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Saint Seiya Omega: Ultimate Cosmo - Printable Version

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Saint Seiya Omega: Ultimate Cosmo - jacky400 - 12-01-2012 08:53 AM

ppsspp git on 30/11/2012

BGM works but noisy

V.S mode working great but missing character . (jpcsp also got same issue)
Story mode crash


Saint Seiya Omega - sagaopc - 12-08-2012 03:58 PM

Software/Game tested: Saint Seiya Omega
Game version(US/JP/EU/WWE): JPN
File format(ISO/CSO/EBOOT): ISO
Compatibility level(nothing/intro/menus/ingame/playable): ingame
Other info: No char appeared, only stage
Device: PC, Windows 8 X64

Screenshots:

OBS: I dunno how put spoiler in this forum!

[Image: PPSSPPWindows08-12-201214-10-27-414_zpsb9814d8e.png]
[Image: PPSSPPWindows08-12-201214-10-28-131_zps5c75dbf4.png]
[Image: PPSSPPWindows08-12-201214-11-10-772_zpsfb0eb930.png]
[Image: PPSSPPWindows08-12-201214-11-18-921_zps264a01cd.png]
[Image: PPSSPPWindows08-12-201214-11-35-969_zpsd657841d.png]
[Image: PPSSPPWindows08-12-201214-11-43-869_zps6f7cd3b4.png]
[Image: PPSSPPWindows08-12-201214-11-44-805_zps48b3ed72.png]
[Image: PPSSPPWindows08-12-201214-12-07-126_zpscab72be8.png]
[Image: PPSSPPWindows08-12-201214-12-12-794_zps51617910.png]


Video:






RE: Compatibility - Saint Seiya Omega - Kaset - 12-12-2012 01:20 PM

Software/Game tested: Saint Seiya Omega
Game version(US/JP/EU/WWE): JPN
File format(ISO/CSO/EBOOT): ISO
Compatibility level(nothing/intro/menus/ingame/playable): ingame
Other info: No char appeared, only stage
Device: Android, 4.0.4 rooted

Same as the PC version, looks amazing except a tiny bit slow and no characters. My word, you guys are really getting there huh? Keep it up!! Big Grin


RE: Compatibility - Saint Seiya Omega - jacky400 - 12-14-2012 01:50 PM

I think it need GU_CMD_BOUNDINGBOX or GU_CMD_BJIMP display list command .Unfornaturely not implemented yet .


RE: SAINT SEYIYA Ω Utimate Cosmo - Lunedi - 12-15-2012 04:11 PM

(12-01-2012 08:53 AM)jacky400 Wrote:  (jpcsp also got same issue)

Ehm.. Nope, in JPCSP i've recorded 2 videos and works excellent







Cya~


RE: SAINT SEYIYA Ω Utimate Cosmo - jacky400 - 12-16-2012 05:32 AM

Yes but need to disable save GE to texture , which also disable the high resolution


RE: SAINT SEYIYA Ω Utimate Cosmo - Lunedi - 12-16-2012 12:59 PM

(12-16-2012 05:32 AM)jacky400 Wrote:  Yes but need to disable save GE to texture , which also disable the high resolution

He talked about models, no about resolution .-."

Cya~


RE: SAINT SEYIYA Ω Utimate Cosmo - srdjan1995 - 02-02-2013 07:58 PM

When i disable Buffered Rendering i see some part of characters... or something like that. Big Grin I hope this no characters issue will be fixed soon. Wink
[attachment=988]


RE: SAINT SEYIYA Ω Utimate Cosmo - unknown - 02-14-2013 12:26 AM

hey guys, any news about this game?? how in the latest build ?is the character appear now?

sory for question, because I didnt have this game Blush


RE: SAINT SEYIYA Ω Utimate Cosmo - jacky400 - 02-14-2013 01:12 AM

"spike character" shows in buffered rendering as well since the render-to-texture build . not too sure what issue it is related to ? vertex decode issue ?

[raven02]


RE: SAINT SEYIYA Ω Utimate Cosmo - srdjan1995 - 02-14-2013 09:04 PM

Why is this game in playable section? It should be in in game section, cuz characters are invisible, so it's not playable. Please, change this.


RE: SAINT SEYIYA Ω Utimate Cosmo - unknown - 02-15-2013 12:46 PM

dear ppsspp team
please fix this graphic so the character appear


RE: Compatibility - Saint Seiya Omega - Henrik - 02-19-2013 10:33 PM

I've fixed the characters now, they're a bit stretched because of a framebuffer-texture issue though.

Moving to playable, even if a slight bit broken graphically.


RE: Compatibility - Saint Seiya Omega - amihi - 02-20-2013 02:31 AM

(02-19-2013 10:33 PM)Henrik Wrote:  I've fixed the characters now, they're a bit stretched because of a framebuffer-texture issue though.

Moving to playable, even if a slight bit broken graphically.

Thanks!Big Grin


RE: Saint Seiya Omega - unknown - 02-22-2013 08:17 AM

some body help, the character now appeared,but the graphic was bad,and crash,, I think it still in-game