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Ultimate Ghost´n Goblins
#31
(04-22-2013, 07:06 AM)Tognesimo Wrote: Could you upload the iOS build with the change? I only use ppsspp for IOS

im sorry but im barely able to compile it for windows..
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#32
(04-22-2013, 07:11 AM)migcar Wrote:
(04-22-2013, 07:06 AM)Tognesimo Wrote: Could you upload the iOS build with the change? I only use ppsspp for IOS

im sorry but im barely able to compile it for windows..

Thanks, I hope the dev is going to correct the change!
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#33
Good job for v7.6 released but it is still unplayable after Capcom logo. I thought that my log.txt can help you find what's wrong with broken somewhere ?
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#34
Yes the game is always unplayable but citizen post a screen with the game working with v. 7.5-347
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#35
Maybe they will fix it for v0.8.0 release with playable mpeg video too. Big Grin
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#36
(04-23-2013, 12:22 PM)bearmon2010 Wrote: Maybe they will fix it for v0.8.0 release with playable mpeg video too. Big Grin


I doubt!
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#37
I said maybe.. so it could not be the next version for playable mpeg video but this game should be fix for the next version because of log.txt showing something is broken in there.
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#38
Unfortunately, in the meantime, other changes have corrupted the game, now the characters are no longer visible: (

this is the latest build of ppsspp without the v0.7-292-gc8e2f37 changes
[Image: 1zv9z11.jpg]
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#39
Thanks for sharing. I hope that they will take a look at it. You better send a log.txt to them and they can take a look at it. Smile
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#40
(04-23-2013, 04:52 PM)migcar Wrote: Unfortunately, in the meantime, other changes have corrupted the game, now the characters are no longer visible: (

this is the latest build of ppsspp without the v0.7-292-gc8e2f37 changes
[Image: 1zv9z11.jpg]

ops.. with hardware trasform off the characters are visible, but the fps decreased to 33
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#41
yeah something is wrong with HT on in all games
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#42
Good things, I have an old PPSSPP folder version worked fine for them is: ppsspp-20130327-x64 (v0.7-277)

Anyway...

I just download the release update today through compiling:

PPSSPP v0.7.6-129-gc4ab043

Still black screen after Capcom logo.
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#43
That will hopefully be fixed when mpeg video will be supported, cause the game hangs where the video is supposed to play. Also there was an earlier revision when the game still worked, so we can search for the commit that corrupted it and see what was the cause.
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#44
No,

ppsspp-20130327-x64 (v0.7-277) - it was still works fine (without mpeg being unplayable video) with some invisible like you cannot see the stone box when you need to jump over it.

Something is broken somewhere when v0.7.5 released and after binary compiling svn update still doesnt work at all.
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#45
uh? but have you read my posts? the game worked with some object not visible until version v0.7-289 but the changes from version v0.7-292 (related to psmfplayer) have broken the game, the latest versions have fixed the invisible objects (as you can see from the version that I compiled) but the developers have not still fixed the problem with the psmfplayer because they have done a great job these days making playable games like Kingdom Hearts, Little Big Planet, just have a little patiente and it too will be fixed, in the meantime we can play GnG with the version I compiled and I posted earlier if we want
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