So I just wrote an atrac3+ frame decode library (2013-06-03)
|
05-30-2013, 06:28 PM
(This post was last modified: 05-30-2013 06:28 PM by GuilhermeGS2.)
Post: #76
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
Now need just fix some issues and add support to ffmpeg.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
|||
05-30-2013, 06:29 PM
Post: #77
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 06:25 PM)vnctdj Wrote: Glad to see that lot of work is done here ! Yup maybe henrik will skip 7.7,7.8 and 7.9 XD I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
|||
05-30-2013, 06:29 PM
Post: #78
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
hope monster hunter is getting fixxed soon
__ was playing Dragonball shin budokai another road and on chapter 2 is got 250 VPS game running on high speed wtf cant do anything .. to fast o.O its like a 1000x speed up |
|||
05-30-2013, 06:33 PM
Post: #79
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 06:29 PM)dropthatout Wrote: hope monster hunter is getting fixxed soon I hope that too... But the problem is that we don't really know where the problem comes from ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
|||
05-30-2013, 07:10 PM
(This post was last modified: 05-30-2013 07:12 PM by d-scythe.)
Post: #80
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
running emulator version v0.7.6-935-g3d06c67 (windows) and testing with game Fate/Extra(USA) but an error happen after winning one round in arena. Below is a screenshot, with the log viewer on. Something wrong with the at3plusdecoder.dll ?
Previous emulator version v0.7.6-905-g9832e24 (Windows) that don't use the decoder dll have no problems. |
|||
05-30-2013, 07:23 PM
Post: #81
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
So, I too have a issue, PES 2013 crashes in first minutes of match. I hope that the develop fix it soon.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
|||
05-30-2013, 07:25 PM
(This post was last modified: 05-30-2013 07:28 PM by naadrius.)
Post: #82
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
Thanks for the .so but i cant seem to get it to work
EDIT: nvm got it to work and its awesome! |
|||
05-30-2013, 07:34 PM
Post: #83
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 06:19 PM)GuilhermeGS2 Wrote: I shorted the link with adv.li http://adv.li/3hmoThanks PC specs CPU = Intel Core i5 10500 GPU = Nvidia GeForce GTX 1660 Storage = 240GB SSD, 1TB HDD, 2TB HDD RAM = 16GB DDR4 OS = Windows 11 Mobile Devices Xiaomi Mi11 CPU = Qualcomm Snapdragon 888 GPU = Adreno 660 RAM = 8GB Storage = 256GB OS = Android 12 |
|||
05-30-2013, 07:34 PM
(This post was last modified: 05-30-2013 07:35 PM by GuilhermeGS2.)
Post: #84
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
You're Welcome
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
|||
05-30-2013, 07:51 PM
Post: #85
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
hope sound for all monster hunter games is working soon want to play them so hard
|
|||
05-30-2013, 08:02 PM
Post: #86
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
The BGM of Monster Hunter not is playable?
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
|||
05-30-2013, 08:07 PM
Post: #87
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library | |||
05-30-2013, 08:16 PM
Post: #88
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 08:02 PM)GuilhermeGS2 Wrote: The BGM of Monster Hunter not is playable? The BGMs are working well, the problem is sound FX, like you can see here ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
|||
05-30-2013, 08:19 PM
Post: #89
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
Monster hunter has a bug where is doesn't play any audio at all. Its had this issue for a long time. Its nothing to do with Atrac3+ decoding.
|
|||
05-30-2013, 08:21 PM
Post: #90
|
|||
|
|||
RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 08:19 PM)BubblegumBalloon Wrote: Monster hunter has a bug where is doesn't play any audio at all. Its had this issue for a long time. Its nothing to do with Atrac3+ decoding. The BGMs are working since before the implementation of ATRAC3+ decoding, only sound FX don't work... ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
|||
« Next Oldest | Next Newest »
|