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Call Of Duty : Roads To Victory [USA]
#31
updated the compatibility list
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#32
PPSSPP Android v0.9.5(From Google Play)

These are the settings I used for playing this game in my Sony Xperia TX. Sometimes crashes sometimes not, but Runs at very great speed with 60% good graphics and good audio. Quad Core mobiles will perform very good with these settings.

Mobile used - Unrooted Sony Xperia TX ( Duel Core 1.5 GHz Snapdragon Krait CPU, Adreno 225 GPU)

(i) Graphics ::
1.Rendering-
Mode : Non-buffered rendering

Framerate Control ::
1. Frameskipping - off,
2. Speeds up GoW - off.
3. Alternative speed- unlimited.

Features ::
Mipmapping - on.

Performance ::
1.Rendering Resolution - Not applicable on Non Buffered Rendering.
2.Hardware transform- on,
3.Vertex cashe - on,
4. Low Quality - on.

Texture scaling ::
Upscale level- Auto,
Upscale Type - xBRZ,
Deposterize - off.

Texture Filtering ::
Default.

Hack Settings ::
Disable alpha test - off,
Disable stencil test - on (turning it on, gives far distance view) ,
Always depth write - off,
Texture cooed speedhack(speed up) - on.

Overlay information ::
Default,

Debugging ::
Default,

(ii) Audio-
Default.

(iii) System -
1. Fast Memory - on,
2.I/O on thread - on,
MOST IMPORTANT!!!!!!!!!!!!!!!!!
Change CPU Clock - 60.
And all others are default.

If anyone has better Configuration ideas which doesn't crashes the game at all please replay.
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#33
This is super odd. This game works fine on my PC, no crashing at the menu, I can play. But on my friend's PC, the game crashes his PC COMPLETELY when he tries to choose a Difficulty option.
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#34
Which version they use?
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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#35
The one that came out a few days ago. Same as the one I use.
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#36
Any news?
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#37
Information 
Update: On Windows 7 (x86) using v0.9.6-666-gc0d3d9c

Game runs pretty damn good, Logos & video play okay, graphics look okay through out game, audio & music all present.
                   

Sorry for not uploading screenshots of actual in gameplay, they were all too large to upload (over 500Kb).
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#38
Information 
I have just discovered a glitch on the Hunner Park level, where one of your computer controlled drones, he goes to walk back to the stairs as seen in this screen shot:    
and gets stuck there, but I found a way of clearing that problem, stand at the top of the stairs & throw a grenade at him, making him move away, which then allows the game to continue.
       
I am now on the Canadian levels, video's play fine. Smile
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#39
Title : Call of duty : Roads To Victory
Genre(s) : First-Person shooter
Region : US
Format : CSO
CSOVersion : 0.9.9.1
OS : Android(NOKIA XL)
Compatibility : Does not starts
Notes : When I press on the game it starts for 2 seconds and then whole application closes
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#40
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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#41
How to download this guys?

Edit by vnctdj : Piracy is not allowed on our forum, please respect the rules.
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#42
(03-05-2013, 03:59 PM)Poo-Tang Wrote: Title: Call Of Duty : Roads To Victory [ULUS10218]
Region:USA
Format:ISO
Version ppsspp: GIT v0.7.5-190
OS: Windows, Android
Compatability: Playable
how can I download this game?

Edit by vnctdj : Piracy is not allowed on our forum, please respect the rules.
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#43
The screen turns black on lucky thirteen mission please help i am playing on Android
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#44
Region: US
Format: CSO
Version: 1.13-1160-gc548d91
Game ID: ULUS10218
OS: Windows 10 Pro 1607
Compatibility: Playable
Notes: Most stable in D3D9 until 'Lucky Thirteen' mission, where buffered rendering breaks and causes everything to become hazy and foggy. Video playback is broken in Vulkan, but works with all other renderers. D3D11/OpenGL have huge vertical black lines and shadows are broken/show up distorted and corrupted. Audio, Control, etc is fine. Even works with multiplayer but I couldn't find any games.
Screens:
    D3D9
    D3D11
    OGL

Will post two other screens in next post.
Logs: N/A

Contents of PPSSPP.ini:

Code:
[General] FirstRun = False RunCount = 24 Enable Logging = True AutoRun = True Browse = False IgnoreBadMemAccess = True CurrentDirectory = E:/Games/PSPGamesCollection/ ShowDebuggerOnLoad = False CheckForNewVersion = True Language = en_US ForceLagSync = True NumWorkerThreads = 4 EnableAutoLoad = False EnableCheats = True ScreenshotsAsPNG = True StateSlot = 0 RewindFlipFrequency = 0 GridView1 = True GridView2 = True GridView3 = False ReportingHost = default AutoSaveSymbolMap = False TopMost = False WindowX = 284 WindowY = 154 WindowWidth = 1456 WindowHeight = 875 PauseOnLostFocus = False PauseWhenMinimized = False DumpDecryptedEboots = False CwCheatRefreshRate = 77 CacheFullIsoInRam = False ComboMode = 0 InternalScreenRotation = 1 UseFFV1 = True DumpFrames = False DumpAudio = False RemoteISOPort = 0 LastRemoteISOServer = LastRemoteISOPort = 0 MemStickInserted = True RemoteISOManualConfig = False RemoteISOSubdir = / [CPU] Jit = True SeparateCPUThread = True AtomicAudioLocks = False SeparateIOThread = True FastMemoryAccess = True FuncReplacements = True CPUSpeed = 0 IOTimingMethod = 0 SetRoundingMode = True ForceFlushToZero = False SeparateSASThread = True CPUCore = 1 HideSlowWarnings = False [Graphics] ShowFPSCounter = 2 RenderingMode = 1 SoftwareRendering = False HardwareTransform = True SoftwareSkinning = True TextureFiltering = 1 InternalResolution = 10 AndroidHwScale = 1 FrameSkip = 0 AutoFrameSkip = False FrameRate = 0 FrameSkipUnthrottle = False ForceMaxEmulatedFPS = 60 AnisotropyLevel = 2 VertexCache = True TextureBackoffCache = False TextureSecondaryCache = True FullScreen = False PartialStretch = False StretchToDisplay = False SmallDisplay = False ImmersiveMode = False TrueColor = True MipMap = True TexScalingLevel = 1 TexScalingType = 3 TexDeposterize = False VSyncInterval = True DisableStencilTest = True AlwaysDepthWrite = False TimerHack = True AlphaMaskHack = False SplineBezierQuality = 2 PostShader = FXAA MemBlockTransferGPU = True DisableSlowFramebufEffects = False EnableCardboard = False CardboardScreenSize = 50 CardboardXShift = 0 CardboardYShift = 0 GPUBackend = 1 BufferFiltering = 1 DepthRangeHack = False BloomHack = 0 FragmentTestCache = True SmallDisplayZoom = 0 SmallDisplayOffsetX = 0.500000 SmallDisplayOffsetY = 0.500000 SmallDisplayCustomZoom = 8.000000 HighQualityDepth = 1 SmallDisplayZoomType = 2 SmallDisplayZoomLevel = 1.000000 ReplaceTextures = True SaveNewTextures = False HardwareTessellation = False LogFrameDrops = False [Sound] Enable = True VolumeBGM = 8 VolumeSFX = 8 AudioLatency = 1 SoundSpeedHack = False AudioBackend = 0 AudioResampler = True ExtraAudioBuffering = False GlobalVolume = 10 [Control] HapticFeedback = True ShowTouchCross = True ShowTouchCircle = True ShowTouchSquare = True ShowTouchTriangle = True ShowTouchStart = True ShowTouchSelect = True ShowTouchLTrigger = True ShowTouchRTrigger = True ShowAnalogStick = True ShowTouchDpad = True ShowTouchUnthrottle = True ShowTouchPause = True IgnoreWindowsKey = False ShowTouchControls = False DisableDpadDiagonals = False TouchButtonStyle = 1 TouchButtonOpacity = 65 ActionButtonSpacing2 = 1.000000 ActionButtonCenterX = 0.875000 ActionButtonCenterY = 0.779412 ActionButtonScale = 1.150000 DPadX = 0.148958 DPadY = 0.470588 DPadScale = 1.150000 DPadSpacing = 1.000000 StartKeyX = 0.619792 StartKeyY = 0.873162 StartKeyScale = 1.150000 SelectKeyX = 0.500000 SelectKeyY = 0.873162 SelectKeyScale = 1.150000 UnthrottleKeyX = 0.380208 UnthrottleKeyY = 0.873162 UnthrottleKeyScale = 1.150000 LKeyX = 0.083333 LKeyY = 0.084559 LKeyScale = 1.150000 RKeyX = 0.928125 RKeyY = 0.084559 RKeyScale = 1.150000 AnalogStickX = 0.148958 AnalogStickY = 0.830882 AnalogStickScale = 1.150000 AnalogLimiterDeadzone = 0.600000 ShowComboKey0 = False ShowComboKey1 = False ShowComboKey2 = False ShowComboKey3 = False ShowComboKey4 = False ComboKey0Mapping = 0 ComboKey1Mapping = 0 ComboKey2Mapping = 0 ComboKey3Mapping = 0 ComboKey4Mapping = 0 GamepadOnlyFocused = False TouchButtonHideSeconds = 20 AutoCenterTouchAnalog = False fcombo0X = 0.571875 fcombo0Y = 0.500000 comboKeyScale0 = 1.150000 fcombo1X = 0.631771 fcombo1Y = 0.500000 comboKeyScale1 = 1.150000 fcombo2X = 0.691667 fcombo2Y = 0.500000 comboKeyScale2 = 1.150000 fcombo3X = 0.571875 fcombo3Y = 0.333333 comboKeyScale3 = 1.150000 fcombo4X = 0.631771 fcombo4Y = 0.333333 comboKeyScale4 = 1.150000 DInputAnalogDeadzone = 0.100000 DInputAnalogInverseMode = 0 DInputAnalogInverseDeadzone = 0.000000 DInputAnalogSensitivity = 1.000000 XInputAnalogDeadzone = 0.240000 XInputAnalogInverseMode = 0 XInputAnalogInverseDeadzone = 0.000000 XInputAnalogSensitivity = 1.000000 [Network] EnableWlan = True EnableAdhocServer = True [SystemParam] PSPModel = 1 PSPFirmwareVersion = 150 NickName = PPSSPP proAdhocServer = localhost MacAddress = 9b:2e:df:43:a2:11 Language = 1 TimeFormat = 1 DateFormat = 1 TimeZone = 0 DayLightSavings = True ButtonPreference = 1 LockParentalLevel = 0 WlanAdhocChannel = 0 BypassOSKWithKeyboard = False WlanPowerSave = False EncryptSave = True PortOffset = 0 [Debugger] DisasmWindowX = 480 DisasmWindowY = 349 DisasmWindowW = 781 DisasmWindowH = 713 GEWindowX = 480 GEWindowY = 349 GEWindowW = 776 GEWindowH = 699 ConsoleWindowX = -1 ConsoleWindowY = -1 FontWidth = 8 FontHeight = 12 DisplayStatusBar = True ShowBottomTabTitles = True ShowDeveloperMenu = False SkipDeadbeefFilling = False FuncHashMap = False [SpeedHacks] PrescaleUV = False DisableAlphaTest = False [JIT] [Upgrade] UpgradeMessage = UpgradeVersion = 1.3.0 DismissedVersion = [Recent] MaxRecent = 30 FileName0 = E:/Games/PSPGamesCollection/Call_of_Duty_-_Roads_to_Victory.cso [PinnedPaths] [Log] SYSTEMEnabled = True SYSTEMLevel = 2 BOOTEnabled = True BOOTLevel = 2 COMMONEnabled = True COMMONLevel = 2 CPUEnabled = True CPULevel = 2 FILESYSEnabled = True FILESYSLevel = 2 G3DEnabled = True G3DLevel = 2 HLEEnabled = True HLELevel = 2 JITEnabled = True JITLevel = 2 LOADEREnabled = True LOADERLevel = 2 MEEnabled = True MELevel = 2 MEMMAPEnabled = True MEMMAPLevel = 2 SASMIXEnabled = True SASMIXLevel = 2 SAVESTATEEnabled = True SAVESTATELevel = 2 SCEAUDIOEnabled = True SCEAUDIOLevel = 2 SCECTRLEnabled = True SCECTRLLevel = 2 SCEDISPEnabled = True SCEDISPLevel = 2 SCEFONTEnabled = True SCEFONTLevel = 2 SCESCEGEEnabled = True SCESCEGELevel = 2 SCEINTCEnabled = True SCEINTCLevel = 2 SCEIOEnabled = True SCEIOLevel = 2 SCEKERNELEnabled = True SCEKERNELLevel = 2 SCEMODULEEnabled = True SCEMODULELevel = 2 SCENETEnabled = True SCENETLevel = 2 SCERTCEnabled = True SCERTCLevel = 2 SCESASEnabled = True SCESASLevel = 2 SCEUTILEnabled = True SCEUTILLevel = 2 SCEMISCEnabled = True SCEMISCLevel = 2 FRAMEBUFEnabled = True FRAMEBUFLevel = 2 [Theme] ItemStyleFg = 0xffffffff ItemStyleBg = 0x55000000 ItemFocusedStyleFg = 0xffffffff ItemFocusedStyleBg = 0xffedc24c ItemDownStyleFg = 0xffffffff ItemDownStyleBg = 0xffbd9939 ItemDisabledStyleFg = 0x80eeeeee ItemDisabledStyleBg = 0x55e0d4af ItemHighlightedStyleFg = 0xffffffff ItemHighlightedStyleBg = 0x55bdbb39 ButtonStyleFg = 0xffffffff ButtonStyleBg = 0x55000000 ButtonFocusedStyleFg = 0xffffffff ButtonFocusedStyleBg = 0xffedc24c ButtonDownStyleFg = 0xffffffff ButtonDownStyleBg = 0xffbd9939 ButtonDisabledStyleFg = 0x80eeeeee ButtonDisabledStyleBg = 0x55e0d4af ButtonHighlightedStyleFg = 0xffffffff ButtonHighlightedStyleBg = 0x55bdbb39 HeaderStyleFg = 0xffffffff InfoStyleFg = 0xffffffff InfoStyleBg = 0x00000000 PopupTitleStyleFg = 0xffe3be59 PopupStyleFg = 0xffffffff PopupStyleBg = 0xff303030

Edit by vnctdj : Please use the "code" tag when you post long lists like this one.

Let me know if you need more information!
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#45
I have an issue regarding the game crashing at a specific point during the mission "Lucky Thirteen". Does anyone know of a possible fix? I have the latest version of the emulator installed.
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