Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Can i hide layers?
03-15-2018, 03:28 AM
Post: #1
Can i hide layers?
Ive been skimming through the threads for this answer.

I am wanting to rip some images from a game to use in some walkthroughs, but I can't find a way to hide specific layers so I can screenshot.

Does PPSSPP have this option?

Thanks!
Find all posts by this user
Quote this message in a reply
03-15-2018, 03:13 PM
Post: #2
RE: Can i hide layers?
Nope. PPSSPP Does not have it as option.

Everything is Hitsuzen!
Find all posts by this user
Quote this message in a reply
03-15-2018, 05:03 PM
Post: #3
RE: Can i hide layers?
You could try do it manually with GE Debugger, step draw per draw until get what you want.

Phone: Xiaomi Redmi Note 6 Pro 4/64GB

PC: Core i5 3470/8GB RAM/GTX 660 2GB/Windows 10 Pro x64
Find all posts by this user
Quote this message in a reply
03-16-2018, 08:10 AM
Post: #4
RE: Can i hide layers?
(03-15-2018 05:03 PM)GuilhermeGS2 Wrote:  You could try do it manually with GE Debugger, step draw per draw until get what you want.

Is this an application or a feature in the app?
Find all posts by this user
Quote this message in a reply
03-16-2018, 09:51 AM
Post: #5
RE: Can i hide layers?
You can't "hide layers" because there are no "layers" in PSP games nor any other modern games unless specially designed that way.

GE Debugger is a debug feature available in windows version of PPSSPP from under debug menu(or by pressing ctrl+G), it's a very powerful tool which allows checking and changing how PSP game draws it's graphics, without learning more about that you'll probably not be able to use it for much other than as said before stepping through draws until what you want is shown. You should also make sure you're using fairy recent PPSSPP and not the outdated release version as ability to dump images from GE debugger was a new addition.

If all you care about is removing some 2D graphics from the screen, you can also use texture replacement and replace whatever you don't want with a 1x1 texture containing only transparent pixel or something alike. That would work on all platforms PPSSPP runs at as long as it's not using Qt build(since such builds doesn't have Texture Replacement and nobody really cares much since the platforms with Qt also have SDL builds;p).

http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders!
http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats,
https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump: