Ghost in the Shell Stand Alone Complex
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03-21-2013, 11:17 AM
Post: #1
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Ghost in the Shell Stand Alone Complex
Genre : Shooter
Region : US Format : ISO Version : v0.7-182-g6073292 Game ID : ULUS10020 OS : Win Compatibility : Nothing Notes : - LOG: Code: 13:38:465 EmuThread.cpp:74 I[BOOT]: Starting up hardware. |
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04-21-2013, 07:26 AM
Post: #2
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RE: Ghost in the Shell Stand Alone Complex
trace log :
Code: http://pastebin.com/pFNwH0Ta |
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07-12-2013, 06:03 PM
(This post was last modified: 07-12-2013 06:05 PM by Niobium.)
Post: #3
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RE: Ghost in the Shell Stand Alone Complex
Title: Ghost In The Shell: Stand Alone Complex
Genre: Sci-Fi Shooter / First Person Shooter / Action Region: USA (NTSC) Game ID: ULUS10020 [More detail] Format: ISO & CSO Version of PPSSPP: v0.8.1-536-gad5eba0 Emulation system: Windows XP SP3 32-bit Compatibility: Black screen / Nothing Review: No working. Trying different settings - no way to launch it. Screenshots: Bugs and issues: 1) No working - this is main bug. So sad - game is good... Here is log: Code: 04:14:484 EmuThread.cpp:122 I[BOOT]: Done. |
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08-21-2013, 01:18 PM
Post: #4
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RE: Ghost in the Shell Stand Alone Complex
Black screen after the G-Artists Logo with Game exited status
Log : Code: http://pastebin.com/qWrgGfYX Moved to Intro |
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08-28-2013, 09:06 AM
Post: #5
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RE: Ghost in the Shell Stand Alone Complex
No change with PPSSPP 0.9.1-219
Tried Jit/interpreter, OGL/software, x64/x86. All that happens is still only the cute little exit message after the developer/publisher screens. Log file x64 and x86: GhostShell_x64x86.zip (Size: 27.36 KB / Downloads: 1092) I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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10-06-2013, 04:58 PM
(This post was last modified: 10-06-2013 04:58 PM by Superearth958.)
Post: #6
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RE: Ghost in the Shell Stand Alone Complex
Still the same problem v0.9.1-1547
I reported this issue on Github : https://github.com/hrydgard/ppsspp/issues/4058 Smartphone : -> Sony Xperia Tipo (Android 4.0.4) CPU - ARM Cortex-A5 800 MHz / GPU - Adreno 200 RAM - 404 MB PC : OS - Windows 8 / CPU - Intel Core i3-3220 3.30 GHz GPU - NVIDIA GeForce GT 620 / RAM - 4,00 GB |
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11-22-2013, 04:43 PM
Post: #7
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RE: Ghost in the Shell Stand Alone Complex
any news?
*updating compatibility list. Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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12-01-2013, 07:16 AM
Post: #8
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RE: Ghost in the Shell Stand Alone Complex
Game crashes emulator when launching.
AMD Phenom(tm) 8450 Triple Core Processor 2.10Ghz, 4Gb RAM, ATI Radeon HD 6570 1Gb |
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12-19-2013, 05:51 PM
Post: #9
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RE: Ghost in the Shell Stand Alone Complex
Still not works, even on 0.9.6.2 the newnest edition, now rather intro sequence game crashes emu.
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02-20-2014, 03:18 PM
(This post was last modified: 02-20-2014 03:20 PM by RPGTsukuru.)
Post: #10
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RE: Ghost in the Shell Stand Alone Complex
Test on 0.9.7.2-50
Error: Game exited AMD Phenom(tm) 8450 Triple Core Processor 2.10Ghz, 4Gb RAM, ATI Radeon HD 6570 1Gb |
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04-30-2014, 02:00 PM
Post: #11
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RE: Ghost in the Shell Stand Alone Complex
Game well not works on any 0.9.8 release as it on load spams PPSSPP has stopped working error so now it not even show intro.
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05-01-2014, 10:06 AM
(This post was last modified: 05-01-2014 10:07 AM by Tabman.)
Post: #12
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RE: Ghost in the Shell Stand Alone Complex
9.8-561 x86
All that happens is still only the cute little exit message after the developer/publisher screens. I'm sorry, but I can't constantly keep an eye on all the game compatibility threads I started. Please send a Private Message if you need some more information. |
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07-02-2014, 04:23 PM
(This post was last modified: 07-02-2014 05:34 PM by LunaMoo.)
Post: #13
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RE: Ghost in the Shell Stand Alone Complex
Genre: Shooter
Region: US Format: ISO Version: v0.9.8-1526-gda32e5d Game ID: ULUS10020 OS: Win 7 x64 Compatibility: Playable Notes: Thanks to @sum2012 for fixing it. Played up to chapter 3(2/4) no problems so far, looks fully playable. Using pad I recommend setting Triangle/Square/Circle/X keys to right analog as for any other shooter, it's not really as good as real analog support, but still easier to aim. Screenshots: BTW Multiplayer works fine as well: Edit: Oh, if someone get's sound corrupted in the menus(happened to me on tachikoma screen literally once), it's enough to save and reload from normal save, probably long play without resetting emulation is just causing some sort of corruption as the game still prints some problems in the log as seen here. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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07-02-2014, 07:55 PM
Post: #14
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RE: Ghost in the Shell Stand Alone Complex
If fast Memory on ,still crash.So I don't agree to move to playble.Keep in here better.
My log are turn off fast memory I want to be a crash fixer PM me if you want to me look a game |
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07-02-2014, 08:27 PM
(This post was last modified: 07-28-2014 09:41 AM by LunaMoo.)
Post: #15
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RE: Ghost in the Shell Stand Alone Complex
Oh right, fast memory is on by default, I never have it on, so didn't really noticed the crash. Well at least for anyone wanting to play it solution is simple - turn fast memory off.
Edit: Just tried to continue the game to finish it and noticed that some module loading changes between v0.9.8-1599-gf1446f7 - v0.9.8-1610-gc4bebda broke it again, but it does work with these commits which hopefully will be merged soon, so just mentioning in case someone will not be able to run it on 0.9.9 and wonder why:3. http://forums.ppsspp.org/showthread.php?tid=6594 - Custom PPSSPP Shaders! http://forums.ppsspp.org/showthread.php?tid=3590&pid=117172#pid117172 - simple CE scripts to help creating CWCheats, https://github.com/LunaMoo/PPSSPP_workarounds - CWCheat workarounds. |
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