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| They ruined the ppsspp 1.12 mapper |
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Posted by: antonioks - 10-08-2021, 10:45 PM - Forum: General Discussion and Announcements
- Replies (1)
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Nooooooooo they spoiled the ppsspp mapper which was perfect, who had this idea???? I updated to 1.12 and my xbox 360 controller on my android tv box which was all set to ppsspp 1.11.3 and working perfect, then I had to remove the 1.12 I bought and go back to the previous version 1.11.3 because of a smart that it is resolved to play with the pitiful mapper. We want to collaborate by buying the gold version but this makes it more complicated.
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| Rendering backend question |
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Posted by: Shady Guy Jose - 10-08-2021, 11:27 AM - Forum: General Discussion and Announcements
- Replies (2)
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Hi! I'm sorry if this has been asked to death, as I assume it's a common question, but I can only find 8-year old information.
I use PPSSPP on two devices. Mainly my phone (OnePlus 9 Pro, Snapdragon 888, running at 1440p120) but occasionally on my desktop PC (i7-4770K OCd to 4.4 GHz, 32 GB DDR3 1600 MHz RAM, newly added RTX 3080 GPU, on a 2160p60 display).
I'd like to know what the differences between rendering backends currently are. On Android, I assume Vulkan is outright better, since OpenGL driver support has always been spotty, even if Adreno GPUs are the "least horrible" of the bunch, at least until AMD on Exynos comes out. However, on Windows, I see that D3D9 and 11 are available, and I assume OpenGL works better than on Android, at least with an nVidia GPU, so I'm a bit lost. I've read that D3D didn't support post-processing shaders, but it was old info. Is there anything that I can read up on, or does anyone have some insight into this? Whatever default you guys recommend, are there any games that I should watch out for and choose a different backend specifically for them? I'm just trying to figure out what to use.
Thanks in advance
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| 1.12 controller not working in game or menus |
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Posted by: quazimojo - 10-06-2021, 11:44 PM - Forum: General Discussion and Announcements
- Replies (9)
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I just installed this latest build and thanks for all the hard work but my controller isn't working in the menu or in game. This is the first build that it won't work. I checked all the settings even did an auto detect, it finds the controller and I can even map the controller but when I'm back in the menu or in game nothing responds. Hopefully I'm overlooking something simple. I reverted back to the play store build and everything worked again so not sure.
Thank you
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| PPSSPP 1.12 is out! |
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Posted by: Henrik - 10-06-2021, 06:50 PM - Forum: General Discussion and Announcements
- Replies (8)
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Finally a new release! PPSSPP now supports Android 12 and the new Android storage model, "Scoped Storage". For more details on what that means, see this guide.
As usual, the Android version will be rolled out gradually, you'll see it in the Play Store within a week.
In addition to fully supporting Android 12, PPSSPP 1.12 includes a lot of bugfixes and new features. From new UI background options to a lot of game fixes, and for those of you adventurous enough to try the experimental multiplayer support, it works better than ever. Thanks to all the contributors who made this all possible!
The list is way too long to display here in full this time, but here's an assortment of improvements since 1.11:
* Support for Android 12 Scoped Storage
* Lots of updated UI, like a new joystick calibration system and many new touch control options, new backgrounds
* Built-in CRC calculator, to be able to check with others that your ISO is valid
* Many, many multiplayer fixes
* Numerous game fixes
* Savestate Undo for both load and save
* Many graphical glitches fixed, and new texture filtering option Auto Max Quality for smooth texturing
* New audio options, like choose whether to switch to newly plugged in devices, reverb volume, etc
* And much more!
Go to https://www.ppsspp.org for the download as usual, or get it on the Play Store as it rolls out.
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| PPSSPP and PCSX2 messing with each other |
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Posted by: NagitoErgoSum - 09-30-2021, 04:58 PM - Forum: General Discussion and Announcements
- Replies (2)
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I noticed that if I use PCSX2 (on Win 10 64-bit) and then try to use PPSSPP, it will not work. Restarting the computer solves the issue, so it's not that big of a deal, but does anyone know what could cause this and if there's a better solution? I guess there's some cache file that gets cleared when restarting but I have no idea where to look.
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