12-08-2012, 03:58 PM (This post was last modified: 02-19-2013, 10:34 PM by Henrik.)
Software/Game tested: Saint Seiya Omega
Game version(US/JP/EU/WWE): JPN
File format(ISO/CSO/EBOOT): ISO
Compatibility level(nothing/intro/menus/ingame/playable): ingame
Other info: No char appeared, only stage
Device: PC, Windows 8 X64
Software/Game tested: Saint Seiya Omega
Game version(US/JP/EU/WWE): JPN
File format(ISO/CSO/EBOOT): ISO
Compatibility level(nothing/intro/menus/ingame/playable): ingame
Other info: No char appeared, only stage
Device: Android, 4.0.4 rooted
Same as the PC version, looks amazing except a tiny bit slow and no characters. My word, you guys are really getting there huh? Keep it up!!
02-14-2013, 01:12 AM (This post was last modified: 02-14-2013, 01:14 AM by jacky400.)
"spike character" shows in buffered rendering as well since the render-to-texture build . not too sure what issue it is related to ? vertex decode issue ?