Final Fantasy Type-0
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10-27-2017, 05:47 AM
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RE: Final Fantasy Type-0
android version at chapter 6. the game stop at the bridge when your about to select a character to defend.
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02-11-2018, 01:40 PM
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RE: Final Fantasy Type-0
I'm using the english patched merged iso and i got problems regarding cutscenes. Some FMV cutscenes are black, but skippable. Most non-FMV cutscenes (the ones with no voiceovers) seemingly skips dialogs very fast. I used to play this iso on my psp and all cutscenes works fine so i'm pretty sure it's not an iso problem.
Btw, I'm using the latest version (1.5.4) and happens to both PC (32-bit) and android. |
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02-16-2018, 04:21 PM
(This post was last modified: 02-16-2018 04:23 PM by sephiroth69.)
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RE: Final Fantasy Type-0
I got blackscreen in all of the cutscenes when I used the latest version but when I tested on the previous version, the cutscenes is work amazingly.
Blackscreen: 1.5.4 Work: 1.3 and 1.4 |
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05-25-2018, 02:49 PM
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RE: Final Fantasy Type-0
(02-16-2018 04:21 PM)sephiroth69 Wrote: I got blackscreen in all of the cutscenes when I used the latest version but when I tested on the previous version, the cutscenes is work amazingly. Update PPSSPP latest git build & try again. ![]() https://buildbot.orphis.net/ppsspp/ |
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05-27-2018, 01:30 AM
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RE: Final Fantasy Type-0
Ah yes, that's been fixed in 1.6 and the latest git builds.
-[Unknown] |
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07-23-2018, 05:49 PM
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RE: Final Fantasy Type-0
why when i active option fast memory this game become force close??
im use version 1.5.4 |
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07-24-2018, 02:09 AM
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RE: Final Fantasy Type-0
(07-23-2018 05:49 PM)Hidayat077 Wrote: why when i active option fast memory this game become force close?? Because it is unstable. Many games do not like that option still. Everything is Hitsuzen! |
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12-16-2018, 02:31 PM
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RE: Final Fantasy Type-0 | |||
12-16-2018, 03:32 PM
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RE: Final Fantasy Type-0
What's the most recent git build that didn't have the glitch?
-[Unknown] |
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12-22-2018, 12:17 AM
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RE: Final Fantasy Type-0
Update to Oreo fixed this issue, maybe cause by driver bug.
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