Naruto Shippuden: Legends: Akatsuki Rising
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03-24-2013, 01:38 PM
Post: #16
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RE: Naruto Shippuden: Legends: Akatsuki Rising
Follow this tutorial I made here: http://forums.ppsspp.org/showthread.php?...8#pid10438
And it will run 50-60FPS with multiple sprites on screen @ 2.2GHz Dual core phones (Overclocked works as well) |
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05-25-2013, 02:09 AM
Post: #17
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RE: Naruto Shippuden: Legends: Akatsuki Rising
Finally there's sound on 0.76-799. You can now hear some menu effects and inbattle effects, but no Background Music
This atrac update came for good |
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06-01-2013, 01:37 AM
Post: #18
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RE: Naruto Shippuden: Legends: Akatsuki Rising
tested on my stock s3.. very playable in game with sounds enabled.. around 30 - 60 vps.. depends on how many sprites on the screen.. tip: dont use shadow clone jutzu it adds more sprites to the screen and it lags.. lol..
thanks to devs of ppsspp.. great emulator.. the best.. |
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07-13-2013, 06:24 AM
Post: #19
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RE: Naruto Shippuden: Legends: Akatsuki Rising
I used Sony Xperia Z , played this game it work perfect at the menu screen, but in game I found it is in slowmotion the sound too so I tried different setting and the result is not better, some black screen so I dont know what to do. PLEASE help
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08-19-2014, 07:23 AM
(This post was last modified: 08-19-2014 02:05 PM by vnctdj.)
Post: #20
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RE: Naruto Shippuden: Legends: Akatsuki Rising | |||
10-19-2014, 08:02 AM
Post: #21
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naruto shippudden Legends of atasuki rising
I have my micromax A101.
Can i play naruto shippudden legends of atasuki rising on my Micromax A101. It is powered by 1 ghz duel core processor and 512 mb of Ram. |
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10-19-2014, 12:26 PM
Post: #22
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RE: Naruto Shippuden: Legends: Akatsuki Rising
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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