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White Knight Chronicles: Origins
05-16-2013, 01:26 AM (This post was last modified: 05-16-2013 02:21 AM by solarmystic.)
Post: #6
RE: [v0.5] White Knight Chronicles: Origins
Tested on v0.7.6-594-windowsx86

Game is still perfectly playable. Saving and/or loading the game still causes an error code to appear but doesn't affect the actual process of saving and loading it seems.

Very nice looking game. One of the few games with fully working audio (sounds and music), that does not require Sonic Stage and oioitff's media build. No issues with the fonts (were fixed when FF 3's glitched fonts were fixed)

Seems like I spoke too soon on the saving/loading part.

When I restarted the emulator and tried to load the save again, the game doesn't detect it at all, and the error code 80110327 appears repeatedly on the screen everytime.

If this issue can be dealt with, I'd consider the game perfectly playable. Got to use save states for now.

Attached File(s) Thumbnail(s)

PPSSPP Modern Testbed:-
Intel Core i5 4690K @ 4.0 GHz
NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz
16 GB DDR3 RAM @ 1600 MHz
Windows 7 x64 SP1

PPSSPP Ancient Testing Rig:-
Intel Core 2 Duo T9550 @ 2.8GHz
ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz
8 GB DDR3 RAM @ 1066 MHz
Windows 7 x64 SP1
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White Knight Chronicles: Origins - hyakki - 01-14-2013, 11:22 PM
RE: [v0.5] White Knight Chronicles: Origins - solarmystic - 05-16-2013 01:26 AM

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