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Star Ocean: First Departure
The background/foreground issue seems to be fixed for me with 0.9.8-1241 release...but without frame buffer to memory the character keeps flashing, and disapears when you stay still.


I'm on PC.
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Does that happen even right after a new game? If not, can you upload some nearby savedata?

-[Unknown]
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(05-27-2014, 05:10 AM)educatedbum Wrote: So, I used a patchwork of the settings suggested in this thread, and this game ran really well (with the above mentioned non-gamebreaking issues), but once I hit the Van continent, the game started to freeze a TON in battle.

Does anyone know what's causing this or how I can somehow address it? I'm using the 64 bit version 9.8 btw, with the following settings:

-Non-buffered Rendering
-Vert Cache
-Disable Stencil Test
-I/O on thread
-Filters turned off
-Texture filtering on Nearest or Linear

Thanks for any suggestions!

I did not encounter this problem on Van continent (ULJM05290)
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Using the latest build 0.9.8-1365 on Android my character shows over all BGs still. Problem does not occur on PC however Sad

Samsung Galaxy S4 on 4.4.2
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https://github.com/hrydgard/ppsspp/pull/6407

-[Unknown]
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Was that last post directed at me? I'm not really sure what to do with it :p
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Probably means you are using older rev which don't have the fix for the game so update.
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
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(07-06-2014, 03:14 AM)vsub_ Wrote: Probably means you are using older rev which don't have the fix for the game so update.

JUST grabbed the latest 0.98-1556-g28296ba issue still occurs on Android
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Works on my Android with an Adreno, confirmed working by someone else on a Tegra. Won't work with the "non buffered rendering" speedhack enabled or with "disable stencil test".

-[Unknown]
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Confirmed working perfectly fine on Android with backgrounds and foregrounds not getting mixed up.

Just disable most options like Unknown said and it works fine.
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Hey

is this game working 100% now on the ppsspp emulator
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Well it was crashing on certain places and the characters\enemys randomly start flying when I cleared the whole game long time ago but now the compatibility is definitely better.
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
Reply
Hey staff

when i downloaded the newest build to play this game today

my main character flashed over objects in this game

how can i fix that problem

thanks
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Enabling the option in Graphics "Disable stencil test" fixes that but the old know problem will appear again.

I haven't tried this game from a long time so I don't know if this bug is something new.

Edit:
https://github.com/hrydgard/ppsspp/issues/6611
Using PPSSPP on Windows 7 x64 SP1
i7 4771 3.5Ghz,GTX750TI,16GB RAM

Batch iso <=> cso converter
http://forums.ppsspp.org/showthread.php?tid=5384
Save Game\States Manager
http://forums.ppsspp.org/showthread.php?tid=5516
Reply
Has anyone else had a problem with the screen mostly going black after speaking to npcs or after your party members have finished talking to you? I haven't been able to fix this by messing with the graphic settings.
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