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Dissidia 012: Duodecim Final Fantasy - Printable Version

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+---- Thread: Dissidia 012: Duodecim Final Fantasy (/showthread.php?tid=1272)



Dissidia 012: Duodecim Final Fantasy - robinzezo - 03-03-2013 03:26 PM

Game start ...menu. .. select game , then white screen for ever... also there is no text and don't know where is flash0 folder to put a font folder in it
Ps: same problem with dissidia


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - VIRGIN KLM - 03-03-2013 03:40 PM

The game is Playable (can be moved to playable now).
You need to create a flash0 folder inside PPSSPP folder and place the font folder inside it.
On Android it's something simmilar.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - robinzezo - 03-03-2013 03:45 PM

There is no ppsspp folder in android
And how is game playable if we can see only the menu


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - Apology11 - 03-03-2013 05:02 PM

(03-03-2013 03:45 PM)robinzezo Wrote:  There is no ppsspp folder in android
And how is game playable if we can see only the menu

There is a psp folder.
and you can see the options if you follow the instructions given above.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - SonofUgly - 03-03-2013 05:23 PM

Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1.
[Image: 1CSa5hR.jpg]


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - EvilKingStan - 03-03-2013 05:47 PM

(03-03-2013 05:23 PM)SonofUgly Wrote:  Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1.
[Image: 1CSa5hR.jpg]

Turn off hardware transform to fix stage turning gray. And it's only playable on windows. Android doesn't get past menu's unfortunately.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - srdjan1995 - 03-03-2013 06:03 PM

(03-03-2013 05:47 PM)EvilKingStan Wrote:  
(03-03-2013 05:23 PM)SonofUgly Wrote:  Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1.
[Image: 1CSa5hR.jpg]

Turn off hardware transform to fix stage turning gray. And it's only playable on windows. Android doesn't get past menu's unfortunately.

Will game work slower when HW Transform is off or FPS will not change?


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - EvilKingStan - 03-03-2013 06:11 PM

(03-03-2013 06:03 PM)srdjan1995 Wrote:  
(03-03-2013 05:47 PM)EvilKingStan Wrote:  
(03-03-2013 05:23 PM)SonofUgly Wrote:  Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1.
[Image: 1CSa5hR.jpg]

Turn off hardware transform to fix stage turning gray. And it's only playable on windows. Android doesn't get past menu's unfortunately.

Will game work slower when HW Transform is off or FPS will not change?

The game will run a bit slower, and the lighting will be slightly off, but on windows I don't think it will make a tremendous difference in speed.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - srdjan1995 - 03-03-2013 07:19 PM

(03-03-2013 06:11 PM)EvilKingStan Wrote:  
(03-03-2013 06:03 PM)srdjan1995 Wrote:  
(03-03-2013 05:47 PM)EvilKingStan Wrote:  
(03-03-2013 05:23 PM)SonofUgly Wrote:  Yep game is playable now, background goes grey if you use a square attack though, like with Dissidia 1.
[Image: 1CSa5hR.jpg]

Turn off hardware transform to fix stage turning gray. And it's only playable on windows. Android doesn't get past menu's unfortunately.

Will game work slower when HW Transform is off or FPS will not change?

The game will run a bit slower, and the lighting will be slightly off, but on windows I don't think it will make a tremendous difference in speed.

Ok, tnx. I will try it. Wink

I've tried Dissidia 012 Duodecim, and it works great, until i press "A" button on keyboard (square attack). They grey screen appers. If i turn of HW Transform, everything is too bright. One more thing, when i enter game first time screen is kinda dark. I have to disable and then enable again Buffered rendering to get normal screen, lik it should be. Also, mirrored graphics from upper left screen dissapear after i do that. Does Dissidia 1 still have same grey screen?
P.S. Sorry for my bad english. It's not my native launguage.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - robinzezo - 03-03-2013 11:07 PM

Nice work henrik... work great on android with latest build with text and almost full speed
Still little graphics issues but playable
Thanx


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - fabrizioo2007 - 03-04-2013 09:25 AM

(03-03-2013 11:07 PM)robinzezo Wrote:  Nice work henrik... work great on android with latest build with text and almost full speed
Still little graphics issues but playable
Thanx

If the Gray Background bug will be fixed this great game will be 100% working!


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - tysonrss - 03-05-2013 12:03 AM

Hello my friends. This plays well for me. Except the problem is there is no music. How do I fix this?

I also have a problem with a mini screen in the top left corner making gameplay distracting.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - cheekinwingz - 03-05-2013 01:42 AM

Hello, I'm new to here. I actually just made an account just to ask a question. For this game what settings are you guys running for optimal on android? I have a HTC DNA and am using Revision v0.6-960-g53c501c. The game is running but I can't quite configure the background and also I only get around 20 fps. Any ideas?


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - EvilKingStan - 03-05-2013 01:52 AM

(03-05-2013 01:42 AM)cheekinwingz Wrote:  Hello, I'm new to here. I actually just made an account just to ask a question. For this game what settings are you guys running for optimal on android? I have a HTC DNA and am using Revision v0.6-960-g53c501c. The game is running but I can't quite configure the background and also I only get around 20 fps. Any ideas?

Turn off buffered rendering, turn on Jit and Fastmem as well as vertex cache and hardware transform. The gray background can only be fixed by turning off hardware transform, however this majorly screws up the lighting and slows the game to a crawl on android. So it's better to just deal with the gray stages until it gets fixed.


RE: Dissidia 012 Duodecim Final Fantasy [pre7][android] - cheekinwingz - 03-05-2013 02:08 AM

(03-05-2013 01:52 AM)EvilKingStan Wrote:  
(03-05-2013 01:42 AM)cheekinwingz Wrote:  Hello, I'm new to here. I actually just made an account just to ask a question. For this game what settings are you guys running for optimal on android? I have a HTC DNA and am using Revision v0.6-960-g53c501c. The game is running but I can't quite configure the background and also I only get around 20 fps. Any ideas?

Turn off buffered rendering, turn on Jit and Fastmem as well as vertex cache and hardware transform. The gray background can only be fixed by turning off hardware transform, however this majorly screws up the lighting and slows the game to a crawl on android. So it's better to just deal with the gray stages until it gets fixed.

Thanks. what about the Draw using stream VBO though? also.. can ppsspp play dissidia 012 on windows better than jpcpsp? because whenever i try to play on jpcpsp evetually i get some outofmemmory issue. If ppsspp windows works flawlessly i'll just switch to it.