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(07-12-2014, 11:58 AM)xCrashdayx Wrote: OH BOY... AdamN you magnificent mother****** 
Used Build from Post #281
Street Fighter AM3 WORKING
Star Wars Battle Front 2 WORKING
Grand Theft Auto China Town Wars WORKING
Grand Theft Auto Liberty City Stories NOW IN LOBBY
SSX On Tour WORKING
Naurto Ultimate Ninja Impact ! WORKING
Metal Slug XX WORKING (for me)
Juiced 2 WORKING
Grand Turismo 6 NOW IN SAME LOBBY
@GuenosNoLife
Quote:New build = #281 ?
Yes all new tests with this build Fat Princess worked before too xD but still need to use vmware xD to check the games
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07-12-2014, 12:17 PM
(This post was last modified: 07-12-2014, 12:46 PM by xCrashdayx.)
Even more games working now !
Need for Speed Shift [ EUR ULES01275]
WORKING
BlazBlue Continuum Shift 2 [UL US 10579]
WORKING
Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me
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@Zinx777,
I'm sorry, I think It's for AdanM.
I have added
Thank
(07-12-2014, 11:58 AM)xCrashdayx Wrote: OH BOY... AdamN you magnificent mother****** 
Used Build from Post #281
Street Fighter A3M* WORKING
Star Wars Battle Front 2 WORKING
Grand Theft Auto China Town Wars WORKING
Grand Theft Auto Liberty City Stories NOW IN LOBBY
SSX On Tour WORKING
Naurto Ultimate Ninja Impact ! WORKING
Metal Slug XX WORKING (for me)
Juiced 2 WORKING
Grand Turismo 6 NOW IN SAME LOBBY
@GuenosNoLife
Quote:New build = #281 ?
Yes all new tests with this build Thank you much
Primary Computer: [CPU] i5 2500, [CG] GTX 560 Ti, 8 GB RAM, W7 x64
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Quote:I don't know much your screenshot is what game... But no problem, more important is [CODE] and version
I will add all the version numbers to my previous posts later  !
Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me
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(07-12-2014, 12:17 PM)xCrashdayx Wrote: Even more games working now !
Need for Speed Shift WORKING
BlazBlue Continuum Shift 2 WORKING Added
(07-12-2014, 12:24 PM)xCrashdayx Wrote: Quote:I don't know much your screenshot is what game... But no problem, more important is [CODE] and version
I will add all the version numbers to my previous posts later ! Like your post 285 It's good class A to Z
Just say, can you write complet big list on ONE message than multi-message ? Like my old post
http://forums.ppsspp.org/showthread.php?...6#pid86556
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(07-12-2014, 12:32 PM)Zinx777 Wrote: Add Metal Gear Solid Portable ops + which works on the latest build of adamn(281).
Added
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Thanks for the test guyz, it's good to see more games have a working adhoc now
Btw, is there any games that couldn't see the Host or other players with the last build?
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
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07-12-2014, 12:59 PM
(This post was last modified: 07-12-2014, 01:30 PM by xCrashdayx.)
@AdamM
Quote:Btw, is there any games that couldn't see the Host or other players with the last build?
Every game i have tested saw the host ! there were only connection errors or timeouts BUT all the dragonball games (shin budokai 1,2, tag team) didnt see each other!
Also the naruto ultimate ninja games (1 2 and 3) have very strange timeouts in the adhoc lobby, but they can see each other
I got BlazBlue Continuum Shift 2 to work but i dont know how xD as i cant reproduce the process of how i connected to the host :/
@GuenosNoLife
I updated my Post #274 #285 and #287
Join the EVOLVE PPSSPP Ad-Hoc Multiplayer Party ! My Evolve ID: Crashday | Group ID: PPSSPP Ad-Hoc Multiplayer | If you want me to test a Game for AdHoc Multiplayer or need help with it feel free to message me
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Dissidia 012 works perfectly (yay).
(07-12-2014, 12:53 PM)AdamN Wrote: Btw, is there any games that couldn't see the Host or other players with the last build?
Soul Calibur: Broken Destiny can't. All other games I've tested could just fine.
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Welp,I tested Kingdom Hearts BBS with a friend using the build from #281 and it seems it solved the issue with player not being able to enter te online arena AND the issue where players could join it,but can't create/join any event.
But,it still have an issue which consists in players won't being able to join an event.If you create,your friend can't join and if they create,you can't join.
I'll keep testing with my friend to see if we can join the missions(tested the 25% and 5% slow trick,didn't work).
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07-12-2014, 04:03 PM
(This post was last modified: 07-12-2014, 04:04 PM by Zinx777.)
When you test over LAN it works better then over internet.
You can get socket/timeout errors more often on internet.
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07-12-2014, 07:06 PM
(This post was last modified: 07-12-2014, 07:07 PM by Kyodan.)
Well,I did some research and found out that this speficic problem is from the multiplayer of Kingdom hearts BBS ,not just us.What happens in fact is that when any of us try to join an event it says "The event has been canceled" right after attempting to join.
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07-12-2014, 10:45 PM
(This post was last modified: 07-12-2014, 11:45 PM by Virtualchronos.)
dissidia duodecim works only with VPN like wippien, hamachi and tunngle protocols... If you try with a box with a DMZ on it you'll get a never-ending white screen as soon as you'll get to the selection character pannel with your pal
There must be something that must be existing on VPN connections that doesn't on DMZ ones and make some games work...
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07-13-2014, 07:13 AM
(This post was last modified: 07-13-2014, 07:17 AM by AdamN.)
(07-12-2014, 04:03 PM)Zinx777 Wrote: When you test over LAN it works better then over internet.
You can get socket/timeout errors more often on internet. (07-12-2014, 10:45 PM)Virtualchronos Wrote: dissidia duodecim works only with VPN like wippien, hamachi and tunngle protocols... If you try with a box with a DMZ on it you'll get a never-ending white screen as soon as you'll get to the selection character pannel with your pal
There must be something that must be existing on VPN connections that doesn't on DMZ ones and make some games work... Unlike the reliable TCP, the unreliable but fast UDP have minimum lost packet on LAN while it have a higher chance to lost over internet.
Since adhoc games was designed to handle minimal lost packet it will get issue when getting too many packet lost.
VPN is a simulation of LAN where it wrap the less reliable packet into a more reliable packet when transferred through the internet to overcome the unreliability of UDP.
That's is why VPN is more reliable compared to direct connection through the internet.
Btw, did anyone have issue (ie. crashes) using savestate (ie. loading an old savestate) on my latest build?
PPSSPP Multiplayer Guide: https://github.com/hrydgard/ppsspp/wiki/How-to-play-multiplayer-games-with-PPSSPP
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