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Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
06-04-2020, 06:32 PM (This post was last modified: 08-04-2020 12:58 AM by TridentOfTheAbyss.)
Post: #1
Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
First and foremost, this is an expansion on the work done by hououin_kyouma and DinJerr, linked here:
DinJerr's Original Work
hououin_kyouma's Expansion

This expansion mainly includes a lot more character portraits and a few more backgrounds (among possibly other things). These upscales are all x6 the original resolution and are done by waifu2x, not by my own redrawing. These were made using/for the US version of the game so I'm not sure if they'll work for other versions.

Here's a gallery if you want to see the results for yourself: Album

Here's the download link (take the latest version from the folder). Also, instructions are included for installing the texture pack under the "How to install.txt" file:
Download: https://drive.google.com/drive/folders/1...tHhqHlFa97

Note: I would very much appreciate any collected textures, save files, or save states as I lost mine and am in the process of recollecting them. Thank you!

----------------------

For those interested, this is how I upscaled each portrait/background:
First, I enabled cudnn for waifu2x-caffe upscaling and set the settings to Denoise & Magnify at Level 0 (as this worked better than just Magnify). Magnification size was at a rate of 6. The model was CUnet (unless something else happened to work better, but this was most often not the case) and TTA was enabled. Split size and Batch size were not changed. I used CUDA as my processor in settings. After upscaling this way, I then denoised (Denoise only) each image at Level 3 using the same settings as before. I did it this way because Magnify and Denoise Level 3 removes far too much detail and the differences between Level 0, Level 1, and Level 2 seemed to only be the time it took to complete.
If you have some better method, I am openly willing to test it out (if I can get it to work) or give you my collected textures for your own testing. Also, please don't suggest ESRGAN. In my testing, it did not work as well as waifu2x. Here's a comparison shot before denoising if you are interested: Comparison (waifu2x is on the left and ESRGAN is on the right)

Currently experimenting with Gigapixel AI and mixing it with waifu2x... WOW! https://cdn.knightlab.com/libs/juxtapose...5b6c7adf9a
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06-05-2020, 12:06 AM
Post: #2
RE: Persona 3 Portable HD Texture Pack Expansion Using waifu2x (WIP) [Updated 06/04/2020]
Would you be releasing a 3x version in the future too? 6x can be a little bit overkill and most of the time...stuttery too.
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06-05-2020, 04:38 PM
Post: #3
RE: Persona 3 Portable HD Texture Pack Expansion Using waifu2x (WIP) [Updated 06/04/2020]
(06-05-2020 12:06 AM)AkiraJkr Wrote:  Would you be releasing a 3x version in the future too? 6x can be a little bit overkill and most of the time...stuttery too.

Maybe. It'd probably just be a downscale of the x6 version, but I don't imagine it would be too difficult if I did it after large updates (or just large amounts of updates). However, right now, I just want to focus on getting the portraits done.
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06-14-2020, 09:34 AM
Post: #4
RE: Persona 3 Portable HD Texture Pack Expansion Using waifu2x (WIP) [Updated 06/10/2020]
Awesome work bro! What's next on the list to do?
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06-18-2020, 09:49 AM (This post was last modified: 06-18-2020 09:55 AM by _CyberSnake_.)
Post: #5
RE: Persona 3 Portable HD Texture Pack Expansion Using waifu2x (WIP) [Updated 06/10/2020]
Here's 1,75 GB of my HD Portraits.
https://drive.google.com/file/d/1o-fdaZz...sp=sharing
I converted those from FES PS2 version ( Which is higher res than P3P ) and then upscaled with my custom models. So quality should be significantly higher. It's not even remotely complete tho since this games is insanely huge. I also had to remove blink animations since they create artifacts.
Junpei example:
https://imgur.com/a/qe4Lzsp
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08-03-2020, 06:59 PM
Post: #6
RE: Persona 3 Portable HD Texture Pack Expansion Using waifu2x (WIP) [Updated 06/10/2020]
(06-14-2020 09:34 AM)ryuubu Wrote:  Awesome work bro! What's next on the list to do?

Right now, trying to collect the rest of the portraits (mainly from FEMC route and around July to September for both routes). That is my first priority. Then, I'm going to move onto backgrounds/maps. Some backgrounds (like the dorm) are split into multiple parts so I need to stitch, upscale, and un-stitch them for the best results (which is taking a while). After that, I'm not sure, but I might do some of the personas.

(06-18-2020 09:49 AM)_CyberSnake_ Wrote:  Here's 1,75 GB of my HD Portraits.
https://drive.google.com/file/d/1o-fdaZz...sp=sharing
I converted those from FES PS2 version ( Which is higher res than P3P ) and then upscaled with my custom models. So quality should be significantly higher. It's not even remotely complete tho since this games is insanely huge. I also had to remove blink animations since they create artifacts.
Junpei example:
https://imgur.com/a/qe4Lzsp

That's very impressive and (while the quality varies) some of them look better than my copies. Sadly, there are a lot of transparency issues and the proportions are off. Additionally, the P3FES portraits aren't exactly the same as the P3P ones. In the end, the lack of blinking textures and hash codes really kills off any chance of using the P3FES textures, but I would like to see how your models fare against the P3P portraits. Here is my copy of them if you want to try (and yes, this is incomplete):
https://www48.zippyshare.com/v/IUYQ8LxM/file.html
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08-05-2020, 05:08 AM
Post: #7
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
Hey guys! So I've been using the amazing texture packs in this thread to not only enjoy the game again in HD but also to learn how you guys updated the portraits. How did you find the locations of the persona portraits? I am trying to find the exact location of the Loki placeholder which is used for personas such as Moros, and change that to the official Moros portrait. Can you guys help me? Is it even feasible to find it?
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08-05-2020, 11:08 PM
Post: #8
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
Awesome texture pack work!!
I had a question, how did you manage to find the locations of the persona portrait files? I am trying to do a modded run of the game using Moros, but instead of using the official artwork of Moros it uses a placeholder Loki.
This is a different picture of loki as it isn't updated in the texture packs mentioned here, and since this is a thread regarding texture updates I figured I'd ask for the help here.
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08-07-2020, 05:03 AM
Post: #9
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
Sorry for the double post btw, I didn't know mods had to check posts prior to approving them so I thought it didn't send at first ^^
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08-11-2020, 09:13 PM
Post: #10
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
(08-05-2020 11:08 PM)AwkwardPon Wrote:  Awesome texture pack work!!
I had a question, how did you manage to find the locations of the persona portrait files? I am trying to do a modded run of the game using Moros, but instead of using the official artwork of Moros it uses a placeholder Loki.
This is a different picture of loki as it isn't updated in the texture packs mentioned here, and since this is a thread regarding texture updates I figured I'd ask for the help here.

Sorry, but modding the textures is different than upscaling them. You would have to find where the texture is in the bin file. The only alternative would be building a texture pack for your modded version, but you would need to get the hash code for the placeholder. Either way, I don't quite understand how to help. Sorry.
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08-12-2020, 08:13 PM
Post: #11
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
(06-14-2020 09:34 AM)ryuubu Wrote:  Awesome work bro! What's next on the list to do?

Paste it into the already existing texture folder. Let them download and update the program.
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08-12-2020, 08:14 PM
Post: #12
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
(06-05-2020 12:06 AM)AkiraJkr Wrote:  Would you be releasing a 3x version in the future too? 6x can be a little bit overkill and most of the time...stuttery too.

If there are any errors and it slows down, there will be a new update.
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08-12-2020, 08:17 PM
Post: #13
RE: Persona 3 Portable HD Texture Pack Expansion Using AI (WIP) [Updated 06/10/2020]
Thank you so much for the download links, I managed to install everything with your help !!
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