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  cso compressor for android?
Posted by: the end - 03-15-2018, 06:28 AM - Forum: General Discussion and Announcements - Replies (7)

is there any cso compressor for android?
i tried ciso compressor in playstor but can't load memory internal & external on xiomi and samsung phone
my fhone in now on low memory and i don't have pc to compress them (.iso file)all ?

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  Can i hide layers?
Posted by: Matlock - 03-15-2018, 03:28 AM - Forum: General Discussion and Announcements - Replies (4)

Ive been skimming through the threads for this answer.

I am wanting to rip some images from a game to use in some walkthroughs, but I can't find a way to hide specific layers so I can screenshot.

Does PPSSPP have this option?

Thanks!

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  PPSSPP not shown install button
Posted by: thomas_xxxxx - 03-14-2018, 03:35 PM - Forum: General Discussion and Announcements - Replies (4)

Hello,

I installed both version of PPSSPP emulator (latest, working) from official page but I cannot install any zip because there is no button as "install". More detailed you can see it in screenshot attached. On iPad mini 2 I do not have this kind of problem so I do not know why only on iPhone SE.

Thank you for help.

Regards Thomas



Attached Files Thumbnail(s)
   
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  Gran Turismo PSP Emulation Issues
Posted by: WindowsMaster - 03-13-2018, 05:27 PM - Forum: General Discussion and Announcements - Replies (4)

My computer ain't the greatest in the world, but for whatever reason, it can emulate PSP games pretty well.
Yep.
All except for Gran Turismo.
For some god-forsaken reason, I'm getting lag in the MENUS, and sometimes it can even affect the gameplay!
There are different results depending on a situation:
>Loading a race from the menu transfers the lag to the gameplay
>A race loaded from a save-state runs perfectly fine
>If a race is loaded from the menu, slowing down the car can slow down the framerate...for some reason


Here's my setup.

Computer: Lenovo G50
OS: Windows 7 Ultimate SP1, x64
Processor: AMD A6-6310 with Radeon R4 graphics
RAM: 4.00 GB

PPSSPP
No VSync
No postprocessing shader, I have to resort to D3D9 for Gran Turismo and only Gran Turismo
1x rendering resolution, again, only for Gran Turismo
1x window size...you get the idea
Buffered rendering
Frameskipping set to automatic if the framerate ever starts having a seizure
Texture filtering set to automatic
Screen scaling filter set to linear
Texture scaling off, but whatever "xBRZ" is is checked
Hardware transform on
Vertex cache on

Help is appreciated!

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  I have a problem, does someone help me? (PES 2014 modified)
Posted by: Androx - 03-12-2018, 02:01 AM - Forum: General Discussion and Announcements - Replies (2)

Help is that I was normal and enter the emulator and I started to play modified PES 2014, and when I was going to autoguard it said "Error Code: 8011313" and it did not let me save games and in the other games either


URL of the image:
ibb.co/bX5cJS .com

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  [Solved]Why is OpenGL slower now?
Posted by: rgabriel15 - 03-11-2018, 07:33 PM - Forum: General Discussion and Announcements - Replies (6)

I have a crappy onboard motherboard GPU (AMD Radeon HD 3000) and thats why i noticed it.
Going from PPSSPP official build 1.5.4 to the latest Git build i noticed slower performance on OpenGL. I tested GTA Liberty City and had a reduction of 15-20% in Rendering Speed measured by activating the emulator FPS counter. Went from 92% to 74% and the game is now almost unplayable.
Tested other games and had the same results in games that drop below 100% speed.
In my opinion, thats a huge performance loss.

Have you disabled some optimizations after 1.5.4? Do you plan to reintroduce or do something about this?

Cheers.

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  Patapon 3 controls seem to randomly unresponsive + The menus have crazed inputs
Posted by: Bubba - 03-09-2018, 12:49 PM - Forum: General Discussion and Announcements - No Replies

I don't know why but patapon 3's controlls seem to have become rather unresponsive, both completely ignorin inputs and sometimes counting a single button press as multiple of them rendering the game completely unplayable.

There don't seem to be any other problems, the game runs at solid 60 without stuttering or lag, it's just the inputs that are broken.

At the same, I don't know if it's related but while visiting the PPSSPP menu, it seems to constantly force the highlighted button to the right as if someone is spamming the -> hey and randomly closing the menu on it's own occasionally.

I have no idea what causes any of this, I've tried using both a controller and the keyboard, unplugging the controller and repluggining it but nothing seems to help.

Any ideas?

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  MGS-Portable Ops crash during cutscenes
Posted by: Mdrock - 03-09-2018, 11:26 AM - Forum: General Discussion and Announcements - Replies (4)

In the beginning i didnt have that issue the cutscenes could play perfectly fine but then it happened and it keeps happening in every cinematic cutscene i see and im forced to skip the cutscenes cuz if i keep watching them the emulator crashes

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  Emuthread timed out (MHP3rd HD)
Posted by: NoProbz - 03-09-2018, 06:54 AM - Forum: General Discussion and Announcements - No Replies

It crashes after the loading screen of a quest. It just happend today but it didnt yesterday though.

Intel HD
Intel Core i5 CPU M520 @2.40Ghz

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  FF4 complete collection world map tearing and delayed texture resolution
Posted by: Soulmancer - 03-08-2018, 01:52 AM - Forum: General Discussion and Announcements - Replies (2)

Hello,

I've tried various recommended setting configurations and tweaks, none of which have resolved either issue... The world map has frequent black tearing whenever I move and the higher resolution sprite textures for my character are delayed... grainy / default resolution whenever I move around and only smooth out after I've stopped in one place for about 1 second.

I have a high end computer and can play most new games on high end settings with 60fps.

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