PPSSPP Frames - Printable Version

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+-- Forum: PPSSPP - Playstation Portable Simulator Suitable for Playing Portably (/forumdisplay.php?fid=1)
+--- Forum: General Discussion and Announcements (/forumdisplay.php?fid=2)
+--- Thread: PPSSPP Frames (/showthread.php?tid=3628)

PPSSPP Frames - Blazalin - 05-25-2013 04:36 AM

I just wanted to ask a question if that was fine. I was wondering why when I try to play monster hunter on my Galaxy S3, my frames are at about 25-30. When I do frame skipping it is at about 35. but, when I am in the menu, it stays at 60 fps exactly. Any reason why? Also, I tried to play Patapon 3 and the game crashes before I can see the menu screen. So I don't know how that works. Is there a way you could make it so the app makes it work?


RE: PPSSPP Frames - supaman - 05-25-2013 05:09 AM

The menu doesn't use as much of the phones CPU and GPU as the battle since not much goes on. In time the performance will be increased
Also patapon is listed as playable check out this thread for it: