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Emu crash when i use Buffered rendering
03-17-2014, 07:25 PM (This post was last modified: 03-17-2014 08:45 PM by Stevec.)
Post: #12
RE: Emu crash when i use Buffered rendering
I started setting to 1xPSP was fine - just looked blocky and dark - no crash, then went 2xPSP - looked better no crash - then went 3xPSP - f1 gp worked ok - but on same settings hot wheels would crash - so not sure why but the auto setting (1:1) was too much for my system. (I played for over half an hour on a couple of games no crashes - rechecked games that were crashing even with fxaa on the whole time and all running at 60fps 100% - changed back to auto 1:1 crash within 10mins or sooner -very weird!) Games look really smooth now! with fxaa on

specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user
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RE: Emu crash when i use Buffered rendering - Stevec - 03-17-2014 07:25 PM

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