Testing new Online Ad-Hoc server
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06-23-2015, 12:12 AM
Post: #31
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RE: Testing new Online Ad-Hoc server
(06-22-2015 09:13 AM)zero0ne31 Wrote: does anyone wants to try on GEB,GE2,MH3? Wanna try dissidia duodecim 012 or Final Fantasy Type-0 v2? leave me a reply if you want thnx https://www.youtube.com/user/MonsterHunterBr Channel for br hunters on ppsspp and for all who's interested in hunting monster with some other brs |
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06-23-2015, 08:21 AM
Post: #32
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RE: Testing new Online Ad-Hoc server
too bad i dont have that game yet.
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06-24-2015, 11:12 AM
Post: #33
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RE: Testing new Online Ad-Hoc server
I would like to try GE2.Send a pm or add me on evolve ign-viktorhunter
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06-26-2015, 01:47 PM
Post: #34
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RE: Testing new Online Ad-Hoc server
Ive tried God Eater 2 and not working
Also, ViktorHunter, go somewhere else Old laptop: Lenovo G458 AMD/ATI Radeon HD 7310 | 1366x768@60Hz | APU E1-1200 Dual Core | 2.5 GB DDR3 400MHz | Windows 7 Home Premium 32-bit New laptop: Lenovo ideapad 100 Nvidia Geforce 920M 2GB / Intel HD Graphics 5500 | 1366x768@60Hz | Intel Core i3-5005U 2GB | 2GB DDR3 2000MHz | Window 10 Home 64-bit |
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07-02-2015, 09:09 AM
Post: #35
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RE: Testing new Online Ad-Hoc server
if you can make dbz tenkaichi tag team working then i will be using your sever
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08-17-2015, 12:07 PM
Post: #36
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RE: Testing new Online Ad-Hoc server
(07-02-2015 09:09 AM)paulaz2 Wrote: if you can make dbz tenkaichi tag team working then i will be using your sever Do you know of it working anywhere else? Sorry I'm not on here as much, I don't seem to be getting notifications from the forums. But There has been some discussion to me about having to use hamachi and the ppsspp server to get Phantasy Star Universe IL2 to work properly. It seems like there is a secondary port that the game itself uses to connect to each other. But I have not had the time lately to work on the source code for the ded. server. I would like to know how well the server is handling/performing. If there is any kind of lag issues or something of that nature... Please let me know! Connect to me: http://liveoriginal.org/ - Personal Blog |
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08-20-2015, 10:59 PM
Post: #37
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RE: Testing new Online Ad-Hoc server
(08-17-2015 12:07 PM)xfxradeon Wrote:(07-02-2015 09:09 AM)paulaz2 Wrote: if you can make dbz tenkaichi tag team working then i will be using your sever Can you teach me how to make an exception of livepsp.net ??? here in my modem says like this hostname= needs to be alphanumeric, later MAC Address and for last the ip address but this only makes things a little bitter because the "create an ip reservation" on my router dont let me include the hostname of livepsp.net anything send me email or by here also just to see too cause I dont use too much the gmail just a little to see the notifications. thanks CRAZY FOR DISSIDIA AND FINAL FANTASY AND ANYTHING THAT LETS ME PLAY WITH MY BUDDIES WHOOOOOOOOOO https://www.youtube.com/user/MonsterHunterBr Channel for br hunters on ppsspp and for all who's interested in hunting monster with some other brs |
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08-25-2015, 05:36 PM
Post: #38
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RE: Testing new Online Ad-Hoc server
Does your serve work to this day? Also how many people can it hold per game? How did you set up said server?
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10-03-2015, 08:46 PM
(This post was last modified: 10-03-2015 08:58 PM by xfxradeon.)
Post: #39
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RE: Testing new Online Ad-Hoc server
(08-25-2015 05:36 PM)dragonxtamer596 Wrote: Does your serve work to this day? Also how many people can it hold per game? How did you set up said server?Yes. Just go to http://liveoriginal.servegame.com/ to see if it is up and running. I just opened a port through the firewall and ran the service so people can connect. Update: some news and other information will be announced over at my website, livepsp.net, and also other sister sitesas well. If you can't get ahold of me here, please send me an email t Connect to me: http://liveoriginal.org/ - Personal Blog |
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10-05-2015, 12:43 AM
Post: #40
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RE: Testing new Online Ad-Hoc server
I love the idea and i hope you keep it up! hehehe
Please fix Monster Hunter Freedom Unite for android users i got friends try this but no luck... |
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10-06-2015, 02:17 AM
(This post was last modified: 10-06-2015 03:06 AM by RomelXcore.)
Post: #41
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Has anyone Try to use livepsp.net for ip address?
Me and my friend was using coldbird.net before but sometimes we cant see each other until we found this new server called livepsp.net and has a website that you can chat to all olnine players using livepsp.net for ppsspp games.
We use this and successfully played online with no problems but we like someone else to join us.. come and try this new server Tested Monster HUnter Freedom Unite works so well!! Set the ad hoc server IP to: livepsp.net or 99.88.137.250 Uncheck the enable ad hoc on your ppsspp networking |
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10-06-2015, 03:20 AM
(This post was last modified: 10-06-2015 03:26 AM by onelight.)
Post: #42
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RE: Testing new Online Ad-Hoc server
(10-03-2015 08:46 PM)xfxradeon Wrote:did your server also have a webpage show who's playing what?(08-25-2015 05:36 PM)dragonxtamer596 Wrote: Does your serve work to this day? Also how many people can it hold per game? How did you set up said server?Yes. Just go to http://liveoriginal.servegame.com/ to see if it is up and running. like http://pro.coldbird.net/status/ BTW, pro.coldbird.net/suatus/ also can have the info of who at which group(game lobby), but it hide in webpage source 4 Players play Monster Hunter 3 one coldbird, 1 player(PPSSPP) at MHP3P002 (the 3rd hunting room), 3 players(PPSSPP, PPSSPP, cy) at MHP3Q000(the 1st hunting room). |
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10-06-2015, 06:28 PM
(This post was last modified: 10-06-2015 06:28 PM by vnctdj.)
Post: #43
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RE: Testing new Online Ad-Hoc server
(10-06-2015 02:17 AM)RomelXcore Wrote: Me and my friend was using coldbird.net before but sometimes we cant see each other until we found this new server called livepsp.net and has a website that you can chat to all olnine players using livepsp.net for ppsspp games. Merged. ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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10-08-2015, 07:56 PM
Post: #44
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RE: Testing new Online Ad-Hoc server
(10-06-2015 03:20 AM)onelight Wrote:(10-03-2015 08:46 PM)xfxradeon Wrote:did your server also have a webpage show who's playing what?(08-25-2015 05:36 PM)dragonxtamer596 Wrote: Does your serve work to this day? Also how many people can it hold per game? How did you set up said server?Yes. Just go to http://liveoriginal.servegame.com/ to see if it is up and running. Thanks for your support. I have sent Coldbird an email/PM over on his forum for further information. But it looks as though the element doesn't seem to have control. But I have a future plan that I might need some assistance with if those of you are code savvy enough and could help me develop a special design for livepsp.net as you folks have been requesting here and over in the chat to show the games and # of players. There is another feature overall that I want to implement as well so the help would greatly be appreciated! So please send me a PM if you wish to help in some dedicated dev work. or wait to see what happens! Thanks all! Connect to me: http://liveoriginal.org/ - Personal Blog |
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10-09-2015, 12:19 PM
(This post was last modified: 10-09-2015 12:25 PM by onelight.)
Post: #45
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RE: Testing new Online Ad-Hoc server
You need aemu: https://github.com/MrColdbird/aemu
But I don't know how to using it BTW @paulaz2, he hosting another proserver: http://forums.ppsspp.org/showthread.php?tid=13795 |
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