810 Util\BlockAllocator.cpp:379 I[HLE]: -----------
14:50:810 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:50:810 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:50:810 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08e2c300 - 0c000000 size 031d3d00 taken=0 tag=(untitled)
14:50:818 ELF\ElfReader.cpp:547 N[LOAD]: ELF loading completed successfully.
14:50:927 HLE\sceKernelModule.cpp:805 I[LOAD]: Module bia: 08dca730 08ce8018 08ce8030
14:50:928 HLE\sceKernelModule.cpp:999 I[LOAD]: Exporting ent 0 named bia, 3 funcs, 3 vars, resident 08ce8424
14:50:929 HLE\sceKernelModule.cpp:1284 I[LOAD]: Module entry: 088040b0
14:51:122 root         N[BOOT]: EmuScreen.cpp:112 Loading C:/ppsspp//Brothers In Arms D Day.iso...
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:123 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:123 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:123 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52297728 (031e0000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52297728 (031e0000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52264960 (031d8000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:124 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247552 (031d3c00) bytes of contiguous memory
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:124 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:125 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:125 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:126 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL
14:51:126 root         I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root
14:51:126 root         E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory
14:51:126 root         I[KERNEL]: HLE\sceKernelThread.cpp:2111 352=sceKernelCreateThread(name=user_main, entry=0881b408, prio=60, stacksize=307200)
14:51:126 root         I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=352, argSize=33, argPtr=0bfffed0)
14:51:126 root         I[KERNEL]: HLE\sceKernelThread.cpp:2242 __KernelReturnFromThread: 0
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:379 -----------
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bf35800 size 03109500 taken=1 tag=UserSbrk
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bf35800 - 0bfb4c00 size 0007f400 taken=0 tag=(untitled)
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfb4c00 - 0bfffc00 size 0004b000 taken=1 tag=stack/user_main
14:51:126 user_main    I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root
14:51:143 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2111 354=sceKernelCreateThread(name=ExitCallbackThread, entry=0881af20, prio=10, stacksize=1024)
14:51:143 user_main    I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=354, argSize=0, argPtr=00000000)
19:09:536 idle0        I[LOAD]: Config.cpp:599 Config saved: C:\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
19:09:537 idle0        I[LOAD]: Config.cpp:611 Controller config saved: C:\ppsspp\memstick/PSP/SYSTEM/controls.ini
19:09:575 idle0        I[LOAD]: Config.cpp:599 Config saved: C:\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini
19:09:575 idle0        I[LOAD]: Config.cpp:611 Controller config saved: C:\ppsspp\memstick/PSP/SYSTEM/controls.ini

Mod edit: Enclosed the huge log in code tags.
Find all posts by this user
Quote this message in a reply
03-29-2014, 11:12 PM (This post was last modified: 03-29-2014 11:23 PM by The Phoenix.)
Post: #6
Thumbs Up RE: Brothers in Arms D Day
Update: Good News, this game now works on Windows 7 (x86)
Used: PPSSPP v0.9.8-189-g58237d9 - ULUS10193 Game.

I tested the Story & Skimish modes, and can report no problems, it seems to be able to save your game okay.
Graphics look fine, the audio is great also, music & sound effects Etc.
               
                   

To a Mod, please move game to Playable please. Cool
Find all posts by this user
Quote this message in a reply
03-29-2014, 11:23 PM
Post: #7
RE: Brothers in Arms D Day
Moved Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
03-30-2014, 05:01 AM (This post was last modified: 03-30-2014 05:03 AM by StoneCold.)
Post: #8
RE: Brothers in Arms D Day
For some reason on my computer, during the loading screen it goes like till 99% and then it just freezes there (not a hard freeze, I can still press Esc to go back to PPSSPP's menu) when the PSP model is set to 2000/3000. When I set it to PSP 1000 it loads quickly, but the game is in slow motion. I get this with both the x86 and x64 versions of the PPSSPP v0.9.8-189-g58237d9 build, same goes for the official and latest 0.9.8 build as well. The Phoenix, what settings are you using if you don't mind sharing them please ? Smile
Find all posts by this user
Quote this message in a reply
03-30-2014, 02:09 PM
Post: #9
Information RE: Brothers in Arms D Day
Here are my settings that I find run the game best...........

Postprocessing shader set to: Spline36 Upscaler.
                   
               
If the speed is not good enough for you, activate alternate speed during gameplay to increase the overall speed.

To improve graphics to top notch, change to Non-Buffered Rendering, Only one problem with this is Tactical view (Pressing Select), doesn't display correctly in this view. Cool
Find all posts by this user
Quote this message in a reply
05-08-2014, 03:15 PM
Post: #10
Brothers in Arms - D-Day
I read the other topic about this game and it seems like it is working on Windows 7. However, I couldn't get this game to work on my laptop. All I got is a black screen when I loaded this game. I tried both USA and EUR versions but same result.

Title: Brothers in Arms - D-Day
Genre: Action, First-Person Shooter
Region (US, EU, JP): US and EU
Format (ISO, CSO, EBOOT): ISO
OS: Windows 8.1 64bit.
Compatability (Intro, Menus, Ingame, Playable, Perfect): Not intro yet
Logs: (attachment)

I use PPSSPP 0.9.8


Attached File(s) Thumbnail(s)
   
Find all posts by this user
Quote this message in a reply
05-08-2014, 03:39 PM
Post: #11
RE: Brothers in Arms D Day
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
05-18-2015, 09:52 PM
Post: #12
Bug, need help
Hello,
I use ppsspp since 2 mounths without problem. But today, when I tryied to play brothers in arms : d-day, The game freeze after Gearbox announce.
How can I fix it ?
Thanks you ,
YpoX
Find all posts by this user
Quote this message in a reply
05-19-2015, 11:11 AM
Post: #13
RE: Brothers in Arms: D-Day
Merged.

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
Find all posts by this user
Quote this message in a reply
12-22-2015, 11:22 AM
Post: #14
RE: Brothers in Arms: D-Day
For all of you out there that had problems with running BiA (crashing after Gearbox logo) just set the psp model to 1000 and turn off fast mem, and that should do the trick, also the game feels like it is running slower than on psp, it' like it is running in sort of a slow motion, yet the framerate counter says it is 60fps... weird.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: