postprocessing shader options not showing up
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10-17-2013, 06:38 AM
Post: #1
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postprocessing shader options not showing up
Hi, when I select the postprocessing shader on the graphics menu in game settings, it doesn't show any of the options like FXAA Antiailiasing, Natural Colors, Grayscale, Vignette, Inverse Colors, Scanlines, Cartoon, 4xHqGLSL, AA-Color which shows properly in the Android PPSSPP version...it's just blank (nothing to select from)....
How can I fix this? BTW, I'm using v0.9.1-1924-gaa3cf34 for IOS and v0.9.1-1927-g4f6b022 for Android. |
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10-17-2013, 06:45 PM
Post: #2
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RE: postprocessing shader options not showing up
Experiencing this problem, too.
Testing PPSSPP on: iPhone 5, iOS 7.0.4 iPad 4, iOS 7.0.4 ASUS Notebook Windows 8 64-Bit 8GB RAM, Intel Core i7 processor @ 2,3 GHz nVidia Geforce GT 635M 2GB |
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10-17-2013, 09:40 PM
Post: #3
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RE: postprocessing shader options not showing up
Maybe those options aren't fully implemented yet in the iOS port.
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10-17-2013, 09:45 PM
Post: #4
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RE: postprocessing shader options not showing up
They weren't being copied: https://github.com/hrydgard/ppsspp/commi...bae3c8cf88
Next time a build is made, you should have access. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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10-24-2013, 04:05 AM
(This post was last modified: 10-24-2013 04:05 AM by shan109.)
Post: #5
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RE: postprocessing shader options not showing up
(10-17-2013 09:45 PM)daxtsu Wrote: They weren't being copied: https://github.com/hrydgard/ppsspp/commi...bae3c8cf88 Just tested v0.9.1-2118-g6619d0a build and the options are still not showing (still empty)... Regards, |
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10-26-2013, 01:17 PM
(This post was last modified: 10-28-2013 04:49 AM by xsacha.)
Post: #6
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RE: postprocessing shader options not showing up
Edit: Try and see if it works now.
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