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  Tutorial: Using Cheat Engine to create CWCheat codes for PPSSPP
Posted by: pal1000 - 08-29-2014, 06:46 AM - Forum: General Discussion and Announcements - Replies (21)

After reading all the forum threads from here and the 2 issues directly addressing this topic on Github I decided to write this tutorial because I noticed most users of PPSSPP community are having a hard time making use of Cheat Engine in finding cheat codes for PPSSPP. A method has been discovered that involves enabling memory mapped scan in Cheat Engine (Edit - Settings - Scan Settings - MEM_MAPPED), however this old school method has the limitation of finding memory addresses that are allocated for only 1 game play session; once you quit, the addresses vanish and they are not allocated next time with the same role. The memory characterized by this phenomenon is called dynamic memory and since PPSSPP dev team doesn't have plans for static memory, the resulted addresses from cheat searches are difficult to convert to a persistent form (it's difficult to extract in-game memory addresses which don't change from them).

However, both PPSSPP and cheat engine have 1 feature each that helps avoiding this problem.
-Memory Viewer with memory dump in PPSSPP;
-search of Memory dumps in Cheat Engine.
The method I use and which was accepted as best solution for issue #3551 is comprised of the following steps:
I. Finding game's memory address storing the information we want to change
1 (optional) - pause emulation in PPSSPP. Click / tap Emulation - Pause from menu or press F8 or ESC. Do this step only if you need to freeze memory during scan;
2 - In PPSSPP menu navigate to Debug - Memory View or simply press CTRL+M;
3 - Right click on first memory address and click on Dump...
4 - Make sure that in the Dump Memory window you have the location set to RAM. You can customize the output filename if you want, but for the purpose of this guide I'll go with the default RAM.dump;
5 - Open cheat engine and in its menu navigate to File - Open File and then browse to PPSSPP installation folder where the RAM.dump file is located. Open it;
6 - Do your search as usual.

The only difference is that Cheat Engine will scan in that memory dump and not in PPSSPPWindows(64).exe process. Scanning like this will give you in-game addresses as results which is exactly what we need.
If you need to do subsequent searches you have to repeat steps 1 to 4 and step 6 in this exact order. Step 1 being optional, it can be skipped in subsequent searches as well, if not needed, eg. the value you are looking for doesn't change if you don't make any action in-game. Step 5 doesn't need to be repeated because Cheat Engine is capable of detecting changes to opened memory dumps in it, originating from external sources on the fly. You can do step 5 repeatedly as well, but it's superfluous.

II. Writing CWCheat code(s) for the discovered memory address(es)
I assume that you found the memory address you are looking for. Because this method provides us with the in-game memory address, now all that's left is to write the CWcheat code for it. Yes, no more offset calculation and other stuff like this.

A CWCheat code looks like this:

_C0 Edward tale - Edward Quick EVO
_L 0x203F7C64 0x00FFFFFF

This code for example allows Edward to reach level cap in Final Fantasy IV: The After Years in Edward's Tale. C0 indicates that this code is disabled, it modifies a 4 bytes memory zone (it begins with 0x20) starting at address 003F7C64 in PSP user memory and it constantly writes 16777215 (0x00FFFFFF) in that memory zone.

The cheat codes need to be written in a file located in ppsspp\memstick\PSP\Cheats which is named by the Game ID. The game ID is displayed in PPSSPP window title while the game is running. If this file doesn't exists it means the cheats haven't been enabled for the game yet. So, in PPSSPP navigate in the menu to Game Settings - Enable Cheats or CTRL+T. This should spawn the missing file.
Edit that file by entering the cwcheat code for your address. Use the above example as model if you are a beginner. You can also edit the cheat file after enabling cheats by pausing game with ESC,then clicking Cheats - Edit cheat file, but be warned, this latter method although it's easier it is also buggy, you have to make sure you click Back in PPSSPP before saving the cheat file in Notepad otherwise all the changes will be lost (Issue #6356).
The whole CWCheat syntax documentation for any possible type of code is available here.

Bellow it's a video on which I apply this method to have Harley reach level cap.

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  Geforce 820m slower than intel integrated graphics (bay trail)
Posted by: domovoi - 08-28-2014, 07:57 PM - Forum: General Discussion and Announcements - Replies (3)

It's really quite bizarre. When I force PPSSPP to use integrated graphics, I get pretty good, though not perfect, performance for a game like Tactics Ogre (usually 100%, but the occasional framerate drop). But when I force it to use the 820m, performance drops significantly to around 40-60%.

Using MSI Afterburner, I can actually see that the GPU load for the 820m is 100% when I tell PPSSPP to use the 820m, and 0% when I tell PPSSPP to use integrated graphics, which is what I expect. It might be a driver thing (though I've tried both the ASUS-provided driver and the most up-to-date Nvidia driver using a modified INF file), because I also see a performance discrepancy using Dolphin (though to a much lesser extent). But when I run 3DMark11, the 820m's score is significantly higher than the Intel HD Graphics score (about double).

I've also turned off all throttling, and ThrottleStop shows that none of the CPU cores are being throttled. I've also set the 820m to use highest performance possible.

Anyone else seeing something similar?

Machine specs:
ASUS EeeBox EB1037
Intel Celeron J1900
Nvidia Geforce GT 820m
4 GB RAM

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  Modding Games
Posted by: ZaKKo - 08-28-2014, 01:15 AM - Forum: General Discussion and Announcements - Replies (4)

Hello!

So I've been Googling and looking around on the forums but I can't find any mentions about modding or plugins.

I just want to mod a game so it's in English, specifically Hatsune Miku: Project Diva 2nd Extend.

They say to:
1. Download *patch here*
2. Extract it with winrar and copy the “divapatch” folder inside the “seplugins” folder. (don’t have a seplugins folder? check the plugins section)
3. Add the following line to GAME.TXT in same folder:
for psp 1000/2000/3000:
ms0:/seplugins/divapatch/divapatch.prx 1
for PSP Go:
ef0:/seplugins/divapatch/divapatch.prx 1
4. Press Select to bring up the recovery menu and restart the VSH, then start the game.


Unfortunately the same does not apply to the emulator. :c

So basically & TL;DR:
How do you apply a patch for a game on PPSSPP?

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Star PPSSPP Adhoc Opensource VPN Hamachi/Tunngle/Evolve Alternative (Wippien).
Posted by: Shaolin Oseido - 08-27-2014, 06:05 PM - Forum: General Discussion and Announcements - Replies (21)

PSP/PPSSPP AD HOC LOBBY NET PLAYER INTERNATIONAL CHAT

Welcome to wwwngp . World Wide Web Net Game Player Web Chat

Our Goal Is:
Unlimited Number Of Net Player on The Same Room.
No DMZ router restriction.
No NAT needed.
WebChat+Wippien Chat Group

VPN SOFTWARE Used:

"Wippien" VPN. UNLIMITED PLAYER FOR NETWORK

Video How To For Install, Configure and Use Wippien here

youtube.com/watch?v=h4GmbC2vGVQ#t=24

A real Alternative to coldbird "Prometheus Online".
We are In The Lobby!
-------------------------------------------------------
Express How To Install/Use Guide:
-
Step 1) Install PPSSPP Emulator V0.9.9.1 ppsspp.org/downloads.html

Step 2) Install Wippien VPN wippien.com/download.​php

Step 3) Create a Jabber Account 300.dyndns.info/adhoc/

Step 4) Create 3 Windows firewall exeption: For ppsspp/Wippien/AdhocServer.exe - Public/Private Network
--------------------------------------------------
For Info
300.dyndns.info/adhoc
For Question Use The Q&A Form on bottom of site
--------------
Number of Player on Wippien VPN software increase.
By now we are 61 Player from: USA/ITALY/FRANCE/PAKISTAN/BRAZIL/PHILIPPINE/POLONY/TRINIDAD/GERMANY/THAILAND/INDIA/URSS.
--------------
-----------------
300.dyndns.info/adhoc/8/wippien-public-user-list-2014-1015
WIPPIEN PUBLIC CONTACT LIST 2014/1015
Update 2014-12-12
--------------------
NORD AMERICA:
-
[email protected] USA
wickedbeast69xmpp.jp USA
[email protected] USA
[email protected] USA
[email protected] USA
[email protected] USA
[email protected] USA
[email protected] USA
--------------------
Sud America
-
[email protected] BRAZIL
[email protected] BRAZIL
[email protected] BRAZIL
[email protected] COLOMBIA
[email protected] VENEZUELA
[email protected] PORTORICO
--------------------
EUROPE:
-
[email protected] ITALY
[email protected] ITALY
[email protected] ITALY
[email protected] ITALY
[email protected] ITALY
[email protected] ITALY
[email protected] POLONY
[email protected] TURKEY
[email protected] GREECE
[email protected] FRANCE
[email protected] ESPANA
[email protected] ESPANA
[email protected] ESPANA
[email protected] ESPANA
[email protected] GERMANY
[email protected] GERMANY
[email protected] GERMANY
--------------------
AFRICA
[email protected]
--------------------
Asia:
-
[email protected] URSS
[email protected] PAKISTAN
[email protected] PAKISTAN
[email protected] PAKISTAN
[email protected] PAKISTAN
[email protected] PAKISTAN
[email protected] PHILIPPINE
[email protected] PHILIPPINE
[email protected] PHILIPPINE
[email protected] PHILIPPINE
[email protected] PHILIPPINE
[email protected] INDONESIA
[email protected] INDONESIA
[email protected] INDIA
[email protected] INDIA
[email protected] INDIA
[email protected] INDIA
[email protected] INDIA
[email protected] INDIA
[email protected] THAILAND - "EURO (THAI)" on Tekken 6
[email protected] JAPAN
-------------------
[email protected] ISRAEL
-------------------
Unknow Country Region:
-
[email protected]
[email protected]
[email protected]
--------------------
ADD YOUR CONTACT AND COUNTRY REGION (OPTIONAL) ON ANSWER
--------------------
PPSSPP ADHOC WIPPIEN SERVER LIST 2014/2014
300.dyndns.info/adhoc/13/ppsspp-adhoc-wippien-server-list-2014-2014
-
HOST: 5.9.177.128 [email protected] - LOCATION: ITALY 24/24 512 KB/S UPLOAD / 400 KB/S DOWNLOAD NETWORK SPEED -
-
HOST: 5.9.194.132 [email protected] - LOCATION: ESPANA na/na 5 MB UPLOAD / 50 MB/S DOWNLOAD NETWORK SPEED
-
HOST: 5.9.191.0 [email protected] - LOCATION: GERMANY na/na 2.63 MB UPLOAD / 50 MB/S DOWNLOAD NETWORK SPEED
-
HOST: 5.9.194.251 [email protected] - LOCATION: THAYLAND na/na 0.46 MB UPLOAD / 7.28 MB/S DOWNLOAD NETWORK SPEED
-
HOST: [email protected] - LOCATION: PAKISTAN na/na 1.45 MB UPLOAD / 1.32 MB/S DOWNLOAD NETWORK SPEED
-
HOST: [email protected] - LOCATION: INDIA na/na 2.20 MB UPLOAD / 6.12 MB/S DOWNLOAD NETWORK SPEED
-
HOST: [email protected] - LOCATION: PAKISTAN na/na 0.51 MB UPLOAD / 1.91 MB/S DOWNLOAD NETWORK SPEED
-----------
WWWNGP Net Game Player Community
--------------
Stay Tuned.
-
Shaolin Oseido

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  will the sound issues ever be ficed on android
Posted by: tiamat989 - 08-27-2014, 01:31 PM - Forum: General Discussion and Announcements - Replies (1)

I would say that's what bothers me most about playing on android tablets its the audio is off

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  Regress In Performance. (Android)
Posted by: BlazinEmperor - 08-26-2014, 10:44 PM - Forum: General Discussion and Announcements - Replies (4)

In the early days of this emulator, I could remember how bad the speed and compatibility of this emulator was. But with time things started getting better around v0.9.5 till 0.9.8, but somewhere in the middle of 0.9.8xxxx till date, the overall performance of this emulator has regressed. Though some people will say that emulation has gotten better, I really don't know when they started using this emulator & how many builds they have tested, or how many devices they have tested in on..... But I can comfortably say that things have been going down south in regards to speed of emulation. If you doubt me, why not try a 0.9.7 build and compare it with a recent build & see for yourself what I have been talking about. I am pleading on the developers to look into all this. I know having wide compatibility and all that is good, but lets not sacrifice the overall performance of this emulator for the sake of few games.

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  CW cheat request
Posted by: HalfGodBro - 08-26-2014, 08:33 PM - Forum: General Discussion and Announcements - Replies (23)

Hello everyone i wasnt sure where to post this, redirect me if im wrong
Im looking for a way to break the damage cap and/or life cap on this PSP game : Star Ocean : Second évolution, that way mages and 1 hit move can be good in the end game.
Anyone can find me a CW cheat for that, or explain me how i could make mine? Its easy to cheat value like money and stats but i have No idea how to break a cap

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  PPSSPP Android and Xbox360 Controller
Posted by: Nistar - 08-26-2014, 12:37 PM - Forum: General Discussion and Announcements - No Replies

Hi there guys, i have a problem with setting up xbox360 controller
to ppsspp on android device, its a wireless controller with the xbox360 Receiver there is only 1 usb port on the device
and its not a touch device, on the device and other games/emus the controller working
fine but not with ppsspp, i try to remap the x360 controls with the emu but only the RT and LT working when
the emu runing and there is no way to get to the emu setting menu or any other options it only move from games
to recent and such as, i get to the settings menu using a pc mouse but when i replace the mouse
with the xbox controller/receiver it get me out of that menu or getting the button from the receiver instead of the controller
and since i cant use the others buttons i cant remap it only with the mouse and its keep happen like this again and again.

have any idea what can i do?
can someone upload a controls.ini file whice set to
a x360 controller and android device so i will try replace it with my file and see if it works.

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  [Solved] How to maintain normal game speed when when ppsspp emulator is maximized
Posted by: Lazarus King - 08-25-2014, 07:41 PM - Forum: General Discussion and Announcements - Replies (3)

Hello,this is my first post and I need your help;When I maximize my ppsspp emulator whiles playing dbz tenkaichi tag team it turns to lag a little(even the sound),But when I play it at the normal window size its plays without lagging.
Note:I use HP Pavilion dv7 beats edition and my OS is windows 7 Home Premium

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  PPSSPP UI Not scaling correctly
Posted by: daughter - 08-25-2014, 05:48 AM - Forum: General Discussion and Announcements - Replies (1)

Attached below is an example of what the UI looks like when I start up PPSSPP on my Retina Macbook pro. I've disabled display scaling on hi dpi monitors on the program but the problem still persists. Anyone know of a fix to this issue?



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