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Exclamation Issues in KOEI Warriors games. Anyone care to enlighten me?
Posted by: tsukiyomaru0 - 01-06-2014, 01:45 AM - Forum: General Discussion and Announcements - Replies (6)

First of all... I've been withnessing this since 0.9.5 and withnessed them again in 0.9.6.2. Since I lack full report as of yet, I require some assistance in verifying them and, if possible, correcting them or properly reporting their issues (if they aren't all addressed yet).

  • Dynasty Warriors - (ULUS10004) - Strangely slowed FMV sequences, sounds awful... Unless Speed is set to Alternate, at which it sounds almost normal.
  • Dynasty Warriors Vol.2 - (ULUS10170) - Same issue from Dynasty Warriors, plus a strange issue I have yet to properly log that causes the game to first display bad textures (almost a solid color) and sometimes even hang after getting through a certain number of conflicts in a stage (20 to 30 conflicts. Not sure).
  • DYNASTY WARRIORS: Strikeforce - (ULUS10416) - Same issue from Dynasty Warriors, but speeding up KILLS the sound for the rest of the FMV.

I'm playing on a Windows XP, so MAYBE I'm the only... Maybe I'm not. But it is worth checking if others have similar issue before making a proper report, right?

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  PPSSPP 0.9.6 -250- crashing
Posted by: Ikmalhidayat - 01-05-2014, 01:53 PM - Forum: General Discussion and Announcements - No Replies

Well, I was downloading PPSSPP 0.9.6 -250- after i just know about newer ver of PPSSPP.
i always pick up the latest build.

I tried with i3, is 64bit, works well~ Since is multi-threaded, i enable Multi-threaded option.

Back to my own pc, AMD Sempron, is 32bit, which is just a single-core.
But, after i played a game, when i quit to home screen (well, is the screen where you can select games), a second later, PPSSPP just crash.
No matter what game, it just crash.

At first, i though is because i enabled File Compression to my HDD so i copy PPSSPP (whole folder) to different HDD. But, the problem still there.

Should i provide a log too?

[UPDATE] With PPSSPP 0.9.6 -340-, x86 ver, this problem gone with my AMD Sempron. But i have try with x64 ver to my i3 PC.

PC Spec tested
1st PC (prebuild/branded)
Intel i3-2120
Intel HD 2000 graphic
2GB ram (DDR3)
Windows 7 Home Premium x64

2nd PC (custom build)
AMD Sempron 140, OCed to 3.4GHz
Sapphire Radeon HD 4350 512MB DDR2 (OCed to GPU@725MHz, VRAM@480MHz)
2GB DDR2-820 (5-5-4-12 T2 1.9V)

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  mac abnormal and multi-layer shaders
Posted by: zijii - 01-05-2014, 11:48 AM - Forum: General Discussion and Announcements - No Replies

Hi all,

I have tried ppsspp on both windows 7 and mac 10.9 mavericks. On windows, it works perfectly, however, on osx, during the playing, there are multiple layers of shaders.

For example, there is tree on the side of roads, but I can see the shades of them just in the front.

Here is a picture link (sorry I haven't found a way to paste picture) :
https://drive.google.com/file/d/0B1pLg_g...sp=sharing

Thank all!

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Smile touch controls and smaller screen (ios) (android)
Posted by: Faviopkrk - 01-05-2014, 04:56 AM - Forum: General Discussion and Announcements - Replies (2)


Henrik you can do this for those who play with the screen touch.ty

[Image: parasite-evethe-3rd-birthday-iphone-208-4_L.jpg]

[Image: parasite-evethe-3rd-birthday-iphone-208-5_L.jpg]

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  Transfering ppsspp saves to psp?
Posted by: skullkid96 - 01-04-2014, 07:47 PM - Forum: General Discussion and Announcements - Replies (3)

Can I have a save from ppsspp and move it to my psp? I want to know because I have some saves that I want to move to my psp, Can I do it?

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  Certain games can't be unthrottled?
Posted by: synce - 01-04-2014, 05:40 AM - Forum: General Discussion and Announcements - Replies (5)

At first it seemed like only 2D games couldn't exceed 100% speed, but I tried Queen's Blade and despite being 2D I could get it up to 200%. Something like Valkyrie Profile though stays locked at 100%, which really sucks when the opening scene is like an hour long Tongue

Is anyone else having this issue with certain games? I'm on 0.9.6.2 Windows. Vsync and 60fps throttle are off (as I said only certain games stay locked at 100%)

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  ChatBox
Posted by: HolyBash - 01-03-2014, 10:10 PM - Forum: General Discussion and Announcements - Replies (1)

instead of waiting for posts shouldn't this site have like a chat-box for rapid discussions or faster replies for people who need help. Just asking i think it would be very neat and useful.

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  Suggestion to all: How to define "Playable"
Posted by: torresdyl - 01-03-2014, 05:38 PM - Forum: General Discussion and Announcements - Replies (7)

Hey guys. I am new here and I found a problem that may be very important. Let's put it like this:

I have two versions of PPSSPP:
A: v 0.9.6.2
B: v 0.9.6.185-gacce50a

I can play God of War: Chains of Olympus in version A, smoothly and perfectly in all means (a little bit slow though, coz I turned on Buffered render and postprocessing shader is set to Vignette, but with good video quality). But I can't play Valkyrie Profile Lenneth in version A, coz it would not pass the first CG, where Valkyrie turns to her goddess form.

With version B, I can pass this part with normal settings, but God of War is so slow....

And, I can't play Sega Rally Revo in either version, and I found that it can run smoothly in v0.7.6-547, with buffered render off. But I can't find this version on the Internet, even here... The download links in the site are tooooooo "new" for me.


So we must think about it: how do we define "playable"? Due to the existence of a variety of games, I suppose that for the developers' team it is not even possible to test just a small part of all these games, we must reconsider the compatibility part of PPSSPP.

I suggest to all, my friends:

1. If you cannot play one game with the newest version of PPSSPP, just change to another version, maybe one developed one year before, especially when it's an "old" game, like Valkyrie Profile Lenneth.


2. Due to the fact that some games are playable only in some version of the emulator, I think we shall work together to find out in which version one game can run smoothly, not only reporting problems. Everyone does his part and reports positive results to benefit the others. In all, we all loves these interesting games and this emulator, right?

3. Prepare one version of emulator for each game, in which it can run smoothly.


4. At last, anyone have the link for downloading v0.7.6-547 or another version in which I can play SEGA Rally Revo? Googled for many days....

Thanks!

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  stupidy low FPS.
Posted by: tankball - 01-03-2014, 05:13 PM - Forum: General Discussion and Announcements - Replies (3)

so i got the Sword Art Online PSP game and i can play it on my desktop at 30-32FPS (witch the game runs at) but on my ipad mini im geting 1-5 FPS.

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  version s 0_9_5 and 0_9_6 crashing
Posted by: Shaunzo - 01-03-2014, 09:46 AM - Forum: General Discussion and Announcements - Replies (2)

I've tried playing monster hunter portable 3rd, and it was going well but it started crashing on me, i lowered some settings to the lowest i could without messing with things i didn't know about. but i don't feel that should be an issue, my laptop is fairly powerful, and it doesn't have any issues with any other games. I am running OpenGl 4.3 and all of my drivers are up to date, the crash will happen 5 minutes into a game, or an hour, but it is frustrating and I'm not sure the damage these cashes are causing, please help me get this running. I've tried both 64 and 32 bit versions, same results with both.

GPU: GeForce GTX 675m
CPU: Intel® Core™ i7-3610QM CPU @ 2.30GHZ
Memory: 16.00 GB RAM
Driver Version 331.82

I'm not incredibly computer literate , but I know enough to get by. So laymans terms would be great, thanks.

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