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postprocessing shader options not showing up - Printable Version

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postprocessing shader options not showing up - shan109 - 10-17-2013 06:38 AM

Hi, when I select the postprocessing shader on the graphics menu in game settings, it doesn't show any of the options like FXAA Antiailiasing, Natural Colors, Grayscale, Vignette, Inverse Colors, Scanlines, Cartoon, 4xHqGLSL, AA-Color which shows properly in the Android PPSSPP version...it's just blank (nothing to select from)....

How can I fix this?

BTW, I'm using v0.9.1-1924-gaa3cf34 for IOS and v0.9.1-1927-g4f6b022 for Android.


RE: postprocessing shader options not showing up - Burna91 - 10-17-2013 06:45 PM

Experiencing this problem, too.


RE: postprocessing shader options not showing up - VaroFN - 10-17-2013 09:40 PM

Maybe those options aren't fully implemented yet in the iOS port.


RE: postprocessing shader options not showing up - TheDax - 10-17-2013 09:45 PM

They weren't being copied: https://github.com/hrydgard/ppsspp/commit/a4ef6889917d014c1cfd11110a965abae3c8cf88

Next time a build is made, you should have access.


RE: postprocessing shader options not showing up - shan109 - 10-24-2013 04:05 AM

(10-17-2013 09:45 PM)daxtsu Wrote:  They weren't being copied: https://github.com/hrydgard/ppsspp/commit/a4ef6889917d014c1cfd11110a965abae3c8cf88

Next time a build is made, you should have access.

Just tested v0.9.1-2118-g6619d0a build and the options are still not showing (still empty)...

Regards,


RE: postprocessing shader options not showing up - xsacha - 10-26-2013 01:17 PM

Edit: Try and see if it works now.