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Mega Man Maverick Hunter X
#31
(06-10-2013, 06:13 PM)solarmystic Wrote:
(06-10-2013, 06:10 PM)aireca Wrote:
(06-10-2013, 05:15 PM)solarmystic Wrote:
(06-10-2013, 05:01 PM)Combone Wrote: Sound Effects not working Sad

Tested on Windows 7 x64

Thanks for the confirmation. I've already linked your "report" to my github issues page.

No, the sound efects are not broken, they never worked since the beginning.

Ah drats. Thanks for the reply. Combone made it sound like the sound fx was present in a previous build.

Still doesn't exclude the Dragon ball games though.

monoat3 sound effects? On shin budokai 2 i can hear "fight" but is very very low on volume, the other sound effects are fine tho.
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#32
New Test (Rev. 1270)...

Sound Effect OFF..

MegaMan Maverick Hunter X
MegaMan Powered Up


Sad

---------------------

Sound Ok!..

Tekken 6
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#33
Yep, it seems like Megaman's sound fx issue is a separate one all together. 1270 recitifies the sound fx issues Soul Calibur and Tekken 6 had.
PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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#34
Even jpcsp have the missing sound fx in Maverick Hunter X and jpcsp is being developed for over 5 years already, fixing this game sound fx must have been one hell of a tough nut to crack.

Crossing my fingers and hoping that Maxim's at3+ decoder in the works can pull off a miracle and get the missing sound fx working.
[CPU]: Intel Core i7-4790K 4.0GHz
[GPU]: EVGA GeForce GTX 970 Superclocked ACX 2.0 4GB GDDR5
[PSU]: EVGA SuperNOVA G1 1000W (80 Plus Gold)
[RAM]: Corsair Vengeance 16GB (2x8GB) DDR3 1600MHz
[MOBO]: MSI Z97-GAMING 5
[PC CASE]: ENERMAX Ostrog GT (Red)
[CPU FAN]: Cooler Master: Hyper 212 EVO
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#35
it seems that Megaman series+Monster Hunter series which both are Capcom games still have "something to do" to make their sound effect decoded.

maybe, we should wait for further update.
hope there is a way to fix those sfx on ppsspp.
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#36
Still no movies in latest build Sad
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#37
Movies still don't work in 0.8
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#38
Game Freezes during latest build at the loading screen.
Older versions still work but with no sound.
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#39
(06-30-2013, 07:05 AM)kissybear Wrote: Game Freezes during latest build at the loading screen.
Older versions still work but with no sound.

you tried v0.8.1-132-g7df69de

try to report here https://github.com/hrydgard/ppsspp/issues
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#40
Confirmed, it says something like: bad object handle and trying to wait for invalid semaphore. Also you can press start to skip the intro movies where is the game is hanging
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#41
I have the same problem. I get to the accessing loading screen and it freezes. Im using the latest version for windows
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#42
Movies work in latest build Smile
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#43
(07-03-2013, 04:37 PM)hdd60311 Wrote: Movies work in latest build Smile

Can you tell me which build, please?
"Embrace your dreams. If you want to be a hero you need to have dreams... and honor."
—Angeal Hewley
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#44
(07-04-2013, 07:44 AM)aleph Wrote:
(07-03-2013, 04:37 PM)hdd60311 Wrote: Movies work in latest build Smile

Can you tell me which build, please?


ppsspp-v0.8.1-231-g5156f12
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#45
Sound effects are working on the lastest build ( ppsspp-v0.8.1-401-g76c3f16-windows ) but it's not syncronized.
CPU: Intel Core i7 3770 3.4 GHz (3.9 GHz with turbo boost) 4.23GHz with OC
RAM 8GB DDR3
NVIDIA GTX 770 Gigabyte
Windows 7 Ultimate 64bit
Currently using Driver 337.88 WHQL
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