So I just wrote an atrac3+ frame decode library (2013-06-03)
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05-30-2013, 05:04 PM
(This post was last modified: 05-30-2013 05:06 PM by dropthatout.)
Post: #61
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RE: So I just wrote an atrac3+ frame decode library
links are down ((((
(05-30-2013 04:54 PM)Ritori Wrote:(05-30-2013 04:44 PM)dropthatout Wrote: How to use it and how to inject in ppsspp on windows ? want it (( Both Links are down first says page error 404 second says file not available |
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05-30-2013, 05:10 PM
Post: #62
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RE: So I just wrote an atrac3+ frame decode library
Where do i get the at3plusdecoder.so?
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05-30-2013, 05:18 PM
(This post was last modified: 05-30-2013 05:27 PM by Ritori.)
Post: #63
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RE: So I just wrote an atrac3+ frame decode library
Try this again look at this
https://github.com/hrydgard/ppsspp/pull/1979 download here: https://docs.google.com/file/d/0B1ftGc2t...sp=sharing rename to at3plusdecoder.dll and put in u ppsspp folder is this okay i give link?? i dont want violent some ruler tell me if i doing wrong by the way dropthatout This don't work on monster hunter freedom unites it dont give sound effect yet I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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05-30-2013, 05:28 PM
Post: #64
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RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 05:18 PM)Ritori Wrote: Try this again look at this .dll files are Windows-only. He needs it compiled as a .so file, (at3plusdecoder.so) I assume for either Linux or Android. |
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05-30-2013, 05:33 PM
Post: #65
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RE: So I just wrote an atrac3+ frame decode library
meeenn want sound on mosnter hunter . aarrgg
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05-30-2013, 05:41 PM
Post: #66
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RE: So I just wrote an atrac3+ frame decode library
Yea i need the one for android. No idea where to get it and im no good with all the compiling things
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05-30-2013, 05:45 PM
(This post was last modified: 05-30-2013 05:46 PM by GuilhermeGS2.)
Post: #67
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RE: So I just wrote an atrac3+ frame decode library
I think the so already come with build or not? I already did downloaded, so I don't know of already come with build.
If you not found, I will do upload on Media Fire. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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05-30-2013, 05:47 PM
Post: #68
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RE: So I just wrote an atrac3+ frame decode library
Ohh sorry then maybe u need read or ask something on github i don't about android
I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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05-30-2013, 05:52 PM
Post: #69
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RE: So I just wrote an atrac3+ frame decode library
in wich folder did i have to take the dll ? in the ppsspp folder or in an underfolder like flash0 ?
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05-30-2013, 05:56 PM
Post: #70
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RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 05:45 PM)GuilhermeGS2 Wrote: I think the so already come with build or not? I already did downloaded, so I don't know of already come with build. Could you upload? All the links I've found have been taken down. It would be much appreciated. |
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05-30-2013, 05:57 PM
Post: #71
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RE: So I just wrote an atrac3+ frame decode library | |||
05-30-2013, 06:04 PM
Post: #72
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RE: So I just wrote an atrac3+ frame decode library
The .so file should be at /PSP/libs/armeabi-v7a and/or /PSP/libs/armeabi on your Android external storage.
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05-30-2013, 06:17 PM
(This post was last modified: 05-30-2013 06:18 PM by Ritori.)
Post: #73
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RE: So I just wrote an atrac3+ frame decode library
(05-30-2013 05:57 PM)dropthatout Wrote:(05-30-2013 05:52 PM)dropthatout Wrote: in wich folder did i have to take the dll ? in the ppsspp folder or in an underfolder like flash0 ? For window just throw it on u ppsspp folder and they will work It work both 32 bit and 64 bit be patient dew team is work hard now give they some support I worse write english so take easy on me (even my own language realy bad T_T) Rig to test now : Windows 8 64 bit (Laptop) Intel® Core™ i3-3110M (2.4GHz, 3MB L3 Cache) Nvidia GT720M 2GB |
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05-30-2013, 06:19 PM
(This post was last modified: 05-30-2013 06:20 PM by GuilhermeGS2.)
Post: #74
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RE: So I just wrote an atrac3+ frame decode library
I shorted the link with adv.li http://adv.li/3hmo
Put the lib folder in your Internal Storage, sdcard/PSP/ here. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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05-30-2013, 06:25 PM
Post: #75
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RE: So I just wrote an atrac3+ frame decode library
Glad to see that lot of work is done here !
We are a step closer to v0.8 ! Unfortunately, the sound FX problem in Monster Hunter Freedom Unite isn't fixed yet... ♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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