Dissidia: Final Fantasy
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03-27-2013, 11:59 AM
(This post was last modified: 03-27-2013 12:38 PM by kenny43.)
Post: #80
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RE: Dissidia - Final Fantasy
(03-27-2013 07:17 AM)CyberMan Wrote: Waiting for fix=) lol Cyber, not to flame you but saying you're waiting for fixes wont really help anyhow, let the devs do their work and be patient, this will take a lot of time before it's all perfect but it is sure advancing pretty nicely, so lets do them do their work, they know how to do it. @[Unknown] I've tried Dissidia too, there's this one part on the WLO story (not the prologue but the actual warrior of light starting story) the second or third stage, you can't start it, it crashes as soon as the characters/enemids are gonna load on the map, although desactivating fastmem fixes it, but then getting into a battle causes a total broken screen, nothing is displayed out of the 2D hud and even that is broken, I tried to see if it was a character specific thing like on 012 (having Shantotto be summoned or played or as an enemy, will simply break the graphics until her body is taken out of the game play by winning, losing or exiting), but it wasn't the case, chosing those enemies which were Jarlekim (kefka) and Kuja (cant remember his manikin name) works simply fine on battle mode, so I've no idea of what could be causing it... I'll post two logs, one about the crash while entering and another about the broken graphics. Edit: The fastmem crash http://db.tt/C5VavfAm Broken graphics after bypassing fastmem crash http://db.tt/97Dq5z6V Broken graphics screenshoot http://db.tt/3lgfcQFk Edit2: If someone can confirm these bugs, it would be nice, to make sure I'm not the only experiencing them and be sure myself it's not my game or phone the problem, thanks. -Samsung galaxy S3 International version - Android 4.4.2 -Dual Core locked CPU, Clocked at 1Ghz-1.8Ghz -Mali 400MP4 GPU Clocked from 160Mhz to 533Mhz -1GB ram, boo.. |
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