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Brothers in Arms: D-Day
#1
using v0.6-879-g01b6fb9

can pass Ubisoft logo and sound working,
just got blank screen after gearbox logo.


Attached Files Thumbnail(s)
       
LWW
320x480 3.2'
1ghz
armv7 adreno 205
Reply
#2
v0.7-110-ge20e5f4

now can run in menu, blank after start game


log:
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09fffc00 size 011fcf00 taken=0 tag=FPL
42:19:335 root I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=1 tag=stack/root
42:19:335 root E[HLE]: Util\BlockAllocator.cpp:126 Block Allocator failed to allocate 18862080 (011fd000) bytes of contiguous memory
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1505 276 = sceKernelCreateThread(name="user_main", entry=0881b4e8, prio=60, stacksize=307200)
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1541 sceKernelStartThread(thread=276, argSize=41, argPtr= 09fffd00 )
42:19:335 root I[HLE]: HLE\sceKernelThread.cpp:1622 __KernelReturnFromThread : root
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:310 -----------
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08804000 - 08e02d00 size 005fed00 taken=1 tag=ELF
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 08e02d00 - 09f74c00 size 01171f00 taken=1 tag=UserSbrk
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09f74c00 - 09fb4c00 size 00040000 taken=0 tag=(untitled)
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fb4c00 - 09fffc00 size 0004b000 taken=1 tag=stack/user_main
42:19:335 user_main I[HLE]: Util\BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root
42:19:350 user_main I[HLE]: HLE\sceKernelThread.cpp:1505 278 = sceKernelCreateThread(name="ExitCallbackThread", entry=0881b180, prio=10, stacksize=1024)
42:19:350 user_main I[HLE]: HLE\sceKernelThread.cpp:1541 sceKernelStartThread(thread=278, argSize=0, argPtr= 00000000 )
42:19:352 idle0 I[HLE]: GLES\Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 0
42:19:872 idle0 E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)
42:19:872 idle0 E[HLE]: c:\buildagent\work\acf56f986e98e7c9\core\hle\sceKernel.h:368 Kernel: Bad object handle 0 (00000000)
LWW
320x480 3.2'
1ghz
armv7 adreno 205
Reply
#3
This game using external executables:
- PSP_GAME/USRDIR/SYSTEM/BIAOFF.PRX
- PSP_GAME/USRDIR/SYSTEM/BIAON.PRX

For testing purposes i replaced them with cube sample, and after starting new game cube was loaded successfully. Big Grin
Intel Core i5-760 [email protected] / Hynix 1x2Gb + 1x4Gb DDR3-1333 / Zotac GeForce GTX 470 AMP! / Windows 7 SP1 RTM x86
Reply
#4
any news?

*updating compatibility list.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
Reply
#5
0.9.5-850-g0bdf17b x64

Black screen

log

Code:
14:45:733 EmuThread.cpp:113 I[BOOT]: Done. 14:45:734 Config.cpp:654 I[LOAD]: Version check: Already up to date, erasing any upgrade message 14:50:529 EmuScreen.cpp:69 I[BOOT]: Starting up hardware. 14:50:529 System.cpp:290 I[BOOT]: PPSSPP v0.9.5-850-g0bdf17b 14:50:530 MemMap.cpp:99 I[MM]: Memory system initialized. RAM at 0000000011210000 (mirror at 0 @ 0000000088000000, uncached @ 00000000C8000000) 14:50:552 Loaders.cpp:176 I[LOAD]: Identifying file... 14:50:552 PSPLoaders.cpp:123 I[LOAD]: ULES00608 : Brothers in Arms D-Day 14:50:553 PSPLoaders.cpp:194 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 14:50:553 HLE\sceKernelMemory.cpp:213 I[KERNEL]: Kernel and user memory pools initialized 14:50:553 HLE\sceIo.cpp:444 I[IO]: Starting up I/O... 14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\ppsspp\memstick/ 14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\ppsspp\memstick/ 14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\ppsspp\flash0/ 14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\ppsspp\flash0/ 14:50:553 FileUtil.cpp:260 I[COMMON]: CreateFullPath: path C:\ppsspp\memstick/PSP\PPSSPP_STATE 14:50:553 FileUtil.cpp:264 I[COMMON]: CreateFullPath: path exists C:\ppsspp\memstick/PSP\PPSSPP_STATE 14:50:598 HLE\sceKernel.cpp:142 I[KERNEL]: Kernel initialized. 14:50:643 HLE\sceKernelModule.cpp:697 I[MODULE]: Decrypting ~PSP file 14:50:805 C:\BuildAgent\work\acf56f986e98e7c9\Core/ELF/ElfReader.h:58 I[LOAD]: ElfReader: 00000000183C0040 14:50:810 Util\BlockAllocator.cpp:379 I[HLE]: ----------- 14:50:810 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:50:810 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:50:810 Util\BlockAllocator.cpp:383 I[HLE]: Block: 08e2c300 - 0c000000 size 031d3d00 taken=0 tag=(untitled) 14:50:818 ELF\ElfReader.cpp:547 N[LOAD]: ELF loading completed successfully. 14:50:927 HLE\sceKernelModule.cpp:805 I[LOAD]: Module bia: 08dca730 08ce8018 08ce8030 14:50:928 HLE\sceKernelModule.cpp:999 I[LOAD]: Exporting ent 0 named bia, 3 funcs, 3 vars, resident 08ce8424 14:50:929 HLE\sceKernelModule.cpp:1284 I[LOAD]: Module entry: 088040b0 14:51:122 root N[BOOT]: EmuScreen.cpp:112 Loading C:/ppsspp//Brothers In Arms D Day.iso... 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:123 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:123 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:123 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52428800 (03200000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52297728 (031e0000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52297728 (031e0000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52264960 (031d8000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52248576 (031d4000) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:124 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247552 (031d3c00) bytes of contiguous memory 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:124 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:125 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:125 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:126 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bfffc00 size 031d3900 taken=0 tag=FPL 14:51:126 root I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=1 tag=stack/root 14:51:126 root E[HLE]: Util\BlockAllocator.cpp:132 Block Allocator failed to allocate 52247040 (031d3a00) bytes of contiguous memory 14:51:126 root I[KERNEL]: HLE\sceKernelThread.cpp:2111 352=sceKernelCreateThread(name=user_main, entry=0881b408, prio=60, stacksize=307200) 14:51:126 root I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=352, argSize=33, argPtr=0bfffed0) 14:51:126 root I[KERNEL]: HLE\sceKernelThread.cpp:2242 __KernelReturnFromThread: 0 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:379 ----------- 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08804000 - 08e2c300 size 00628300 taken=1 tag=ELF 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 08e2c300 - 0bf35800 size 03109500 taken=1 tag=UserSbrk 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bf35800 - 0bfb4c00 size 0007f400 taken=0 tag=(untitled) 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfb4c00 - 0bfffc00 size 0004b000 taken=1 tag=stack/user_main 14:51:126 user_main I[HLE]: Util\BlockAllocator.cpp:383 Block: 0bfffc00 - 0c000000 size 00000400 taken=0 tag=stack/root 14:51:143 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2111 354=sceKernelCreateThread(name=ExitCallbackThread, entry=0881af20, prio=10, stacksize=1024) 14:51:143 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2162 sceKernelStartThread(thread=354, argSize=0, argPtr=00000000) 19:09:536 idle0 I[LOAD]: Config.cpp:599 Config saved: C:\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 19:09:537 idle0 I[LOAD]: Config.cpp:611 Controller config saved: C:\ppsspp\memstick/PSP/SYSTEM/controls.ini 19:09:575 idle0 I[LOAD]: Config.cpp:599 Config saved: C:\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 19:09:575 idle0 I[LOAD]: Config.cpp:611 Controller config saved: C:\ppsspp\memstick/PSP/SYSTEM/controls.ini

Mod edit: Enclosed the huge log in code tags.
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#6
Thumbs Up 
Update: Good News, this game now works on Windows 7 (x86)
Used: PPSSPP v0.9.8-189-g58237d9 - ULUS10193 Game.

I tested the Story & Skimish modes, and can report no problems, it seems to be able to save your game okay.
Graphics look fine, the audio is great also, music & sound effects Etc.
               
                   

To a Mod, please move game to Playable please. Cool
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#7
Moved Smile
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#8
For some reason on my computer, during the loading screen it goes like till 99% and then it just freezes there (not a hard freeze, I can still press Esc to go back to PPSSPP's menu) when the PSP model is set to 2000/3000. When I set it to PSP 1000 it loads quickly, but the game is in slow motion. I get this with both the x86 and x64 versions of the PPSSPP v0.9.8-189-g58237d9 build, same goes for the official and latest 0.9.8 build as well. The Phoenix, what settings are you using if you don't mind sharing them please ? Smile
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#9
Information 
Here are my settings that I find run the game best...........

Postprocessing shader set to: Spline36 Upscaler.
                   
               
If the speed is not good enough for you, activate alternate speed during gameplay to increase the overall speed.

To improve graphics to top notch, change to Non-Buffered Rendering, Only one problem with this is Tactical view (Pressing Select), doesn't display correctly in this view. Cool
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#10
I read the other topic about this game and it seems like it is working on Windows 7. However, I couldn't get this game to work on my laptop. All I got is a black screen when I loaded this game. I tried both USA and EUR versions but same result.

Title: Brothers in Arms - D-Day
Genre: Action, First-Person Shooter
Region (US, EU, JP): US and EU
Format (ISO, CSO, EBOOT): ISO
OS: Windows 8.1 64bit.
Compatability (Intro, Menus, Ingame, Playable, Perfect): Not intro yet
Logs: (attachment)

I use PPSSPP 0.9.8


Attached Files Thumbnail(s)
   
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#11
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#12
Hello,
I use ppsspp since 2 mounths without problem. But today, when I tryied to play brothers in arms : d-day, The game freeze after Gearbox announce.
How can I fix it ?
Thanks you ,
YpoX
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#13
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#14
For all of you out there that had problems with running BiA (crashing after Gearbox logo) just set the psp model to 1000 and turn off fast mem, and that should do the trick, also the game feels like it is running slower than on psp, it' like it is running in sort of a slow motion, yet the framerate counter says it is 60fps... weird.
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