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  cpu clock's impact on fps [GT-I9300]
Posted by: zarles1 - 05-26-2013, 01:28 PM - Forum: General Discussion and Announcements - Replies (10)

Hello everyone,
I've been curious about the influence my cpu clock is having on the actual fps ingame. So I made a little list.

Testing conditions:
-Galaxy S3 GT-I9300
-CF-rooted
-SiyahKernel s3-v1.9.1
-Stock Android international 4.1.2.
-Underclocked with NS Tools
-Untouched GPU Clock
-PPSSPP build: v.0.7.6-805-g2ef4a05

Settings:
-Skip Frames: no
-Enable Sound: yes
-Vertex Cache: no
-Hardware Transform: yes
-Stream VBO: no
-Media Engine: yes
-Linear Filtering: no
-Mipmapping: no
-Buffered Rendering: no
-Display Raw Frambuffer: no
-Anisotropic Filtering: no
-Texture Scaling: no

-Dynarec (JIT): yes
-Fast Memory: yes
-Encrypt Save: no

How I proceeded:
-freeze unnecessary apps via App Quarantine (such as Youtube, gmaps, gplay, g+, WhatsApp,etc.)
-kill tasks with ES-Taskmanager
-clear RAM in Android
-wait a few seconds

I ran every test twice loading the same savestate:
Practically I just ran around for 2-3 minutes dodging this monster as I did here:
http://www.youtube.com/watch?v=Pu1bRZ6YHHw

Here's the list:
500 MHZ - 35-42 fps - avg. 40
800 MHZ - 40-45 fps - avg. 43
1000 MHZ - 48-53 fps - avg. 51
1200 MHZ - 58-62 fps - avg. 60

As I'm limited to 60fps it didn't make sense to clock at stock 1,4 or even 1,6-1,8 GHZ. The "unlimited fps"option doesn't really work authentically, I guess.

As a result:
People always claim that OCing is totally useless as a mean to improve emulation speed but this little test showed that there actually is a noticable effect.
I'm not a developer so please correct me if I'm wrong.

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  What can I do?
Posted by: kaokashin - 05-26-2013, 08:05 AM - Forum: General Discussion and Announcements - Replies (10)

I honestly use this emulator a ton and I bought the gold version as a way to give back some, but I use it so much that I wanted to ask if there is some other way that I could help like what games should I be testing or what other ways can I give back to this community.

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  question?
Posted by: utsuho_reiuji01 - 05-26-2013, 05:59 AM - Forum: General Discussion and Announcements - No Replies

is there anyway to copy save data game from jpcsp to ppsspp? since now KH bbs final mix can play good in ppsspp i want to copy save data from jpcsp to ppsspp since the save data is enskripted is there anyway to copy it i alr do the convensional one but it gave save data corrupt

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  No Over Clock = Lag???
Posted by: skyhot004 - 05-26-2013, 05:46 AM - Forum: General Discussion and Announcements - No Replies

Well before i turn off OC
It run REALLY FAST

However after i turn it off
Even 2d pic and sound are laggy
After i look at task manager
It didn't even use half of my system
So i need to force more memory to ppsspp
By overclocking only???

I have problem with other game if i OC
That why i turn it off
Oh also here some OC list
2.40 GHz to 2.55 GHz
32500 VCore to 45000 VCore

Just some random messing around Tongue

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  Reporting statistics
Posted by: [Unknown] - 05-26-2013, 12:45 AM - Forum: General Discussion and Announcements - Replies (11)

Some statistics in case anyone is interested. These are statistics of errors, so they more reflect what has problems than what is popular, but it's sorta in between both.

I couldn't be bothered to convert it to bbc, so find it here:
https://github.com/unknownbrackets/ppssp...Statistics

-[Unknown]

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  WWE SmackDown VS Raw 2011 controller
Posted by: anas.hamdy - 05-25-2013, 03:28 PM - Forum: General Discussion and Announcements - Replies (5)

Why can't I use 2 players in WWE SmackDown VS Raw 2011 (The second gamepad doesnot work)

solve please

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  Has atrac3+ support been merged to master ?
Posted by: rpglord - 05-25-2013, 10:22 AM - Forum: General Discussion and Announcements - Replies (4)

Any game I tried with latest build seems to have working music, even ones which use atrac3+
Has this been merged to master ?

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  PPSSPP Frames
Posted by: Blazalin - 05-25-2013, 04:36 AM - Forum: General Discussion and Announcements - Replies (1)

Hello,
I just wanted to ask a question if that was fine. I was wondering why when I try to play monster hunter on my Galaxy S3, my frames are at about 25-30. When I do frame skipping it is at about 35. but, when I am in the menu, it stays at 60 fps exactly. Any reason why? Also, I tried to play Patapon 3 and the game crashes before I can see the menu screen. So I don't know how that works. Is there a way you could make it so the app makes it work?

Thanks!

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  games not showing up
Posted by: Sebastionleo - 05-24-2013, 10:29 PM - Forum: General Discussion and Announcements - Replies (2)

I just downloaded Ppsspp on my Samsung galaxy s3 and put some psp isos on my phone, but I can not get them to come up when I try to load a game. Its probably something stupid I'm missing but this is my first time using Ppsspp. The files are .rar if that matters.

Any insight would be appreciated, thanks.

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Rainbow Language in PPSSPP & Games [Ubuntu 13.04 64bit]
Posted by: Iljalicious - 05-24-2013, 07:33 PM - Forum: General Discussion and Announcements - Replies (12)

Hello guys!
I found your great emulator 2 days ago, and I'm totally impressed by your work.

Everything's working on my notebook, every game I own run in fullspeed (just without Sountracks, but that's not a deal for me).
I'm always using the latest build, right now v0.7.6-799-gc439796. (SDL)
(I wasnt able to compile the Qt-Version for some reason, but I want it so badly..)

I tried the ISO of Kingdom Hearts Birth by Sleep [EU],
it's working fine, but I cant change the language/region of the emulator.

I tried the emulator on my girlfriends tablet, I was able to choose the language, and the game's default settings were in german too, just not on the PC.

Can someone help me maybe? :3

Thanks in advice !

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