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One Piece Romance Dawn Bouken no Yoake
#16
Moved to ingame.
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#17
So... was my log completely ignored or any Dev took a look at it? Either way, I'm reposting it.

http://pastebin.com/ZLNGpwyZ

Hope this help devs to fix the game.
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#18
(03-16-2013, 10:14 AM)Masato Wrote: So... was my log completely ignored or any Dev took a look at it? Either way, I'm reposting it.

http://pastebin.com/ZLNGpwyZ

Hope this help devs to fix the game.

hope dev's read them and fixing it a.s.a.p (sorry for asking eta :p ) Smile

(03-16-2013, 08:50 AM)livisor Wrote: Moved to ingame.

thanks Smile
LWW
320x480 3.2'
1ghz
armv7 adreno 205
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#19
Just took another log from the game, this time on v0.7-111 for Android. The game still results in a forced close, right after the controls appear.

http://pastebin.com/UJdfcni7
Code:
W/WindowManager( 187): Unable to find ITelephony interface. I/ActivityManager( 187): START {act=android.intent.action.MAIN cat=[android.intent.category.HOME] flg=0x10200000 cmp=com.android.launcher/com.android.launcher2.Launcher} from pid 187 D/OpenGLRenderer( 2846): Flushing caches (mode 0) W/InputManagerService( 187): Starting input on non-focused client com.android.internal.view.IInputMethodClient$Stub$Proxy@412d70a0 (uid=10081 pid=2846) D/OpenGLRenderer( 2846): Flushing caches (mode 1) D/dalvikvm( 310): GC_CONCURRENT freed 370K, 14% free 7902K/9159K, paused 0ms+7ms I/ActivityManager( 187): START {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10200000 cmp=org.ppsspp.ppsspp/.PpssppActivity bnds=[522,160][654,256]} from pid 431 I/ActivityManager( 187): Start proc org.ppsspp.ppsspp for activity org.ppsspp.ppsspp/.PpssppActivity: pid=2973 uid=10092 gids={1015} I/dalvikvm( 2973): Turning on JNI app bug workarounds for target SDK version 8... D/OpenGLRenderer( 431): Flushing caches (mode 1) D/OpenGLRenderer( 431): Flushing caches (mode 0) D/dalvikvm( 2973): Trying to load lib /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so 0x410ccb78 D/dalvikvm( 2973): Added shared lib /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so 0x410ccb78 D/dalvikvm( 2973): No JNI_OnLoad found in /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so 0x410ccb78, skipping init I/NativeActivity( 2973): onCreate I/NativeApp( 2973): Message received: Message from Java Hot Coffee I/NativeApp( 2973): NativeApp.init() -- begin I/NativeApp( 2973): NativeApp::Init: APK path: /data/app/org.ppsspp.ppsspp-1.apk I/NativeApp( 2973): Directory: flash0 I/NativeApp( 2973): File: ppge_atlas.zim I/NativeApp( 2973): File: ui_atlas.zim I/NativeApp( 2973): Registered VFS for prefix : assets/ I/NativeApp( 2973): NativeApp.init(): External storage path: /mnt/local I/NativeApp( 2973): Registered VFS for prefix : assets/ I/NativeApp( 2973): Registered VFS for prefix : /data/data/org.ppsspp.ppsspp/files/ I/NativeApp( 2973): Logman: 0x110ff40 I/NativeApp( 2973): 08:29:808 jni/NativeApp.cpp:285 I[BOOT]: Logger inited. I/NativeApp( 2973): Loading native audio library... I/NativeApp( 2973): NativeApp.init() -- end I/NativeActivity( 2973): W : 1024 H: 600 rate: 59.854 fmt: 4 I/NativeActivity( 2973): OpenGL ES 2.0 detected. I/NativeActivity( 2973): onResume I/NativeApp( 2973): NativeApp.resume() - resuming audio I/NativeApp( 2973): Calling OpenSLWrap_Init_T... I/NativeApp( 2973): Returned from OpenSLWrap_Init_T I/NativeGLView( 2973): onAccuracyChanged D/libEGL ( 2973): loaded /system/lib/egl/libEGL_mali.so D/libEGL ( 2973): loaded /system/lib/egl/libGLESv1_CM_mali.so D/libEGL ( 2973): loaded /system/lib/egl/libGLESv2_mali.so D/OpenGLRenderer( 2973): Enabling debug mode 0 I/NativeRenderer( 2973): onSurfaceCreated - EGL context is new or was lost I/NativeApp( 2973): NativeApp.displayInit() I/NativeApp( 2973): Calling NativeInitGraphics(): dpi = 160, dp_xres = 1536, dp_yres = 900 I/NativeApp( 2973): 08:29:921 jni/NativeApp.cpp:290 I[BOOT]: NativeInitGraphics - should only be called once! I/NativeApp( 2973): Prefix match: (ui_atlas.zim) -> ui_atlas.zim I/ActivityManager( 187): Displayed org.ppsspp.ppsspp/.PpssppActivity: +350ms I/NativeApp( 2973): ZIM loaded: 1 levels I/NativeApp( 2973): Gen-binding texture I/NativeApp( 2973): (Re)-fetching method ID to postCommand... I/NativeApp( 2973): MethodID: 1457855248 I/NativeRenderer( 2973): onSurfaceChanged I/NativeApp( 2973): NativeApp.displayResize(1024, 600) I/NativeApp( 2973): Screen switch! Top of the stack switches. I/NativeApp( 2973): Screen switch! Top of the stack switches. I/NativeApp( 2973): Screen switch! Top of the stack switches. I/NativeApp( 2973): Selected: 2 : //mnt/sdcard/PSP/OnePiece-memorypsp.iso I/NativeApp( 2973): 08:38:766 jni/../../Core/Config.cpp:169 I[LOAD]: Config saved: /data/data/org.ppsspp.ppsspp/files//ppsspp.ini I/NativeApp( 2973): 08:38:766 jni/EmuScreen.cpp:49 I[BOOT]: Starting up hardware. I/NativeApp( 2973): 08:38:766 jni/../../Core/System.cpp:51 I[HLE]: PPSSPP v0.7-111-g434c0a4 I/NativeApp( 2973): 08:38:766 jni/../../Core/MemMap.cpp:82 I[MM]: Memory system initialized. RAM at 0x5e6dd000 (mirror at 0 @ 0x65ebf000, uncached @ 0x65ebf000) I/NativeApp( 2973): 08:38:768 jni/../../Core/MIPS/ARM/ArmAsm.cpp:96 I[HLE]: Base: 5debf000 I/NativeApp( 2973): 08:38:769 jni/../../Core/Loaders.cpp:89 I[LOAD]: Identifying file... I/NativeApp( 2973): 08:38:769 jni/../../Core/FileSystems/ISOFileSystem.cpp:152 I[FileSys]: Looks like a valid ISO! I/NativeApp( 2973): 08:38:770 jni/../../Core/PSPLoaders.cpp:80 I[LOAD]: NPJH50679 : ワンピース ROMANCE DAWN 冒険の夜明け I/NativeApp( 2973): 08:38:771 jni/../../Core/PSPLoaders.cpp:136 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.OLD... I/NativeApp( 2973): 08:38:771 jni/../../Core/HLE/sceKernelMemory.cpp:158 I[HLE]: Kernel and user memory pools initialized I/NativeApp( 2973): 08:38:771 jni/../../Core/HLE/sceIo.cpp:239 I[HLE]: Starting up I/O... I/NativeApp( 2973): 08:38:772 jni/../../Common/FileUtil.cpp:200 I[COMMON]: CreateFullPath: path /mnt/local/ I/NativeApp( 2973): 08:38:772 jni/../../Common/FileUtil.cpp:204 I[COMMON]: CreateFullPath: path exists /mnt/local/ I/NativeApp( 2973): 08:38:772 jni/../../Core/FileSystems/DirectoryFileSystem.cpp:620 I[HLE]: Creating VFS file system I/NativeApp( 2973): 08:38:781 jni/../../Common/FileUtil.cpp:200 I[COMMON]: CreateFullPath: path /mnt/local/PSP/PPSSPP_STATE I/NativeApp( 2973): 08:38:781 jni/../../Common/h:204 I[COMMON]: CreateFullPath: path exists /mnt/local/PSP/PPSSPP_STATE I/NativeApp( 2973): Prefix match: (ppge_atlas.zim) -> ppge_atlas.zim I/NativeApp( 2973): 08:38:787 jni/../../Core/HLE/sceKernel.cpp:119 I[HLE]: Kernel initialized. I/NativeApp( 2973): 08:38:819 jni/../../Core/HLE/../ELF/ElfReader.h:42 I[LOAD]: ElfReader: 0x63843008 I/NativeApp( 2973): 08:38:842 jni/../../Core/Util/BlockAllocator.cpp:310 I[HLE]: ----------- I/NativeApp( 2973): 08:38:843 jni/../../Core/Util/BlockAllocator.cpp:314 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) I/NativeApp( 2973): 08:38:843 jni/../../Core/Util/BlockAllocator.cpp:314 I[HLE]: Block: 08804000 - 08c4d300 size 00449300 taken=1 tag=ELF I/NativeApp( 2973): 08:38:843 jni/../../Core/Util/BlockAllocator.cpp:314 I[HLE]: Block: 08c4d300 - 0a000000 size 013b2d00 taken=0 tag=(untitled) I/NativeApp( 2973): 08:38:871 jni/../../Core/ELF/ElfReader.cpp:349 N[LOAD]: ELF loading completed successfully. I/NativeApp( 2973): 08:38:871 jni/../../Core/HLE/sceKernelModule.cpp:393 I[LOAD]: Module psp_ace: 00000000 08c06f90 08c06fa8 I/NativeApp( 2973): 08:38:872 jni/../../Core/HLE/sceKernelModule.cpp:482 I[HLE]: Exporting ent 0 named psp_ace, 2 funcs, 4 vars, resident 08c072e4 I/NativeApp( 2973): 08:38:872 jni/../../Core/HLE/sceKernelModule.cpp:704 I[LOAD]: Module entry: 088057e8 I/NativeApp( 2973): 08:38:874 root N[BOOT]: jni/EmuScreen.cpp:82 Loading //mnt/sdcard/PSP/OnePiece-memorypsp.iso... I/NativeApp( 2973): Screen switch! Top of the stack switches. I/NativeApp( 2973): 08:38:876 root I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 276 = sceKernelCreateThread(name="user_main", entry=08805908, prio=20, stacksize=262144) I/NativeApp( 2973): 08:38:876 root I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=276, argSize=33, argPtr= 09fffd00 ) I/NativeApp( 2973): 08:38:878 root I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1622 __KernelReturnFromThread : root I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:310 ----------- I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08804000 - 08c4d300 size 00449300 taken=1 tag=ELF I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08c4d300 - 08c5e000 size 00010d00 taken=1 tag=UserSbrk I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 08c5e000 - 09fbfc00 size 01361c00 taken=0 tag=(untitled) I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 09fbfc00 - 09fffc00 size 00040000 taken=1 tag=stack/user_main I/NativeApp( 2973): 08:38:878 user_main I[HLE]: jni/../../Core/Util/BlockAllocator.cpp:314 Block: 09fffc00 - 0a000000 size 00000400 taken=0 tag=stack/root I/NativeApp( 2973): 08:39:348 user_main I[HLE]: jni/../../Core/HLE/sceIo.cpp:539 stdout: available total memory 20290560 I/NativeApp( 2973): E/NativeApp( 2973): 08:39:352 user_main E[HLE]: jni/../../Core/HLE/HLE.cpp:445 Unimplemented HLE function scePowerGetCpuClockFrequencyFloat I/NativeApp( 2973): 08:39:353 user_main I[HLE]: jni/../../Core/HLE/scePower.cpp:252 222.000000=scePowerGetPllClockFrequencyFloat() E/NativeApp( 2973): 08:39:353 user_main E[HLE]: jni/../../Core/HLE/HLE.cpp:445 Unimplemented HLE function scePowerGetBusClockFrequencyFloat I/NativeApp( 2973): 08:39:353 user_main I[HLE]: jni/../../Core/HLE/scePower.cpp:224 scePowerSetClockFrequency(333,333,166) I/NativeApp( 2973): 08:39:360 user_main I[HLE]: jni/../../Core/HLE/sceIo.cpp:539 stdout: available total memory 5237248 I/NativeApp( 2973): I/NativeApp( 2973): 08:39:380 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 311 = sceKernelCreateThread(name="CRI FS File Access 0", entry=08ac0140, prio=20, stacksize=4096) I/NativeApp( 2973): 08:39:381 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=311, argSize=4, argPtr= 09fff1a0 ) I/NativeApp( 2973): 08:39:386 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 314 = sceKernelCreateThread(name="CRI FS Memory File System", entry=08ac0140, prio=20, stacksize=4096) I/NativeApp( 2973): 08:39:386 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=314, argSize=4, argPtr= 09fff1a0 ) I/NativeApp( 2973): 08:39:389 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 317 = sceKernelCreateThread(name="CRI FS Data Decompression 0", entry=08ac0140, prio=20, stacksize=4096) I/NativeApp( 2973): 08:39:389 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=317, argSize=4, argPtr= 09fff2b0 ) I/NativeApp( 2973): 08:39:414 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 330 = sceKernelCreateThread(name="CRI Server Manager", entry=08ac0140, prio=20, stacksize=8192) I/NativeApp( 2973): 08:39:414 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=330, argSize=4, argPtr= 09fff300 ) I/NativeApp( 2973): 08:39:568 user_main I[HLE]: jni/../../Core/HLE/sceSas.cpp:66 sceSasInit(08c4c200, 256, 32, 0, 44100) I/NativeApp( 2973): 08:39:570 user_main I[HLE]: jni/../../Core/HLE/sceSas.cpp:388 sceSasSetGrain(08c4c200, 256) I/NativeApp( 2973): 08:39:572 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 337 = sceKernelCreateThread(name="CRI Atom Sound Output", entry=08ac0140, prio=20, stacksize=2048) I/NativeApp( 2973): 08:39:572 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=337, argSize=4, argPtr= 09fff1e0 ) I/NativeApp( 2973): 08:39:690 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1505 352 = sceKernelCreateThread(name="CRI Atom Atrac Decode", entry=08ac0140, prio=20, stacksize=2048) I/NativeApp( 2973): 08:39:691 user_main I[HLE]: jni/../../Core/HLE/sceKernelThread.cpp:1541 sceKernelStartThread(thread=352, argSize=4, argPtr= 09fff200 ) I/NativeApp( 2973): Creating 480 x 272 FBO using DEPTH24_STENCIL8 I/NativeApp( 2973): 08:40:115 user_main I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:386 Creating FBO for 00000000 : 480 x 272 x 3 I/NativeApp( 2973): Creating 480 x 272 FBO using DEPTH24_STENCIL8 I/NativeApp( 2973): 08:40:156 user_main I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:386 Creating FBO for 00088000 : 480 x 272 x 3 I/NativeApp( 2973): 08:41:440 idle0 I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:561 Decimating FBO for 00088000 (480 x 272 x 3), age 6 I/NativeApp( 2973): Creating 480 x 272 FBO using DEPTH24_STENCIL8 I/NativeApp( 2973): 08:41:473 user_main I[HLE]: jni/../../GPU/GLES/Framebuffer.cpp:386 Creating FBO for 00088000 : 480 x 272 x 3 F/libc ( 2973): Fatal signal 7 (SIGBUS) at 0x00000000 (code=128) I/DEBUG ( 82): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** I/DEBUG ( 82): Build fingerprint: 'WonderMedia/wmid/wmid:4.0.3/IML74K/_121112.1057:user/test-keys' I/DEBUG ( 82): pid: 2973, tid: 2986 >>> org.ppsspp.ppsspp <<< I/DEBUG ( 82): signal 7 (SIGBUS), code 128 (?), fault addr 00000000 I/DEBUG ( 82): r0 5f57dd1e r1 00000000 r2 00000001 r3 00000006 I/DEBUG ( 82): r4 5f8d0de0 r5 091f3de0 r6 5f57dd1e r7 5f8d0de0 I/DEBUG ( 82): r8 00000001 r9 5c27d008 10 5bc8d3d8 fp 5debf000 I/DEBUG ( 82): ip 00000006 sp 5c6bfac0 lr 5bbbb2ab pc 5bbbb2c0 cpsr 60000030 I/DEBUG ( 82): d0 0000000000000000 d1 0000000000000000 I/DEBUG ( 82): d2 5bc58a645bc58a60 d3 5bc58a6c5bc58a68 I/DEBUG ( 82): d4 5bc58a7c5bc58a74 d5 5bc58a885bc58a84 I/DEBUG ( 82): d6 5bc58a945bc58a90 d7 5bc45a285bc3f82c I/DEBUG ( 82): d8 0000000000000000 d9 0000000000000000 I/DEBUG ( 82): d10 0000000000000000 d11 0000000000000000 I/DEBUG ( 82): d12 0000000000000000 d13 0000000000000000 I/DEBUG ( 82): d14 0000000000000000 d15 0000000000000000 I/DEBUG ( 82): d16 6000000000010001 d17 be7777a5cffffff8 I/DEBUG ( 82): d18 bf2a00f9e2cae773 d19 3ec6cd878c3b46a7 I/DEBUG ( 82): d20 bb893df2c4dc670f d21 3a1282e7a7c8eec2 I/DEBUG ( 82): d22 0000000000000000 d23 3ef99342e0ee5069 I/DEBUG ( 82): d24 3ef99342e0ee5069 d25 0000000000000000 I/DEBUG ( 82): d26 0000000000000000 d27 3ef99342e0ee5069 I/DEBUG ( 82): d28 0000000000000000 d29 0000000000000000 I/DEBUG ( 82): d30 0000000000000000 d31 0000000000000000 I/DEBUG ( 82): scr 80000012 I/DEBUG ( 82): I/DEBUG ( 82): #00 pc 000ca2c0 /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so (_Z15sceKernelMemcpyjjj) I/DEBUG ( 82): #01 pc 000ca2f2 /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so (_Z9WrapU_UUUIXadL_Z15sceKernelMemcpyjjjEEEvv) I/DEBUG ( 82): #02 pc 000b9a1c /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so (_Z11CallSyscallj) I/DEBUG ( 82): I/DEBUG ( 82): code around pc: I/DEBUG ( 82): 5bbbb2a0 1c04fa91 f7e01c38 2307fa8d 403308f2 ....8......#..3@ I/DEBUG ( 82): 5bbbb2b0 469c4690 d00b2a00 1c061c11 39011c27 .F.F.*......'..9 I/DEBUG ( 82): 5bbbb2c0 c70cce0c d1fa2900 00d34642 18e418c0 .....)..BF...... I/DEBUG ( 82): 5bbbb2d0 2b004663 2300d0d8 54e25cc2 45633301 cF.+...#.\.T.3cE I/DEBUG ( 82): 5bbbb2e0 e7d1d1fa 4c05b510 6824447c 33106823 .......L|D$h#h.3 I/DEBUG ( 82): I/DEBUG ( 82): code around lr: I/DEBUG ( 82): 5bbbb288 bc041c28 bdf04690 19801e78 fb00f7e0 (....F..x....... I/DEBUG ( 82): 5bbbb298 d0f52800 f7e01c28 1c04fa91 f7e01c38 .(..(.......8... I/DEBUG ( 82): 5bbbb2a8 2307fa8d 403308f2 469c4690 d00b2a00 ...#[email protected].*.. I/DEBUG ( 82): 5bbbb2b8 1c061c11 39011c27 c70cce0c d1fa2900 ....'..9.....).. I/DEBUG ( 82): 5bbbb2c8 00d34642 18e418c0 2b004663 2300d0d8 BF......cF.+...# I/DEBUG ( 82): I/DEBUG ( 82): stack: I/DEBUG ( 82): 5c6bfa80 00000088 I/DEBUG ( 82): 5c6bfa84 0000ffff I/DEBUG ( 82): 5c6bfa88 0000006c I/DEBUG ( 82): 5c6bfa8c 000035e2 I/DEBUG ( 82): 5c6bfa90 607af978 I/DEBUG ( 82): 5c6bfa94 01025b10 [heap] I/DEBUG ( 82): 5c6bfa98 00000008 I/DEBUG ( 82): 5c6bfa9c 5bbe8457 /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so I/DEBUG ( 82): 5c6bfaa0 00000000 I/DEBUG ( 82): 5c6bfaa4 00000000 I/DEBUG ( 82): 5c6bfaa8 00000000 I/DEBUG ( 82): 5c6bfaac 0126a688 [heap] I/DEBUG ( 82): 5c6bfab0 088bda2f I/DEBUG ( 82): 5c6bfab4 5f8d0de0 /dev/ashmem/PPSSPP_RAM (deleted) I/DEBUG ( 82): 5c6bfab8 df0027ad I/DEBUG ( 82): 5c6bfabc 00000000 I/DEBUG ( 82): #00 5c6bfac0 0880d964 I/DEBUG ( 82): 5c6bfac4 5bc82920 /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so I/DEBUG ( 82): 5c6bfac8 5bc85fa4 I/DEBUG ( 82): 5c6bfacc 00000000 I/DEBUG ( 82): 5c6bfad0 0000000d I/DEBUG ( 82): 5c6bfad4 5bbbb2f7 /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so I/DEBUG ( 82): #01 5c6bfad8 5bc846ac I/DEBUG ( 82): 5c6bfadc 5bbaaa1f /data/data/org.ppsspp.ppsspp/lib/libppsspp_jni.so I/BootReceiver( 187): Copying /data/tombstones/tombstone_07 to DropBox (SYSTEM_TOMBSTONE) W/InputDispatcher( 187): channel '415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity (server)' ~ Consumer closed input channel or an error occurred. events=0x8 E/InputDispatcher( 187): channel '415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity (server)' ~ Channel is unrecoverably broken and will be disposed! D/Zygote ( 85): Process 2973 terminated by signal (7) D/dalvikvm( 187): GC_FOR_ALLOC freed 680K, 15% free 11968K/13959K, paused 100ms I/WindowManager( 187): WIN DEATH: Window{415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity paused=false} W/InputDispatcher( 187): Attempted to unregister already unregistered input channel '415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity (server)' W/WindowManager( 187): Force-removing child win Window{414b9128 SurfaceView paused=false} from container Window{415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity paused=false} I/ActivityManager( 187): Process org.ppsspp.ppsspp (pid 2973) has died. W/ActivityManager( 187): Force removing ActivityRecord{4150a3a8 org.ppsspp.ppsspp/.PpssppActivity}: app died, no saved state W/WindowManager( 187): Failed looking up window W/WindowManager( 187): java.lang.IllegalArgumentException: Requested window android.os.BinderProxy@415076b0 does not exist W/WindowManager( 187): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:7192) W/WindowManager( 187): at com.android.server.wm.WindowManagerService.windowForClientLocked(WindowManagerService.java:7183) W/WindowManager( 187): at com.android.server.wm.WindowState$DeathRecipient.binderDied(WindowState.java:1529) W/WindowManager( 187): at android.os.BinderProxy.sendDeathNotice(Binder.java:417) W/WindowManager( 187): at dalvik.system.NativeStart.run(Native Method) I/WindowManager( 187): WIN DEATH: null I/WindowManager( 187): WINDOW DIED Window{415b69c0 org.ppsspp.ppsspp/org.ppsspp.ppsspp.PpssppActivity paused=false} D/dalvikvm( 187): GC_FOR_ALLOC freed 748K, 17% free 11717K/13959K, paused 63ms W/InputManagerService( 187): Got RemoteException sending setActive(false) notification to pid 2973 uid 10092 I/ActivityManager( 187): START {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 pkg=org.jtb.alogcat cmp=org.jtb.alogcat/.LogActivity bnds=[674,160][806,256]} from pid 431 D/audio_hw_primary( 87): select_output_device: mode[0], devices[40002] D/OpenGLRenderer( 431): Flushing caches (mode 1) D/OpenGLRenderer( 431): Flushing caches (mode 0)
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#20
Sorry, I did take a look but it doesn't tell me much. It looks like I need a log from a debug build (would have to be compiled.)

-[Unknown]
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#21
Don't know how to compile it, but if send me a link for it ready I can run and send you results.
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#22
Game playable now, but characters is missing. I test it on the version with Media Engine.


Attached Files Thumbnail(s)
   
AMD Phenom(tm) 8450 Triple Core Processor 2.10Ghz, 4Gb RAM, ATI Radeon HD 6570 1Gb
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#23
Moved to playable Big Grin
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#24
livisor i thinks this thread have to moved to in-game section cuz we cant see the characters
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#25
yes, its still "in game" :p
LWW
320x480 3.2'
1ghz
armv7 adreno 205
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#26
When will some characters show ups?? *snip*

Don't use Caps and don't talk bad about other emulators
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#27
please fixed . . .i can't run this game on my xperia ray :-(
crash back to home screen after loaded :-(
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#28
Title: One Piece - Romance Dawn
Genre: Role-Playing Game (RPG)
Region: JP
Format: ISO
Version (Emulator): v0.7.6-24
Game ID: NPJH50679
OS: Windows XP SP3 x86 Lite
Compatibility: Playable
Notes: Emulator crashes when you try to save your progress Manually in the game, you need to do a Save State
The game runs fine, but like 35-40 FPS i guess
And i Can't understand why when you push two directional buttons, Luffy walks .-. ...

Video:



PC:
AMD Athlon 64 x2 Dual Core 5200+
2,6 GHz 2 GB in RAM
Video NVIDIA GeForce 9600GT 1 GB
OS: Windows XP SP3 x86 Lite

Cya~
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#29
v0.7.5-146-g680780c playable n nobug - fast on win version
LWW
320x480 3.2'
1ghz
armv7 adreno 205
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#30
(04-19-2013, 12:27 PM)rasyid Wrote: v0.7.5-146-g680780c playable n nobug - fast on win version

in Windows it crashes randomly (When you try to save, when you go to "setting" option)

Cya~
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