Which i assume is causing the music to stop playing in the main menu.
But the game doesn't crash at all, just siliences the music, all other audio works fine.
Code:
44:46:473 EmuThread.cpp:120 I[BOOT]: Done.
45:04:511 System.cpp:322 I[BOOT]: PPSSPP v0.9.8-476-g63c0087 Windows 32 bit
45:04:511 MemArena.cpp:431 I[MM]: Found valid memory base at 0A800000 after 39 tries.
45:04:511 MemMap.cpp:126 I[MM]: Memory system initialized. RAM at 0B020000 (mirror at 0 @ 12800000, uncached @ 12800000)
45:04:547 PSPLoaders.cpp:150 I[LOAD]: ULES01575 : PES 2013
45:04:548 PSPLoaders.cpp:189 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.OLD...
45:04:548 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized
45:04:584 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized.
45:04:616 Util\BlockAllocator.cpp:381 I[HLE]: -----------
45:04:616 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled)
45:04:616 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 09c9b800 size 01497800 taken=1 tag=ELF
45:04:616 Util\BlockAllocator.cpp:385 I[HLE]: Block: 09c9b800 - 0a000000 size 00364800 taken=0 tag=(untitled)
45:04:616 Util\BlockAllocator.cpp:387 I[HLE]: -----------
45:04:695 HLE\sceKernelModule.cpp:987 I[LOAD]: Module pes2010_psp: 08ae7e10 08a8648c 08a864a4
45:04:696 HLE\sceKernelModule.cpp:1185 I[LOAD]: Exporting ent 0 named pes2010_psp, 2 funcs, 4 vars, resident 08a869a8
45:04:696 HLE\sceKernelModule.cpp:1470 I[LOAD]: Module entry: 08a1b954
45:04:920 root N[BOOT]: EmuScreen.cpp:127 Loading C:/Users/The Phoenix/Desktop/PSP Games/Pro Evolution Soccer 2013.iso...
45:04:923 root I[KERNEL]: HLE\sceKernelThread.cpp:2136 276=sceKernelCreateThread(name=user_main, entry=08a1ba74, prio=20, stacksize=32768)
45:04:923 root I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=276, argSize=33, argPtr=09fffed0)
45:04:923 root I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:04:923 user_main I[HLE]: HLE\scePower.cpp:371 scePowerSetClockFrequency(333,333,166)
45:04:930 user_main I[SCEGE]: GLES\Framebuffer.cpp:826 Creating FBO for 00000000 : 480 x 272 x 1
45:04:933 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 17
45:04:969 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 287=sceKernelCreateThread(name=CRI FS File Access 0, entry=08a3f454, prio=20, stacksize=4096)
45:04:969 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=287, argSize=4, argPtr=09fff360)
45:04:970 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 292=sceKernelCreateThread(name=CRI FS Memory File System, entry=08a3f454, prio=20, stacksize=4096)
45:04:970 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=292, argSize=4, argPtr=09fff360)
45:04:970 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 295=sceKernelCreateThread(name=CRI FS Data Decompression 0, entry=08a3f454, prio=20, stacksize=4096)
45:04:970 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=295, argSize=4, argPtr=09fff360)
45:04:971 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 306=sceKernelCreateThread(name=CRI Server Manager, entry=08a3f454, prio=20, stacksize=8192)
45:04:971 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=306, argSize=4, argPtr=09fff3a0)
45:04:972 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(769)
45:04:990 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(768)
45:05:003 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(771)
45:05:036 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(770)
45:05:053 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(772)
45:05:087 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 309=sceKernelCreateThread(name=SceWaveMain, entry=08a1a3c8, prio=10, stacksize=512)
45:05:087 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=309, argSize=12, argPtr=08b95918)
45:05:088 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 310=sceKernelCreateThread(name=CRI ADX Audio, entry=08a28d88, prio=16, stacksize=24576)
45:05:088 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=310, argSize=0, argPtr=00000000)
45:05:088 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 311=sceKernelCreateThread(name=CRI ADX File, entry=08a28e00, prio=18, stacksize=8192)
45:05:088 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=311, argSize=0, argPtr=00000000)
45:05:088 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 312=sceKernelCreateThread(name=CRI Idle, entry=08a28d10, prio=32, stacksize=1024)
45:05:088 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=312, argSize=0, argPtr=00000000)
45:05:089 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 315=sceKernelCreateThread(name=CRI ADXATR Waveout Thread1, entry=08a1f368, prio=10, stacksize=8192)
45:05:089 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 317=sceKernelCreateThread(name=CRI ADXATR Waveout Thread2, entry=08a1f368, prio=10, stacksize=8192)
45:05:090 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 319=sceKernelCreateThread(name=Mp3 Sound Thread, entry=088d2ed4, prio=11, stacksize=32768)
45:05:090 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=319, argSize=4, argPtr=09fff54c)
45:05:090 user_main W[ME]: HLE\sceMp3.cpp:217 UNIMPL: sceMp3InitResource
45:05:090 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 323=sceKernelCreateThread(name=WE_FILE_DECOMPRESS, entry=0882aa48, prio=15, stacksize=4096)
45:05:090 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=323, argSize=0, argPtr=00000000)
45:05:090 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 324=sceKernelCreateThread(name=WE_FILE_LOAD, entry=0882a9fc, prio=16, stacksize=4096)
45:05:090 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=324, argSize=0, argPtr=00000000)
45:05:253 user_main I[UTIL]: HLE\sceUtility.cpp:216 sceUtilityLoadModule(512)
45:05:271 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08bb3d40, 256, 32, 0, 44100)
45:05:271 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 332=sceKernelCreateThread(name=thread 1, entry=088d18e0, prio=13, stacksize=8192)
45:05:271 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=332, argSize=0, argPtr=00000000)
45:05:271 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 333=sceKernelCreateThread(name=thread 2, entry=088d1898, prio=12, stacksize=8192)
45:05:272 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=333, argSize=0, argPtr=00000000)
45:05:285 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 20
45:05:290 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 23
45:05:299 user_main I[SCEGE]: GLES\Framebuffer.cpp:826 Creating FBO for 00044000 : 480 x 272 x 1
45:06:323 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08be3a08) - AUTOLOAD (0)
45:06:323 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08be3a08) : Game key (hex): E9C55963F06043D89D9FEEBC9340562B
45:06:538 user_main I[UTIL]: Dialog\SavedataParam.cpp:557 Loading file with size 1111040 in ms0:/PSP/SAVEDATA/ULES0157500008000/DATA.BIN
45:07:400 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 22 fs 25
45:07:407 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 27 fs 25
45:07:559 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:79 sceUtilitySavedataInitStart(08be3a08) - AUTOLOAD (0)
45:07:559 user_main I[UTIL]: Dialog\PSPSaveDialog.cpp:80 sceUtilitySavedataInitStart(08be3a08) : Game key (hex): E9C55963F06043D89D9FEEBC9340562B
45:07:772 user_main I[UTIL]: Dialog\SavedataParam.cpp:557 Loading file with size 1111040 in ms0:/PSP/SAVEDATA/ULES0157500008000/DATA.BIN
45:15:013 Mp3 Sound Th I[ME]: HLE\sceMp3.cpp:461 sceMp3ReleaseMp3Handle(00000000)
45:15:013 Mp3 Sound Th E[ME]: HLE\sceMp3.cpp:465 sceMp3ReleaseMp3Handle: bad mp3 handle 00000000
45:15:013 Mp3 Sound Th I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:15:013 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2422 sceKernelTerminateDeleteThread(319)
45:15:013 thread 1 I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:15:013 thread 2 I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:15:013 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2422 sceKernelTerminateDeleteThread(323)
45:15:013 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2422 sceKernelTerminateDeleteThread(324)
45:15:013 user_main W[KERNEL]: hle\sceKernel.h:457 Kernel: Bad object handle 323 (00000143)
45:15:013 user_main E[KERNEL]: HLE\sceKernelThread.cpp:1479 __KernelGetWaitID ERROR: thread 323
45:15:013 user_main W[KERNEL]: hle\sceKernel.h:457 Kernel: Bad object handle 324 (00000144)
45:15:013 user_main E[KERNEL]: HLE\sceKernelThread.cpp:1479 __KernelGetWaitID ERROR: thread 324
45:15:014 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2448 sceKernelTerminateThread(315): already stopped
45:15:014 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2448 sceKernelTerminateThread(317): already stopped
45:15:014 user_main E[KERNEL]: HLE\sceKernelThread.cpp:2414 sceKernelTerminateDeleteThread(0): cannot terminate current thread
45:15:014 CRI ADX Audi I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0)
45:15:014 CRI ADX File I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0)
45:15:014 CRI Idle I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0)
45:15:014 SceWaveMain I[KERNEL]: HLE\sceKernelThread.cpp:2277 sceKernelExitThread(0)
45:15:015 user_main I[ME]: HLE\sceMpeg.cpp:409 sceMpegInit()
45:15:015 user_main I[ME]: HLE\sceMpeg.cpp:516 094708d0=sceMpegCreate(09fff5b4, 094708a0, 65536, 09fff5b8, 512, 0, 0)
45:15:016 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x1CF800
45:15:016 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 897807
45:15:016 user_main I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x1CF800
45:15:016 user_main I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 897807
45:15:016 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(09fff5b4, 0, 0)
45:15:016 user_main I[ME]: HLE\sceMpeg.cpp:634 sceMpegRegistStream(09fff5b4, 1, 0)
45:15:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 340=sceKernelCreateThread(name=psmf sound thread, entry=0881efa4, prio=3d, stacksize=2048)
45:15:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 342=sceKernelCreateThread(name=psmf display thread, entry=0881e36c, prio=3e, stacksize=2048)
45:15:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 343=sceKernelCreateThread(name=psmf fileRead thread, entry=0881e664, prio=40, stacksize=2048)
45:15:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=340, argSize=0, argPtr=00000000)
45:15:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=342, argSize=0, argPtr=00000000)
45:15:016 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=343, argSize=0, argPtr=00000000)
45:15:016 psmf fileRea I[ME]: HLE\sceMpeg.cpp:334 Stream offset: 2048, Stream size: 0x1CF800
45:15:016 psmf fileRea I[ME]: HLE\sceMpeg.cpp:335 First timestamp: 90000, Last timestamp: 897807
45:15:021 psmf fileRea I[ME]: HW\MediaEngine.cpp:79 FF: No accelerated colorspace conversion found from yuv420p to rgba.
45:20:436 psmf fileRea I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:23:955 psmf display I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:24:122 psmf sound t I[KERNEL]: HLE\sceKernelThread.cpp:2264 __KernelReturnFromThread: 0
45:24:122 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2422 sceKernelTerminateDeleteThread(340)
45:24:122 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2422 sceKernelTerminateDeleteThread(342)
45:24:122 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2422 sceKernelTerminateDeleteThread(343)
45:24:123 user_main I[ME]: HLE\sceMpeg.cpp:1517 sceMpegFinish(...)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 345=sceKernelCreateThread(name=SceWaveMain, entry=08a1a3c8, prio=10, stacksize=512)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=345, argSize=12, argPtr=08b95918)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 346=sceKernelCreateThread(name=CRI ADX Audio, entry=08a28d88, prio=16, stacksize=24576)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=346, argSize=0, argPtr=00000000)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 347=sceKernelCreateThread(name=CRI ADX File, entry=08a28e00, prio=18, stacksize=8192)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=347, argSize=0, argPtr=00000000)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 348=sceKernelCreateThread(name=CRI Idle, entry=08a28d10, prio=32, stacksize=1024)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=348, argSize=0, argPtr=00000000)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 351=sceKernelCreateThread(name=CRI ADXATR Waveout Thread1, entry=08a1f368, prio=10, stacksize=8192)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 353=sceKernelCreateThread(name=CRI ADXATR Waveout Thread2, entry=08a1f368, prio=10, stacksize=8192)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 355=sceKernelCreateThread(name=Mp3 Sound Thread, entry=088d2ed4, prio=11, stacksize=32768)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=355, argSize=4, argPtr=09fff62c)
45:24:138 user_main W[ME]: HLE\sceMp3.cpp:217 UNIMPL: sceMp3InitResource
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 359=sceKernelCreateThread(name=WE_FILE_DECOMPRESS, entry=0882aa48, prio=15, stacksize=4096)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=359, argSize=0, argPtr=00000000)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 360=sceKernelCreateThread(name=WE_FILE_LOAD, entry=0882a9fc, prio=16, stacksize=4096)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=360, argSize=0, argPtr=00000000)
45:24:138 user_main I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08bb3d40, 256, 32, 0, 44100)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 363=sceKernelCreateThread(name=thread 1, entry=088d18e0, prio=13, stacksize=8192)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=363, argSize=0, argPtr=00000000)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2136 364=sceKernelCreateThread(name=thread 2, entry=088d1898, prio=12, stacksize=8192)
45:24:138 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=364, argSize=0, argPtr=00000000)
45:24:508 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 27 fs 23
45:41:907 user_main I[HLE]: HLE\scePower.cpp:371 scePowerSetClockFrequency(333,333,166)
45:42:224 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:1289 0=sceAtracSetDataAndGetID(09a4bc00, 00004000)
45:42:224 CRI ADX Audi W[ME]: HLE\sceAtrac.cpp:1179 This is an atrac3+ stereo audio
45:42:225 CRI ADX Audi I[ME]: HLE\sceAtrac.cpp:758 0=sceAtracGetBufferInfoForResetting(0, -1, 09ff2a20)
45:42:234 CRI ADX Audi E[ME]: HLE\sceAtrac.cpp:628 WARNING: Remaining data in packet - we currently only decode one frame/packet
45:42:235 CRI ADX Audi I[KERNEL]: HLE\sceKernelThread.cpp:2187 sceKernelStartThread(thread=353, argSize=4, argPtr=09ff2a50)
45:51:365 CRI ADX Audi I[ME]: HW\MediaEngine.cpp:79 FF: Invalid gain location: ch=0, sb=0, pos=3, val=31
45:51:365 CRI ADX Audi E[ME]: HLE\sceAtrac.cpp:617 avcodec_decode_audio4: Error decoding audio -1094995529
46:37:421 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 19 fs 30
46:45:595 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 20
46:45:597 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 16 fs 30
46:51:781 user_main I[ME]: HLE\sceAtrac.cpp:990 sceAtracReleaseAtracID(0)
46:53:385 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 34 fs 35
46:53:393 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 37 fs 25
46:53:407 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 39 fs 23
46:53:738 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 41 fs 23
46:53:747 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 41 fs 25
46:53:749 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 39 fs 25
46:54:453 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 45 fs 46
46:54:462 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 45 fs 48
46:54:471 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 45 fs 50
46:54:474 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 52 fs 50
46:54:483 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 54 fs 50
46:54:487 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 52 fs 48
46:54:505 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 57 fs 48
46:54:510 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 59 fs 48
46:54:522 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 59 fs 50
46:54:523 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 57 fs 50
46:54:545 user_main I[G3D]: GLES\ShaderManager.cpp:146 Linked shader: vs 54 fs 46
47:17:200 idle0 I[LOAD]: Config.cpp:802 Config saved: C:\Users\The Phoenix\Desktop\PPSSPP v0.9.8\memstick/PSP/SYSTEM/ppsspp.ini
47:17:202 idle0 I[LOAD]: Config.cpp:814 Controller config saved: controls.ini
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 274: Module "pes2010_psp": name=pes2010_psp gp=08ae7e10 entry=08a1b954
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 276: Thread "user_main": pc= 08810dec sp= 09fff650 READY (wt=12 wid=1 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 277: MemoryPart "UserSbrk": MemPart: 09c9c000 - 09e9c800 size: 00200800
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 278: CallBack "exit": thread=276, argument= 00000000
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 279: Semaphore "kt sema": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 280: CallBack "suspend": thread=276, argument= 00000000
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 281: EventFlag "SceGuSignal": init=00000001 cur=00000001 numwait=0
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 282: Semaphore "kt sema": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 283: CallBack "KT_UMD_CALLBACK": thread=276, argument= 08ae0724
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 284: CallBack "memory stick": thread=276, argument= 00000000
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 285: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 286: EventFlag "CriCond": init=00000000 cur=00000000 numwait=0
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 287: Thread "CRI FS File Access 0": pc= 08a3d3f8 sp= 09ff7a70 WAIT (wt=4 wid=286 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 288: CallBack "crifsioutil_PowerCallback": thread=287, argument= 00000000
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 289: CallBack "crifsioutil_MsCallback": thread=287, argument= 00000000
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 290: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 291: EventFlag "CriCond": init=00000000 cur=00000000 numwait=0
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 292: Thread "CRI FS Memory File System": pc= 08a3d3f8 sp= 09ff6a70 WAIT (wt=4 wid=291 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 293: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 294: EventFlag "CriCond": init=00000000 cur=00000000 numwait=0
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 295: Thread "CRI FS Data Decompression 0": pc= 08a3d3f8 sp= 09ff5a70 WAIT (wt=4 wid=294 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 296: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 297: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 298: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 299: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 300: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 301: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 302: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 303: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 304: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 305: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 306: Thread "CRI Server Manager": pc= 08a3f620 sp= 09ff4a70 READY (wt=12 wid=1 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 307: LwMutex "CriCsPsp": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 318: Semaphore "Mp3_sema": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 325: OpenFile "disc0:/PSP_GAME/USRDIR/0SOUND.cpk": Seekpos: 0110a000
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 326: OpenFile "disc0:/PSP_GAME/USRDIR/ESOUND.cpk": Seekpos: 00009820
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 327: OpenFile "disc0:/PSP_GAME/USRDIR/0TEXT.cpk": Seekpos: 035a1750
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 328: OpenFile "disc0:/PSP_GAME/USRDIR/ETEXT.cpk": Seekpos: 0003b09b
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 329: OpenFile "disc0:/PSP_GAME/USRDIR/OVER.cpk": Seekpos: 0049cfc4
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 344: EventFlag "SceWaveMainEvf": init=00000000 cur=00000000 numwait=0
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 345: Thread "SceWaveMain": pc= 08a1a568 sp= 09fffe50 WAIT (wt=4 wid=344 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 346: Thread "CRI ADX Audio": pc= 08a28dd8 sp= 09ff2ab0 READY (wt=12 wid=1 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 347: Thread "CRI ADX File": pc= 08a28e58 sp= 09fecab0 READY (wt=12 wid=1 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 348: Thread "CRI Idle": pc= 08a28d68 sp= 09feaab0 READY (wt=12 wid=1 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 349: Semaphore "kt sema": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 350: Semaphore "CRI ADXATR Waveout Sema1": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 351: Thread "CRI ADXATR Waveout Thread1": pc= 00000000 sp= 00000000 DORMANT (wt=0 wid=0 wv= 00000000 )
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 352: Semaphore "CRI ADXATR Waveout Sema2": -
47:17:208 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 353: Thread "CRI ADXATR Waveout Thread2": pc= 08a1f548 sp= 09fe8680 WAIT (wt=2 wid=353 wv= 00000000 )
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 354: Semaphore "Mp3_sema": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 355: Thread "Mp3 Sound Thread": pc= 088d2eec sp= 09fe6690 READY (wt=12 wid=1 wv= 00000000 )
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 356: Semaphore "kt sema": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 357: Semaphore "kt sema": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 358: Semaphore "kt sema": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 359: Thread "WE_FILE_DECOMPRESS": pc= 08809168 sp= 09fde690 WAIT (wt=3 wid=357 wv= 00000001 )
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 360: Thread "WE_FILE_LOAD": pc= 08809168 sp= 09fdd690 WAIT (wt=3 wid=358 wv= 00000001 )
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 361: LwMutex "kon_mutex": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 362: LwMutex "koff_mutex": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 363: Thread "thread 1": pc= 088d1b94 sp= 09fdc6a0 WAIT (wt=10 wid=9 wv= 00000100 )
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 364: Thread "thread 2": pc= 088d18c0 sp= 09fda6b0 WAIT (wt=1 wid=0 wv= 00000000 )
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:517 KO 365: Alarm "[Alarm]": -
47:17:209 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 63 kernel objects alive
47:17:264 GLES\Framebuffer.cpp:1662 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 1
47:17:264 GLES\Framebuffer.cpp:1662 I[SCEGE]: Destroying FBO for 00044000 : 480 x 272 x 1
47:17:266 HLE\sceAudiocodec.cpp:206 I[ME]: Audio playing list is reset
47:19:071 Config.cpp:802 I[LOAD]: Config saved: C:\Users\The Phoenix\Desktop\PPSSPP v0.9.8\memstick/PSP/SYSTEM/ppsspp.ini
47:19:073 Config.cpp:814 I[LOAD]: Controller config saved: controls.ini
47:19:135 Config.cpp:802 I[LOAD]: Config saved: C:\Users\The Phoenix\Desktop\PPSSPP v0.9.8\memstick/PSP/SYSTEM/ppsspp.ini
47:19:140 Config.cpp:814 I[LOAD]: Controller config saved: controls.ini