Monster Hunter Portable 3rd HD VER
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07-24-2013, 06:54 AM
Post: #256
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RE: Monster Hunter Portable 3rd HD VER
(07-24-2013 05:54 AM)neosnake Wrote:(07-24-2013 04:27 AM)daxtsu Wrote: Regarding Adhoc/Wlan, no, you can't currently. As daxtsu already said, there is no way to play multiplayer/online at the moment. Since English is not my first language sorry for some misspelling on my posts |
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07-25-2013, 06:19 PM
(This post was last modified: 07-26-2013 03:50 AM by Diclonius.)
Post: #257
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RE: Monster Hunter Portable 3rd HD VER
I just extracted the EBOOT.PBP from the .pkg on pc, patched it with the v5.00 ps3 patch and when i run it in PPSSPP it comes up with failed to excute, am i missing somthing?
Also in the patcher is says v3.8, what's that about, does it mean the patch? |
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07-26-2013, 04:55 AM
Post: #258
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RE: Monster Hunter Portable 3rd HD VER
(07-25-2013 06:19 PM)Diclonius Wrote: I just extracted the EBOOT.PBP from the .pkg on pc, patched it with the v5.00 ps3 patch and when i run it in PPSSPP it comes up with failed to excute, am i missing somthing? Don't mind about the patcher version, it shouldn't affect the patch at all. Did you select touched/fixed iso during the patch process? You have to do it. If you did select Untouched iso then you need to dump it and extract the PBP again if you do not have a clean backup. Since English is not my first language sorry for some misspelling on my posts |
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07-26-2013, 05:21 AM
(This post was last modified: 07-26-2013 05:23 AM by Diclonius.)
Post: #259
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RE: Monster Hunter Portable 3rd HD VER
I had extracted the Data0000's 1.2gb pkg file, used a tool on the pc to extract the EBOOT.PBP twice (As i do not have a working PS3 atm).
That worked fine. Turned that into an .iso with that mongoose thing, no problems there Using the MHP3RD_patcher_v1.6.3.exe and the MHP3RD_DATA.bin (PS3 v5.00 Ver) I patched it as a Touched/Patched ISO It was patched ran it in PPSSPP and failed to load executable PPSSPP v0.8.1 Windows NPJB40001 (Iso file MHP3rdHD) |
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07-26-2013, 05:39 AM
(This post was last modified: 07-26-2013 05:39 AM by TheDax.)
Post: #260
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RE: Monster Hunter Portable 3rd HD VER
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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07-26-2013, 05:46 AM
(This post was last modified: 07-26-2013 05:50 AM by Diclonius.)
Post: #261
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 05:39 AM)daxtsu Wrote: v0.8.1-15-g5b5f9cb and onward Unless i'm missing something the lastest build i see is 'v0.8.1-788-g1533b58' which is still 8.1, and i had already tried the said build , the 'v0.8.1-788-g1533b58' build runs the game but after passing the title screen it messes up. And even before the title screen the intro video is black, although is does have sound. also, i don't like the new control settings for that build. on the one i'm normally using i set it so the the R3 button could pause and unpause the PPSSPP menu screen where you could save and load states, change settings and return to the menu (Controls called it 'Back'). |
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07-26-2013, 05:50 AM
(This post was last modified: 07-26-2013 05:50 AM by TheDax.)
Post: #262
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RE: Monster Hunter Portable 3rd HD VER
It is still 8.1, but when you mention 8.1 without a version, it implies 8.1 official, meaning 8.1-1, which had no support for this game.
Also, are you running the emulator from Program Files or something? Missing fonts in the MH series are generally caused by running it from Program Files or some directory where you have no permissions to write files. That, or the flash0/font folder is missing. And yeah, I don't like the new Back behaviour either. It was nice when it both opened and closed the emulator UI at once. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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07-26-2013, 05:59 AM
(This post was last modified: 07-26-2013 06:12 AM by Diclonius.)
Post: #263
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 05:50 AM)daxtsu Wrote: It is still 8.1, but when you mention 8.1 without a version, it implies 8.1 official, meaning 8.1-1, which had no support for this game. The Windows acc is an Admin and the only acc on it Move folder C:\Users\Ripa\PPSSPP v0.8.1-778 Still has fonts Not really playable it's very messy, almost all wording is coloured black inside a black box in the menu |
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07-26-2013, 07:26 AM
Post: #264
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 05:59 AM)Diclonius Wrote:(07-26-2013 05:50 AM)daxtsu Wrote: It is still 8.1, but when you mention 8.1 without a version, it implies 8.1 official, meaning 8.1-1, which had no support for this game. Is your gpu an amd/ati? I heard that some games have graphical issues when they run on a non-nvidia gpu card, but I don't know if the same applies to Monster Hunter Portable 3rd HD. Since English is not my first language sorry for some misspelling on my posts |
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07-26-2013, 07:42 AM
Post: #265
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 07:26 AM)Gurlok Wrote:(07-26-2013 05:59 AM)Diclonius Wrote:(07-26-2013 05:50 AM)daxtsu Wrote: It is still 8.1, but when you mention 8.1 without a version, it implies 8.1 official, meaning 8.1-1, which had no support for this game. Not sure about finding out laptop thing like that, Is this it?: Intel® Core u3-2330M CPU @ 2.20GHz Intel® HD Graphics 3000 |
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07-26-2013, 07:57 AM
Post: #266
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 07:42 AM)Diclonius Wrote: Not sure about finding out laptop thing like that, Is this it?: Ugh...integrated gpu uh...I could only think that those graphical glitches are caused by her, at least if you ensure me that with the latest build framebuffer to memory options are disabled. Since English is not my first language sorry for some misspelling on my posts |
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07-26-2013, 08:06 AM
Post: #267
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 07:57 AM)Gurlok Wrote:(07-26-2013 07:42 AM)Diclonius Wrote: Not sure about finding out laptop thing like that, Is this it?: Her? These are the graphic settings: |
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07-26-2013, 08:41 AM
Post: #268
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 08:06 AM)Diclonius Wrote: Her? I meant the gpu. I tried the same settings as yours, no issues on my end (I use a nvidia gpu though). Anyway enable both hardware transform and vertex cache, those should help you to get a better speed. Since English is not my first language sorry for some misspelling on my posts |
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07-26-2013, 09:38 AM
(This post was last modified: 07-26-2013 09:38 AM by Diclonius.)
Post: #269
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 08:41 AM)Gurlok Wrote:(07-26-2013 08:06 AM)Diclonius Wrote: Her? The speed is fine, i want to be able to play it without the black menus, otherwise i won't beable to know what i'm doing, also it wasn't translated when the cat thing spoke, was that normal or did the patch not work? |
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07-26-2013, 10:22 AM
Post: #270
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RE: Monster Hunter Portable 3rd HD VER
(07-26-2013 09:38 AM)Diclonius Wrote:(07-26-2013 08:41 AM)Gurlok Wrote:(07-26-2013 08:06 AM)Diclonius Wrote: Her? have you tried playing the game without patch? if the black box still there, then there's something wrong with you gpu, if not then maybe you patch the game wrong (make sure it's the right patch, or try download the older version) im using this version http://www.ziddu.com/download/22379957/M...0.zip.html |
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