Guide:- Compiling PPSSPP on Windows for Dummies (updated for MSVC 2013)
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02-18-2014, 08:30 PM
(This post was last modified: 02-18-2014 08:46 PM by Oblivion.)
Post: #90
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RE: Guide:- Compiling PPSSPP on Windows for Dummies (updated for MSVC 2013)
@solarmystic
Thank you. I didn't have time to reply last week. Initially, I tried to revert the merge. That did not work out well. I had to choose a parent but I did not know which one to choose. The command to revert the commit is correct but I had to make a modification to your command pertaining to the order of the commits (SHA-1 hashes) shown in your command. Your command: (02-10-2014 09:56 PM)solarmystic Wrote: When I enter this command in the terminal, I received an "error: could not revert b48de95...duplicate framebuffers textured onto themselves." I decided to restore to the original master and reverse the order of the commits ((SHA-1 hashes) by [Unknown]) shown in your command. This modification allow Git Bash to revert the commits successfully. Code: git revert --no-edit 2f7243b 9cfb864 c6dc6b4 b48de95 60cf5df 09f1c79 Also, I ran into a problem with running this command. (Unfortunately, reinstalling git does not fix the problem) Other commands work fine except for this one: Code: git submodule update --init (08-01-2013 05:57 PM)solarmystic Wrote: 7. I've a totally offline PC but have access to another PC with Internet that I can use to get the source files. How do I compile PPSSPP on my system? For this part you should also include the dx9sdk (minidx9) submodule if you do not want to run into an error while compiling under MSVC 2013. |
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