| Welcome, Guest |
You have to register before you can post on our site.
|
| Online Users |
There are currently 2814 online users. » 0 Member(s) | 2810 Guest(s) Applebot, Baidu, DuckDuckGo, Google
|
| Latest Threads |
Yu-Gi-Oh! Arc-V Tag Force...
Forum: CWCheat codes
Last Post: JinxMaster95
Today, 04:47 AM
» Replies: 39
» Views: 487,221
|
CwCheat Support
Forum: CWCheat codes
Last Post: jackduhripper
Yesterday, 09:24 PM
» Replies: 1,110
» Views: 5,722,060
|
[ULES01183] Yu-Gi-Oh GX T...
Forum: Texture Packs
Last Post: Josivrau
Yesterday, 04:57 PM
» Replies: 1
» Views: 395
|
Monster Hunter Freedom Un...
Forum: CWCheat codes
Last Post: Kaidou
10-29-2026, 08:20 PM
» Replies: 128
» Views: 1,356,219
|
Error code 8002013a
Forum: Ad-Hoc Multiplayer
Last Post: AlexKoragon
10-21-2026, 12:28 AM
» Replies: 0
» Views: 97
|
Error code 8002013a
Forum: Ad-Hoc Multiplayer
Last Post: AlexKoragon
10-20-2026, 09:16 PM
» Replies: 0
» Views: 84
|
Error code 8002013a
Forum: Ad-Hoc Multiplayer
Last Post: AlexKoragon
10-20-2026, 09:12 PM
» Replies: 0
» Views: 75
|
Dissidia 012: Duodecim Fi...
Forum: Playable Games
Last Post: MatNyaga
10-20-2026, 09:17 AM
» Replies: 1,103
» Views: 4,271,610
|
60 FPS Patches Master Lis...
Forum: CWCheat codes
Last Post: Fran535
10-17-2026, 10:27 AM
» Replies: 116
» Views: 2,374,074
|
Valkyria Chronicles 3 Ext...
Forum: Texture Packs
Last Post: chrome99001
10-15-2026, 02:19 PM
» Replies: 22
» Views: 70,122
|
|
|
| Internal Resolution Won't Change |
|
Posted by: Wasabiiwu - 05-01-2018, 11:27 AM - Forum: General Discussion and Announcements
- No Replies
|
 |
Hi all,
I just reinstalled PPSSPP 1.5.4 on clean Windows 10 April Update install.
For some reason no matter what setting I choose for rendering resolution it doesn't change. It just displays Internal Resolution 480x272.
Tried with multiple games but no luck.
Can anything assist?
Thanks
|
|
|
| PPSSPP Android Black screen only after switching between apps or home and back |
|
Posted by: Emophia - 04-29-2018, 06:45 PM - Forum: General Discussion and Announcements
- No Replies
|
 |
Hi, this is a bit of a wierd issue, I tried googling it but all the results I came across are for those who have black screens whens starting up a game.
However in my particular scenario the game works perfectly fine... until when switch from PPSSPP to another app or to my phone's home screen and then going back.
Then whole screen besides the overlay is black, the game is still running in and the sounds work fine I just can't see anything.
Any insight into this would be greatly appreciated, cheers.
I am using a Samsung Galaxy S8 on a recent firmware.
|
|
|
| Does the compatibility list cover all games of PSP? |
|
Posted by: Muhaimin - 04-29-2018, 03:24 PM - Forum: General Discussion and Announcements
- Replies (1)
|
 |
I want to contribute to PPSSPP, but I am a student of a country where each dollar is 83 of local currency and I don't know how to code. So I want to test games with the emulator. So as the question is does PPSSPP compatibility list cover all PSP games? Also I found some games have no labels in the PPSSPP compatibility list. Are those unlabeled games haven't tested?
|
|
|
| Jumping Framerates? |
|
Posted by: Turninwheels4x4 - 04-28-2018, 02:34 PM - Forum: General Discussion and Announcements
- No Replies
|
 |
I've noticed, that when playing games (Midnight Club 3 and L.A. Remix mostly) that, depending on my luck, the game will either run normally (a few FPS dips here and there, compensated by frameskip) or it'll run in a way that If it doesn't get 60fps, it'll immediately jump down to 30. This sounds like a vsync problem, or maybe some external software is doing it, but no. Vsync is off (turning it on doesn't actually enable vsync; bug?) and the only other software that could possibly affect framerate is msi afterburner, and i've tried playing with it running in the background, and without it. I've also noticed that changing the emulated clock speed sometimes fixes this (but only at 666mhz?). Normally I wouldn't complain about stuff like this, but due to my PC being at the performance level of barely 60fps, as soon as I dip to, say, 59, it'll immediately jump to 30, causing a wierd form of stuttering.
Settings:
Code: Backend: Vulcan
Mode: Buffered Rendering
Simulate block transfer effects: True
Software rendering (slow): Greyed out and False
Frameskipping: 4
Auto Frameskip: True
Prevent FPS from exceeding 60 (speeds up GoW): False
Alternative speed: 50%
Postprocessing shader: Off
Fullscreen: True
Rendering resolution: 1:1 (1920x1080@60hz)
Vsync: False
Hardware Transform: True
Software skinning: True
Vertex Cache: True
Lazy texture caching (speedup): False
Retain cheanged textures (sometimes slower): False
Disable slower effects: False
Spline/Bezier curves quality: Greyed out; High
Hardware tessellation (expirimental): True
Upscale level: off
Upscale type: xBRZ
Deposterize: False
Antisotropic filtering: off
Texture filtering: Auto
Screen scaling filter: Nearest
Timer Hack: False
Disable Stencil test: False
Lower resolution for effects(reduces artifacts): off
Fps counter: FPS
Show debug statistics: False
Audio is enabled with low latency
All settings in System are defaults, except for the emulated clock speed (666mhz), the nickname of the psp (Turner), cheats are enabled (draw distance fix), and it caches the ISO in ram.
PC Specs:
Code: CPU: i5-2400 @ 3.1ghz 4 cores, 4 threads
GPU: Nvidia Geforce GT740, 2gb Vram, 1000mhz clock
10Gb of generic DDR3 RAM
120gb ssd, 1tb hdd
running windows 10 Pro x64
|
|
|
|