52:10:123 EmuThread.cpp:121 I[BOOT]: Done. 52:10:416 Config.cpp:888 I[LOAD]: Version check: Already up to date, erasing any upgrade message 52:11:392 System.cpp:325 I[BOOT]: PPSSPP v0.9.8-1526-gda32e5d Windows 64 bit 52:11:392 MemMap.cpp:336 I[MM]: Memory system initialized. RAM at 000000000A380000 (mirror at 0 @ 0000000087FF0000, uncached @ 00000000C7FF0000) 52:11:393 PSPLoaders.cpp:149 I[LOAD]: ULUS10020 : GHOST IN THE SHELL STAND ALONE COMPLEX 52:11:393 PSPLoaders.cpp:190 I[LOAD]: Loading disc0:/PSP_GAME/SYSDIR/EBOOT.BIN... 52:11:393 HLE\sceKernelMemory.cpp:429 I[KERNEL]: Kernel and user memory pools initialized 52:11:423 HLE\sceKernel.cpp:151 I[KERNEL]: Kernel initialized. 52:11:425 Util\BlockAllocator.cpp:381 I[HLE]: ----------- 52:11:425 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08800000 - 08804000 size 00004000 taken=0 tag=(untitled) 52:11:425 Util\BlockAllocator.cpp:385 I[HLE]: Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:425 Util\BlockAllocator.cpp:385 I[HLE]: Block: 0881a000 - 0c000000 size 037e6000 taken=0 tag=(untitled) 52:11:425 Util\BlockAllocator.cpp:387 I[HLE]: ----------- 52:11:427 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced strcmp at 0880d52c with hash 6f1731f84bbf76c3 52:11:427 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced strcpy at 0880d5a0 with hash 6b2a6347c0dfcb57 52:11:427 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced strlen at 0880d638 with hash 54015ccbcbc75374 52:11:427 HLE\ReplaceTables.cpp:639 I[HLE]: Replaced memcpy at 08812210 with hash 8c3fd997a544d0b1 52:11:427 HLE\sceKernelModule.cpp:985 I[LOAD]: Module bridge: 08821de0 088163a4 088163cc 52:11:427 HLE\sceKernelModule.cpp:1186 I[LOAD]: Exporting ent 0 named bridge, 1 funcs, 1 vars, resident 0881659c 52:11:427 HLE\sceKernelModule.cpp:1186 I[LOAD]: Exporting ent 1 named bridge, 53 funcs, 0 vars, resident 088165b4 52:11:427 HLE\sceKernelModule.cpp:1491 I[LOAD]: Module entry: 08804128 52:11:464 root N[BOOT]: EmuScreen.cpp:126 Loading E:/ISO/PSP-Ghost_In_The_Shell_Stand_Alone_Complex_USA.iso... 52:11:465 root I[KERNEL]: HLE\sceKernelThread.cpp:2114 276=sceKernelCreateThread(name=user_main, entry=088041cc, prio=20, stacksize=8192) 52:11:465 root I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=276, argSize=33, argPtr=0bfffed0) 52:11:465 root I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 52:11:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 294=sceKernelCreateThread(name=Callback, entry=088047c8, prio=6f, stacksize=8192) 52:11:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=294, argSize=12, argPtr=0bfbfa80) 52:11:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 300=sceKernelCreateThread(name=LoadPrx, entry=08804880, prio=6f, stacksize=8192) 52:11:467 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=300, argSize=0, argPtr=00000000) 52:11:468 Callback I[KERNEL]: HLE\sceKernelThread.cpp:2114 309=sceKernelCreateThread(name=DvsRetryRead, entry=0880aa08, prio=32, stacksize=10240) 52:11:468 Callback I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=309, argSize=0, argPtr=00000000) 52:11:468 LoadPrx W[LOAD]: HLE\sceKernelModule.cpp:1607 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08804000 size 00001800 taken=1 tag=FPL 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0be37b00 size 0361db00 taken=1 tag=FPL 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfba000 size 00091f00 taken=0 tag=(untitled) 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:472 LoadPrx I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:482 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcmp at 0880d52c with hash 6f1731f84bbf76c3 52:11:482 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcpy at 0880d5a0 with hash 6b2a6347c0dfcb57 52:11:482 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strlen at 0880d638 with hash 54015ccbcbc75374 52:11:482 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced memcpy at 08812210 with hash 8c3fd997a544d0b1 52:11:483 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced memcpy at 0be798b0 with hash 8c3fd997a544d0b1 52:11:483 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcmp at 0be7b37c with hash 6f1731f84bbf76c3 52:11:483 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcpy at 0be7b3f0 with hash 6b2a6347c0dfcb57 52:11:483 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strlen at 0be7b488 with hash 54015ccbcbc75374 52:11:483 LoadPrx I[LOAD]: HLE\sceKernelModule.cpp:985 Module loding: 0bf23a90 0be82af4 0be82b0c 52:11:483 LoadPrx I[LOAD]: HLE\sceKernelModule.cpp:1186 Exporting ent 0 named loding, 1 funcs, 1 vars, resident 0be82e20 52:11:483 LoadPrx I[MODULE]: HLE\sceKernelModule.cpp:1642 315=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/logo.psp.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 52:11:484 LoadPrx I[MODULE]: HLE\sceKernelModule.cpp:1689 sceKernelStartModule(315,asize=00000000,aptr=00000000,retptr=0bfbbe50,00000000) 52:11:484 LoadPrx I[KERNEL]: HLE\sceKernelThread.cpp:2114 333=sceKernelCreateThread(name=loding, entry=0be37c28, prio=20, stacksize=262144) 52:11:484 LoadPrx I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=333, argSize=0, argPtr=00000000) 52:11:484 loding I[KERNEL]: HLE\sceKernelThread.cpp:2114 334=sceKernelCreateThread(name=user_main, entry=0be37ccc, prio=20, stacksize=5120) 52:11:484 loding I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=334, argSize=0, argPtr=00000000) 52:11:484 loding I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 52:11:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 346=sceKernelCreateThread(name=KokakuLoad, entry=0be3880c, prio=1e, stacksize=20480) 52:11:485 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=346, argSize=12, argPtr=0bfb9a90) 52:11:488 KokakuLoad W[LOAD]: HLE\sceKernelModule.cpp:1607 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 52:11:488 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:840 Loading module sceSAScore with version 0101, devkit 00000000 52:11:488 KokakuLoad I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 42, cannot decrypt module 52:11:488 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1642 351=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules.psp/sc_sascore.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 52:11:488 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1675 sceKernelStartModule(351,asize=00000000,aptr=00000000,retptr=0bfb89e0,00000000): faked (undecryptable module) 52:11:488 KokakuLoad W[LOAD]: HLE\sceKernelModule.cpp:1607 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 52:11:488 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:840 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 52:11:488 KokakuLoad I[HLE]: ELF\PrxDecrypter.cpp:308 Missing key 42, cannot decrypt module 52:11:488 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1642 365=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules.psp/audiocodec.prx,flag=00000000,00000014,00000001,00000001,position = 00000000) 52:11:488 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1675 sceKernelStartModule(365,asize=00000000,aptr=00000000,retptr=0bfb89e0,00000000): faked (undecryptable module) 52:11:488 KokakuLoad W[LOAD]: HLE\sceKernelModule.cpp:1607 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08804000 size 00001800 taken=1 tag=FPL 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 0881f000 size 00001000 taken=0 tag=(untitled) 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881f000 - 0bd6d300 size 0354e300 taken=1 tag=FPL 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:488 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:985 Module sceATRAC3plus_Library: 08825ac0 0881d814 0881d83c 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:1186 Exporting ent 0 named sceATRAC3plus_Library, 2 funcs, 1 vars, resident 0881d8c4 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:1186 Exporting ent 1 named sceAtrac3plus, 25 funcs, 0 vars, resident 0881d8ec 52:11:489 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1305 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 52:11:489 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1642 385=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules.psp/libatrac3plus.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 52:11:489 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1675 sceKernelStartModule(385,asize=00000000,aptr=00000000,retptr=0bfb89e0,00000000): faked (undecryptable module) 52:11:489 KokakuLoad W[LOAD]: HLE\sceKernelModule.cpp:1607 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08804000 size 00001800 taken=1 tag=FPL 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08828900 size 00002c00 taken=0 tag=(untitled) 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 08828900 - 0bd6d300 size 03544a00 taken=1 tag=FPL 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:489 KokakuLoad I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:985 Module sceFont_Library: 0882dba0 088253e4 0882540c 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceReg,92e41280) unresolved, storing for later resolving 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceReg,fa8a5739) unresolved, storing for later resolving 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceReg,1d8a762e) unresolved, storing for later resolving 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceReg,0cae832b) unresolved, storing for later resolving 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceReg,d4475aa8) unresolved, storing for later resolving 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceReg,28a8e98a) unresolved, storing for later resolving 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:1186 Exporting ent 0 named sceFont_Library, 2 funcs, 1 vars, resident 08825490 52:11:489 KokakuLoad I[LOAD]: HLE\sceKernelModule.cpp:1186 Exporting ent 1 named sceLibFont, 27 funcs, 0 vars, resident 088254b4 52:11:489 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1305 Loading module sceFont_Library with version 0101, devkit 00000000 52:11:489 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1642 406=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/modules.psp/libfont.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 52:11:489 KokakuLoad I[MODULE]: HLE\sceKernelModule.cpp:1675 sceKernelStartModule(406,asize=00000000,aptr=00000000,retptr=0bfb89e0,00000000): faked (undecryptable module) 52:11:548 LoadPrx W[LOAD]: HLE\sceKernelModule.cpp:1607 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08804000 size 00001800 taken=1 tag=FPL 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08b10e00 size 002eb100 taken=1 tag=ELF 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b10e00 - 08c25d00 size 00114f00 taken=0 tag=(untitled) 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 08c25d00 - 0bd6d300 size 03147600 taken=1 tag=FPL 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:561 LoadPrx I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:635 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcmp at 0880d52c with hash 6f1731f84bbf76c3 52:11:635 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcpy at 0880d5a0 with hash 6b2a6347c0dfcb57 52:11:635 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strlen at 0880d638 with hash 54015ccbcbc75374 52:11:635 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced memcpy at 08812210 with hash 8c3fd997a544d0b1 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced memcpy at 0be798b0 with hash 8c3fd997a544d0b1 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcmp at 0be7b37c with hash 6f1731f84bbf76c3 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcpy at 0be7b3f0 with hash 6b2a6347c0dfcb57 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strlen at 0be7b488 with hash 54015ccbcbc75374 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced memcpy at 08a836c8 with hash 8c3fd997a544d0b1 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcmp at 08a86360 with hash 6f1731f84bbf76c3 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strcpy at 08a863d4 with hash 6b2a6347c0dfcb57 52:11:636 LoadPrx I[HLE]: HLE\ReplaceTables.cpp:639 Replaced strlen at 08a8646c with hash 54015ccbcbc75374 52:11:636 LoadPrx I[LOAD]: HLE\sceKernelModule.cpp:985 Module kokaku: 08af42f0 08a910d4 08a910ec 52:11:637 LoadPrx I[LOAD]: HLE\sceKernelModule.cpp:668 Function (sceNetApDialogDummy,f213be65) unresolved, storing for later resolving 52:11:637 LoadPrx I[LOAD]: HLE\sceKernelModule.cpp:1186 Exporting ent 0 named kokaku, 1 funcs, 1 vars, resident 08a91628 52:11:638 LoadPrx I[MODULE]: HLE\sceKernelModule.cpp:1642 438=sceKernelLoadModule(name=disc0:/PSP_GAME/USRDIR/main.psp.prx,flag=00000000,00000014,00000002,00000002,position = 00000000) 52:11:638 LoadPrx I[MODULE]: HLE\sceKernelModule.cpp:1689 sceKernelStartModule(438,asize=00000000,aptr=00000000,retptr=0bfbbe50,00000000) 52:11:638 LoadPrx I[KERNEL]: HLE\sceKernelThread.cpp:2114 456=sceKernelCreateThread(name=kokaku, entry=08825e28, prio=20, stacksize=262144) 52:11:638 LoadPrx I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=456, argSize=0, argPtr=00000000) 52:11:638 kokaku I[KERNEL]: HLE\sceKernelThread.cpp:2114 457=sceKernelCreateThread(name=user_main, entry=08825ecc, prio=20, stacksize=5120) 52:11:638 kokaku I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=457, argSize=0, argPtr=00000000) 52:11:638 kokaku I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08803c00 size 00001400 taken=0 tag=FPL 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803c00 - 08804000 size 00000400 taken=1 tag=FPL 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08b10e00 size 002eb100 taken=1 tag=ELF 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b10e00 - 08b6fa00 size 0005ec00 taken=0 tag=(untitled) 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b6fa00 - 08b70e00 size 00001400 taken=1 tag=stack/user_main 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b70e00 - 0bd6d300 size 031fc500 taken=1 tag=FPL 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:639 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=0 tag=stack/kokaku 52:11:640 user_main I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:640 user_main E[HLE]: Util\BlockAllocator.cpp:134 Block Allocator failed to allocate 393216 (00060000) bytes of contiguous memory 52:11:640 user_main E[KERNEL]: HLE\sceKernelMemory.cpp:1008 sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 0, size= 393216, addr= 00000000): allocation failed 52:11:640 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2114 474=sceKernelCreateThread(name=KokakuGame, entry=08827010, prio=1e, stacksize=131072) 52:11:640 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=474, argSize=12, argPtr=08b70890) 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08803c00 size 00001400 taken=0 tag=FPL 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803c00 - 08804000 size 00000400 taken=1 tag=FPL 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08b10e00 size 002eb100 taken=1 tag=ELF 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b10e00 - 08b30e00 size 00020000 taken=1 tag=stack/KokakuGame 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b30e00 - 08b6fa00 size 0003ec00 taken=1 tag=FPL 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b6fa00 - 08b70e00 size 00001400 taken=1 tag=stack/user_main 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b70e00 - 0bd6d300 size 031fc500 taken=1 tag=FPL 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:641 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:642 KokakuGame E[HLE]: Util\BlockAllocator.cpp:134 Block Allocator failed to allocate 393216 (00060000) bytes of contiguous memory 52:11:642 KokakuGame E[KERNEL]: HLE\sceKernelMemory.cpp:1008 sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 0, size= 393216, addr= 00000000): allocation failed 52:11:642 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000010 52:11:642 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000014 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08803c00 size 00001400 taken=0 tag=FPL 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803c00 - 08804000 size 00000400 taken=1 tag=FPL 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08b10e00 size 002eb100 taken=1 tag=ELF 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b10e00 - 08b30e00 size 00020000 taken=1 tag=stack/KokakuGame 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b30e00 - 08b6fa00 size 0003ec00 taken=1 tag=FPL 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b6fa00 - 08b70e00 size 00001400 taken=1 tag=stack/user_main 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b70e00 - 0bd6d300 size 031fc500 taken=1 tag=FPL 52:11:642 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:643 KokakuGame I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:643 KokakuGame E[HLE]: Util\BlockAllocator.cpp:134 Block Allocator failed to allocate 393216 (00060000) bytes of contiguous memory 52:11:643 KokakuGame E[KERNEL]: HLE\sceKernelMemory.cpp:1008 sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 0, size= 393216, addr= 00000000): allocation failed 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000000 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000001 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000002 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000003 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000004 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000005 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000005 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000006 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000000 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000000 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000001 52:11:643 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000002 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000003 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000004 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000005 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08803c00 size 00001400 taken=0 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803c00 - 08804000 size 00000400 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08b10e00 size 002eb100 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b10e00 - 08b30e00 size 00020000 taken=1 tag=stack/KokakuGame 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b30e00 - 08b6fa00 size 0003ec00 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b6fa00 - 08b70e00 size 00001400 taken=1 tag=stack/user_main 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b70e00 - 0bd6d300 size 031fc500 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:644 KokakuGame E[HLE]: Util\BlockAllocator.cpp:134 Block Allocator failed to allocate 393216 (00060000) bytes of contiguous memory 52:11:644 KokakuGame E[KERNEL]: HLE\sceKernelMemory.cpp:1008 sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 0, size= 393216, addr= 00000000): allocation failed 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000010 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000014 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:381 ----------- 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08800000 - 08802800 size 00002800 taken=1 tag=stack/DvsRetryRead 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08802800 - 08803c00 size 00001400 taken=0 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08803c00 - 08804000 size 00000400 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08804000 - 0881a000 size 00016000 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881a000 - 0881e000 size 00004000 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0881e000 - 08825d00 size 00007d00 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08825d00 - 08b10e00 size 002eb100 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b10e00 - 08b30e00 size 00020000 taken=1 tag=stack/KokakuGame 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b30e00 - 08b6fa00 size 0003ec00 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b6fa00 - 08b70e00 size 00001400 taken=1 tag=stack/user_main 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 08b70e00 - 0bd6d300 size 031fc500 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bd6d300 - 0be37b00 size 000ca800 taken=1 tag=UserSbrk 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0be37b00 - 0bf28100 size 000f0600 taken=1 tag=ELF 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bf28100 - 0bfb3c00 size 0008bb00 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb3c00 - 0bfb8c00 size 00005000 taken=1 tag=stack/KokakuLoad 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfb8c00 - 0bfba000 size 00001400 taken=1 tag=stack/user_main 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfba000 - 0bfbc000 size 00002000 taken=1 tag=stack/LoadPrx 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbc000 - 0bfbe000 size 00002000 taken=1 tag=stack/Callback 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfbe000 - 0bfc0000 size 00002000 taken=1 tag=stack/user_main 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:385 Block: 0bfc0000 - 0c000000 size 00040000 taken=1 tag=FPL 52:11:644 KokakuGame I[HLE]: Util\BlockAllocator.cpp:387 ----------- 52:11:644 KokakuGame E[HLE]: Util\BlockAllocator.cpp:134 Block Allocator failed to allocate 393216 (00060000) bytes of contiguous memory 52:11:644 KokakuGame E[KERNEL]: HLE\sceKernelMemory.cpp:1008 sceKernelAllocPartitionMemory(partition = 2, UserSbrk, type= 0, size= 393216, addr= 00000000): allocation failed 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000000 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000001 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000002 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000003 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000004 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000005 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000005 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:128 WriteToHardware: Invalid address 00000006 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000000 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000000 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000001 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000002 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000003 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000004 52:11:644 KokakuGame W[MM]: MemmapFunctions.cpp:92 ReadFromHardware: Invalid address 00000005 52:11:679 KokakuLoad I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00088000 : 480 x 272 x 3 52:11:679 KokakuLoad W[G3D]: GLES\Framebuffer.cpp:2167 Memcpy fbo upload 04488000 -> 04088000 52:11:681 KokakuLoad I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 14 fs 15 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 523=sceKernelCreateThread(name=sgx-psp-freq-thr, entry=08a3c790, prio=10, stacksize=16384) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=523, argSize=0, argPtr=00000000) 52:11:688 KokakuGame I[SCESAS]: HLE\sceSas.cpp:106 sceSasInit(08b0ec80, 256, 32, 0, 44100) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 526=sceKernelCreateThread(name=sgx-psp-sas-th, entry=08a3a618, prio=10, stacksize=8192) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=526, argSize=0, argPtr=00000000) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 530=sceKernelCreateThread(name=sgx-psp-at3-th, entry=08a3b218, prio=10, stacksize=49152) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=530, argSize=4, argPtr=08b30b50) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 533=sceKernelCreateThread(name=sgx-psp-at3-th, entry=08a3b218, prio=10, stacksize=49152) 52:11:688 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=533, argSize=4, argPtr=08b30b50) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 536=sceKernelCreateThread(name=sgx-psp-at3-th, entry=08a3b218, prio=10, stacksize=49152) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=536, argSize=4, argPtr=08b30b50) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 539=sceKernelCreateThread(name=sgx-psp-at3-th, entry=08a3b218, prio=10, stacksize=49152) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=539, argSize=4, argPtr=08b30b50) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 540=sceKernelCreateThread(name=sgx-pcm-th, entry=08a3a030, prio=10, stacksize=16384) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=540, argSize=28, argPtr=08aec6bc) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2114 541=sceKernelCreateThread(name=sgx-pcm-th, entry=08a3a030, prio=10, stacksize=16384) 52:11:689 KokakuGame I[KERNEL]: HLE\sceKernelThread.cpp:2213 sceKernelStartThread(thread=541, argSize=28, argPtr=08aec6d8) 52:11:715 KokakuGame W[FONT]: HLE\sceFont.cpp:676 Font file not found: flash0:/font/zh_gb.pgf 52:11:744 KokakuGame I[FONT]: HLE\sceFont.cpp:760 sceFontNewLib(08b30650, 08b30bc0) 52:11:744 KokakuGame I[FONT]: HLE\sceFont.cpp:578 Entering PostAllocCallback::run 52:11:744 KokakuGame I[FONT]: HLE\sceFont.cpp:590 Leaving PostAllocCallback::run 52:11:746 KokakuLoad I[SCEGE]: GLES\Framebuffer.cpp:986 Creating FBO for 00000000 : 480 x 272 x 3 52:11:747 KokakuLoad I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 18 52:11:749 KokakuGame I[FONT]: HLE\sceFont.cpp:772 sceFontDoneLib(09e71940) 52:11:764 KokakuLoad I[SCEGE]: GLES\Framebuffer.cpp:823 Resizing FBO for 00088000 : 481 x 273 x 3 52:11:768 KokakuLoad I[G3D]: GLES\ShaderManager.cpp:139 Linked shader: vs 17 fs 20 52:35:740 KokakuLoad I[KERNEL]: HLE\sceKernelThread.cpp:2253 __KernelReturnFromThread: 0 52:35:740 user_main E[MODULE]: HLE\sceKernelModule.cpp:1853 UNIMPL sceKernelStopUnloadSelfModule(00000001, 00000000, 00000000, deadbeef): game may have crashed 52:35:740 user_main I[MODULE]: HLE\sceKernelModule.cpp:1907 sceKernelStopUnloadSelfModule(00000001, 00000000, 00000000, deadbeef): no stop func 52:35:740 user_main I[KERNEL]: HLE\sceKernelThread.cpp:2292 sceKernelExitDeleteThread(0) 52:35:950 HLE\ReplaceTables.cpp:667 I[HLE]: Restored 4 replaced funcs between 0be37b40-0be8280c 52:35:963 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:525 0=sceAtracGetAtracID(4096) 52:35:966 sgx-psp-at3- I[ME]: HLE\sceAtrac.cpp:1256 sceAtracSetData(0, 09e9be00, 00040000) 52:35:966 sgx-psp-at3- W[ME]: HLE\sceAtrac.cpp:1191 This is an atrac3+ stereo audio 52:35:968 sgx-psp-at3- E[ME]: HLE\sceAtrac.cpp:632 WARNING: Remaining data in packet - we currently only decode one frame/packet 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 272: Thread "idle0": pc= 08000000 sp= 083fff00 RUN (wt=0 wid=0 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 273: Thread "idle1": pc= 08000000 sp= 083fef00 READY (wt=0 wid=0 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 274: Module "bridge": name=bridge gp=08821de0 entry=08804128 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 276: Thread "user_main": pc= 08804be8 sp= 0bfbfa80 WAIT (wt=9 wid=294 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 277: EventFlag "ModChangeEvent": init=00000000 cur=00000000 numwait=0 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 281: Semaphore "FplSema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 282: EventFlag "MsArgFlag": init=00000002 cur=00000003 numwait=0 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 294: Thread "Callback": pc= 08804828 sp= 0bfbdea0 WAIT (wt=2 wid=294 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 300: Thread "LoadPrx": pc= 088048ec sp= 0bfbbe80 WAIT (wt=4 wid=277 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 301: CallBack "Power": thread=294, argument= 00000000 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 302: CallBack "Umd": thread=294, argument= 00000000 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 303: CallBack "Exit": thread=294, argument= 00000000 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 304: CallBack "Ms": thread=294, argument= 00000000 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 305: Semaphore "DvdIoSema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 306: EventFlag "DvdReadFlag": init=00000000 cur=00000000 numwait=0 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 309: Thread "DvsRetryRead": pc= 0880aa38 sp= 088026a0 WAIT (wt=4 wid=306 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 351: Module "sceSAScore": faked name=sceSAScore gp=ffffffff entry=ffffffff 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 365: Module "sceAudiocodec_Driver": faked name=sceAudiocodec_Driver gp=ffffffff entry=ffffffff 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 385: Module "sceATRAC3plus_Library": faked name=sceATRAC3plus_Library gp=08825ac0 entry=ffffffff 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 406: Module "sceFont_Library": faked name=sceFont_Library gp=0882dba0 entry=ffffffff 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 438: Module "kokaku": name=kokaku gp=08af42f0 entry=08825e28 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 457: Thread "user_main": pc= 0885da68 sp= 08b70880 WAIT (wt=9 wid=474 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 458: Semaphore "Th": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 462: FPL "gc": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 474: Thread "KokakuGame": pc= 08957b2c sp= 08b30ae0 READY (wt=12 wid=1 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 475: Semaphore "Zone": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 487: FPL "main_heap": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 499: Semaphore "File": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 500: OpenFile "disc0:/PSP_GAME/USRDIR/data.img": Seekpos: 000aa470 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 517: Semaphore "sgx-di-sema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 518: MemoryPart "UserSbrk": MemPart: 09e3be00 - 09e9be00 size: 00060000 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 519: Semaphore "sgx-psp-freq-left-sema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 520: Semaphore "sgx-psp-freq-free-sema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 521: Semaphore "sgx-psp-freq-que-sema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 522: Semaphore "sgx-psp-freq-wait-sema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 523: Thread "sgx-psp-freq-thr": pc= 08a3c7c0 sp= 0bd6d1b0 WAIT (wt=3 wid=519 wv= 00000001 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 524: Semaphore "sgx-psp-sas-bufsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 525: Semaphore "sgx-psp-sas-attrsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 526: Thread "sgx-psp-sas-th": pc= 08a3a7f0 sp= 0bd68910 WAIT (wt=2 wid=526 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 527: Semaphore "sgx-psp-at3-slotsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 528: Semaphore "sgx-psp-at3-reqsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 529: Semaphore "sgx-psp-at3-bufsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 530: Thread "sgx-psp-at3-th": pc= 08a3b46c sp= 0bd65120 WAIT (wt=2 wid=530 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 531: Semaphore "sgx-psp-at3-reqsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 532: Semaphore "sgx-psp-at3-bufsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 533: Thread "sgx-psp-at3-th": pc= 08a3b284 sp= 0bd59120 WAIT (wt=3 wid=531 wv= 00000001 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 534: Semaphore "sgx-psp-at3-reqsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 535: Semaphore "sgx-psp-at3-bufsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 536: Thread "sgx-psp-at3-th": pc= 08a3b284 sp= 0bd4d120 WAIT (wt=3 wid=534 wv= 00000001 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 537: Semaphore "sgx-psp-at3-reqsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 538: Semaphore "sgx-psp-at3-bufsema": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 539: Thread "sgx-psp-at3-th": pc= 08a3b284 sp= 0bd41120 WAIT (wt=3 wid=537 wv= 00000001 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 540: Thread "sgx-pcm-th": pc= 08a7ab44 sp= 0bd34170 WAIT (wt=10 wid=7 wv= 00000200 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 541: Thread "sgx-pcm-th": pc= 08a3a1c4 sp= 0bd30180 READY (wt=0 wid=0 wv= 00000000 ) 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 602: FPL "SgxStream": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 604: FPL "gc": - 53:20:551 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 605: FPL "gc": - 53:20:552 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 606: FPL "split": - 53:20:552 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 607: FPL "gc": - 53:20:552 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 608: EventFlag "SceGuSignal": init=00000003 cur=00000003 numwait=0 53:20:552 idle0 I[KERNEL]: HLE\sceKernel.cpp:516 KO 609: OpenFile "disc0:/PSP_GAME/USRDIR/data.img": Seekpos: 1907222c 53:20:552 idle0 I[KERNEL]: HLE\sceKernel.cpp:162 Shutting down kernel - 61 kernel objects alive 53:20:586 GLES\Framebuffer.cpp:2043 I[SCEGE]: Destroying FBO for 00088000 : 481 x 273 x 3 53:20:586 GLES\Framebuffer.cpp:2043 I[SCEGE]: Destroying FBO for 00000000 : 480 x 272 x 3 53:20:620 Config.cpp:833 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-1526-gda32e5d-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 53:20:621 Config.cpp:845 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-1526-gda32e5d-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini 53:20:643 Config.cpp:833 I[LOAD]: Config saved: E:\PPSSPP\ppsspp-v0.9.8-1526-gda32e5d-windows-amd64\ppsspp\memstick/PSP/SYSTEM/ppsspp.ini 53:20:643 Config.cpp:845 I[LOAD]: Controller config saved: E:\PPSSPP\ppsspp-v0.9.8-1526-gda32e5d-windows-amd64\ppsspp\memstick/PSP/SYSTEM/controls.ini