Dissidia 012: Duodecim Final Fantasy
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05-01-2013, 07:01 AM
Post: #116
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RE: Dissidia 012: Duodecim Final Fantasy
(05-01-2013 06:32 AM)[Unknown] Wrote: Well, if you want to point out issues, and show comparisons, that's definitely useful imho. The save issue is very interesting. I'll probably have to find this game from my shelf and rip it to see what it's doing with savedata... Hey Unknown bro ! I'm very grateful for everything you've done, as too for other folks that put their dedication to finishing this project. I spent great time at jpcsp trying to do any trick so this game could work perfectly in graphics, speed and psp compatibility by doing the report of the problems that are showing in game, so it was no such problem for me to spot the problems on ppsspp. I'm still young and inexperienced with programming, cause I'm still learning at school, but I thing that it will be enough from me for now to only help you to spot easyer the problem that are not showing on the PSP. |
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