[AdHoc] Compatibility List [STOPPED]
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08-23-2020, 03:57 PM
(This post was last modified: 08-23-2020 05:33 PM by AdamN.)
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RE: [AdHoc] Compatibility List [STOPPED]
(08-21-2020 09:08 PM)AdamN Wrote: This pull request https://github.com/hrydgard/ppsspp/pull/13318 I've reupload these test builds to implement blocking PdpSend simulation, which is a bit more complicated compared to PtpSend due to the ability to broadcast. And the only game i know that use blocking broadcast was Monster Hunter games, hopefully this won't cause any regression tho. PS: If you're getting a crash related to Vulkan when loading a game (ie. Bleach 7) from SaveState try using D3D11 or recreate the SaveState My Modified PPSSPP : ============== Win32&64: https://www.dropbox.com/s/2t3mtdhb0f045cn/PPSSPP_1.11-testbuild_Win32x64.zip?dl=0 Android(ARMv7): https://www.dropbox.com/s/b41bm43mtn1gpnn/PPSSPP_1.11-testbuild_ARMv7.apk?dl=0 |
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