Dissidia 012: Duodecim Final Fantasy
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03-03-2013, 03:26 PM
(This post was last modified: 03-10-2013 02:59 PM by livisor.)
Post: #1
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Dissidia 012: Duodecim Final Fantasy
Game start ...menu. .. select game , then white screen for ever... also there is no text and don't know where is flash0 folder to put a font folder in it
Ps: same problem with dissidia |
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03-03-2013, 03:40 PM
(This post was last modified: 03-03-2013 03:42 PM by VIRGIN KLM.)
Post: #2
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
The game is Playable (can be moved to playable now).
You need to create a flash0 folder inside PPSSPP folder and place the font folder inside it. On Android it's something simmilar. |
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03-03-2013, 03:45 PM
Post: #3
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
There is no ppsspp folder in android
And how is game playable if we can see only the menu |
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03-03-2013, 05:02 PM
Post: #4
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] | |||
03-03-2013, 05:23 PM
Post: #5
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] | |||
03-03-2013, 05:47 PM
Post: #6
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] | |||
03-03-2013, 06:03 PM
Post: #7
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
(03-03-2013 05:47 PM)EvilKingStan Wrote:(03-03-2013 05:23 PM)SonofUgly Wrote: Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1. Will game work slower when HW Transform is off or FPS will not change? PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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03-03-2013, 06:11 PM
Post: #8
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
(03-03-2013 06:03 PM)srdjan1995 Wrote:(03-03-2013 05:47 PM)EvilKingStan Wrote:(03-03-2013 05:23 PM)SonofUgly Wrote: Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1. The game will run a bit slower, and the lighting will be slightly off, but on windows I don't think it will make a tremendous difference in speed. |
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03-03-2013, 07:19 PM
(This post was last modified: 03-03-2013 08:17 PM by srdjan1995.)
Post: #9
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
(03-03-2013 06:11 PM)EvilKingStan Wrote:(03-03-2013 06:03 PM)srdjan1995 Wrote:(03-03-2013 05:47 PM)EvilKingStan Wrote:(03-03-2013 05:23 PM)SonofUgly Wrote: Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1. Ok, tnx. I will try it. I've tried Dissidia 012 Duodecim, and it works great, until i press "A" button on keyboard (square attack). They grey screen appers. If i turn of HW Transform, everything is too bright. One more thing, when i enter game first time screen is kinda dark. I have to disable and then enable again Buffered rendering to get normal screen, lik it should be. Also, mirrored graphics from upper left screen dissapear after i do that. Does Dissidia 1 still have same grey screen? P.S. Sorry for my bad english. It's not my native launguage. PC Specs: GPU: AMD Radeon R9 270X 2GB GDDR5 (Sapphire Vapor-X) CPU: AMD Ryzen 3 1200 3.9GHz (OC) RAM: 8GB DDR4 2400 MHz MB: ASRock AB350 Pro4 OS: Windows 10 PRO x64 |
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03-03-2013, 11:07 PM
Post: #10
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
Nice work henrik... work great on android with latest build with text and almost full speed
Still little graphics issues but playable Thanx |
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03-04-2013, 09:25 AM
Post: #11
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] | |||
03-05-2013, 12:03 AM
(This post was last modified: 03-05-2013 12:10 AM by tysonrss.)
Post: #12
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
Hello my friends. This plays well for me. Except the problem is there is no music. How do I fix this?
I also have a problem with a mini screen in the top left corner making gameplay distracting. |
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03-05-2013, 01:42 AM
Post: #13
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
Hello, I'm new to here. I actually just made an account just to ask a question. For this game what settings are you guys running for optimal on android? I have a HTC DNA and am using Revision v0.6-960-g53c501c. The game is running but I can't quite configure the background and also I only get around 20 fps. Any ideas?
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03-05-2013, 01:52 AM
Post: #14
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
(03-05-2013 01:42 AM)cheekinwingz Wrote: Hello, I'm new to here. I actually just made an account just to ask a question. For this game what settings are you guys running for optimal on android? I have a HTC DNA and am using Revision v0.6-960-g53c501c. The game is running but I can't quite configure the background and also I only get around 20 fps. Any ideas? Turn off buffered rendering, turn on Jit and Fastmem as well as vertex cache and hardware transform. The gray background can only be fixed by turning off hardware transform, however this majorly screws up the lighting and slows the game to a crawl on android. So it's better to just deal with the gray stages until it gets fixed. |
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03-05-2013, 02:08 AM
Post: #15
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RE: Dissidia 012 Duodecim Final Fantasy [pre7][android]
(03-05-2013 01:52 AM)EvilKingStan Wrote:(03-05-2013 01:42 AM)cheekinwingz Wrote: Hello, I'm new to here. I actually just made an account just to ask a question. For this game what settings are you guys running for optimal on android? I have a HTC DNA and am using Revision v0.6-960-g53c501c. The game is running but I can't quite configure the background and also I only get around 20 fps. Any ideas? Thanks. what about the Draw using stream VBO though? also.. can ppsspp play dissidia 012 on windows better than jpcpsp? because whenever i try to play on jpcpsp evetually i get some outofmemmory issue. If ppsspp windows works flawlessly i'll just switch to it. |
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