Emu crash when i use Buffered rendering
|
03-17-2014, 07:25 PM
(This post was last modified: 03-17-2014 08:45 PM by Stevec.)
Post: #12
|
|||
|
|||
RE: Emu crash when i use Buffered rendering
I started setting to 1xPSP was fine - just looked blocky and dark - no crash, then went 2xPSP - looked better no crash - then went 3xPSP - f1 gp worked ok - but on same settings hot wheels would crash - so not sure why but the auto setting (1:1) was too much for my system. (I played for over half an hour on a couple of games no crashes - rechecked games that were crashing even with fxaa on the whole time and all running at 60fps 100% - changed back to auto 1:1 crash within 10mins or sooner -very weird!) Games look really smooth now! with fxaa on
specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user |
|||
« Next Oldest | Next Newest »
|
Messages In This Thread |
Emu crash when i use Buffered rendering - Ren Kudou - 01-14-2013, 01:02 AM
RE: Emu crash when i use Buffered rendering - cloud1250000 - 01-14-2013, 03:24 AM
RE: Emu crash when i use Buffered rendering - Ren Kudou - 01-16-2013, 02:29 AM
RE: Emu crash when i use Buffered rendering - Henrik - 01-16-2013, 08:00 AM
RE: Emu crash when i use Buffered rendering - Ren Kudou - 01-16-2013, 01:19 PM
RE: Emu crash when i use Buffered rendering - Vincentmrl - 01-18-2013, 03:19 PM
RE: Emu crash when i use Buffered rendering - Stevec - 03-12-2014, 08:55 PM
RE: Emu crash when i use Buffered rendering - The Phoenix - 03-15-2014, 02:50 AM
RE: Emu crash when i use Buffered rendering - Stevec - 03-17-2014, 09:18 AM
RE: Emu crash when i use Buffered rendering - The Phoenix - 03-17-2014, 11:11 AM
RE: Emu crash when i use Buffered rendering - Stevec - 03-17-2014 07:25 PM
|