Shin Megami Tensei: Persona
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07-28-2013, 09:06 AM
Post: #31
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RE: Shin Megami Tensei: Persona
Interestingly, emulation of Persona on PPSSPP takes less CPU resources (10% of mine) than emulation of Persona on ePSXe (25-35%).
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08-21-2013, 01:05 AM
Post: #32
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RE: Shin Megami Tensei: Persona
Guess I'll report that the new version (0.9) hasn't fixed the problem.
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08-22-2013, 05:55 PM
(This post was last modified: 08-22-2013 05:55 PM by Kroked.)
Post: #33
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RE: Shin Megami Tensei: Persona
The newest build has fixed the problem, best i can tell. it has for me at the very least. no black boxes around persona's or special effects, no map obscuring. It all looks good now
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08-22-2013, 05:57 PM
(This post was last modified: 08-22-2013 05:57 PM by TheDax.)
Post: #34
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RE: Shin Megami Tensei: Persona
How about around those weird pink trees?
That's how it looked forever ago. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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08-22-2013, 07:58 PM
Post: #35
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RE: Shin Megami Tensei: Persona
yep, I just checked, that's all fixed too. seems the problems have been solved, best I can tell
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08-22-2013, 08:06 PM
Post: #36
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RE: Shin Megami Tensei: Persona
So they look like the "PSP" screenshot now? Awesome.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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08-22-2013, 09:49 PM
Post: #37
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RE: Shin Megami Tensei: Persona
yeah they do indeed, I'm Playing the snow queen quest right now, no problems, no noticeable glitches that i can see, Persona is now fully playable without hindrances, from everything i've seen, I'm about 3 or 4 hours in now, so, I think it's a good sign. I'll make sure to note if i find any kind of related bug or anything
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08-24-2013, 10:31 AM
Post: #38
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RE: Shin Megami Tensei: Persona
I still have no transparency for sprites like the pink tree in the nurses office.
Is there anything I have to change in the settings? PPSSPP version is 0.9.1 |
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08-24-2013, 10:53 AM
(This post was last modified: 08-24-2013 10:53 AM by TheDax.)
Post: #39
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RE: Shin Megami Tensei: Persona
It's only fixed in the latest development builds.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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08-24-2013, 10:59 AM
Post: #40
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RE: Shin Megami Tensei: Persona
(08-24-2013 10:53 AM)daxtsu Wrote: It's only fixed in the latest development builds. Oh cool, it works now! Thank you! Are there any disadvantages to those development builds? |
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08-24-2013, 11:14 AM
(This post was last modified: 08-24-2013 11:15 AM by TheDax.)
Post: #41
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RE: Shin Megami Tensei: Persona
Sometimes they can be less stable or introduce new bugs, but they're bleeding-edge, so if you want to stay up to date all the time I'd suggest using them. If you're on a PC or Mac it's quite easy to maintain having multiple PPSSPPs so you can have the stability of the last release(0.9.1) and the benefits of the latest beta/dev build. On Android/iOS, not so much. You'd have to uninstall APKs constantly, and on iOS, there is no archive of older builds.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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08-24-2013, 05:17 PM
Post: #42
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RE: Shin Megami Tensei: Persona
Confirming that latest dev build fixes the problem. So can we say this game runs flawlessly now? FPS is perfect and I'm not aware of any other problems.
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08-24-2013, 06:31 PM
Post: #43
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RE: Shin Megami Tensei: Persona
(08-24-2013 05:17 PM)crystalbabeexox Wrote: Confirming that latest dev build fixes the problem. So can we say this game runs flawlessly now? FPS is perfect and I'm not aware of any other problems. Well.... Normally, if you select a character in battle, they flash pretty slowly but in PPSSPP the flash spazzes out. |
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08-25-2013, 06:31 PM
Post: #44
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RE: Shin Megami Tensei: Persona
It all works fine on my end, i can find no bugs, even the flashing is fine on my end, or if it isnt, i sure havent noticed.
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01-28-2014, 01:33 PM
Post: #45
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RE: Shin Megami Tensei: Persona
I have an issue running this game on android. The game runs surprisingly well; menus, battles and the overworld map run very smoothly. But when I enter a 1st person dungeon, the screen starts to flicker very badly, so bad, that I can't keep playing. I can't take a screenshot because I'll just get a black screen.
Is there any way to fix this? I have a Samsung S3. |
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