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Pursuit Force - Extreme Justice
12-10-2012, 08:29 PM (This post was last modified: 04-17-2013 10:30 AM by sfageas.)
Post: #1
Pursuit Force - Extreme Justice
DiscID: UCUS98703
ImageID: 1347.01
Version: v0.4 (2012/12/10) c3643077f8
OS: Windows
Notes: Menu looks better (compared to earlier build), goes ingame.


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03-04-2013, 02:55 PM (This post was last modified: 03-04-2013 04:15 PM by sfageas.)
Post: #2
RE: [v0.4] Pursuit Force - Extreme Justice
impressive progress on this but still road textures and background a bit messed up.tested with v0.6-945-g20fe29a
semi playable Big Grin
*tested on android(15-20 fps without Br)-same graphic glitches


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.txt  purs.txt (Size: 1.83 KB / Downloads: 1065)
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07-01-2013, 06:32 PM
Post: #3
RE: Pursuit Force - Extreme Justice
Tested on newest roads still missing in both games.
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11-15-2013, 04:03 PM (This post was last modified: 11-15-2013 11:23 PM by Blackord.)
Post: #4
RE: Pursuit Force - Extreme Justice
Playable without any graphical problems at ver. 9.5. However, both games crash on the 2nd mission. However you can complete 2nd mission on 9.1 then continue on 9.5. (Both games have the same issue.) And something causes lag on 9.5 too. But when you check "low quality spline and bezier curves" option, the lag is no more, but the graphic issue as in 9.1 comes back.

--- Favorite games: Monster Hunter Series ---
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11-15-2013, 08:17 PM
Post: #5
RE: Pursuit Force - Extreme Justice
Moved Smile

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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11-19-2013, 01:49 PM
Post: #6
RE: Pursuit Force - Extreme Justice
(11-15-2013 08:17 PM)vnctdj Wrote:  Moved Smile

Thanx Smile

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11-19-2013, 03:03 PM
Post: #7
RE: Pursuit Force - Extreme Justice
(11-19-2013 01:49 PM)Blackord Wrote:  
(11-15-2013 08:17 PM)vnctdj Wrote:  Moved Smile

Thanx Smile

You're welcome Wink

♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing
♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing
♦ PSP-3004 | 6.60 PRO-C2
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11-22-2013, 05:26 PM
Post: #8
RE: Pursuit Force - Extreme Justice
updated compatibility list

Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636)

PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro
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12-25-2013, 12:13 PM
Post: #9
RE: Pursuit Force - Extreme Justice
(11-15-2013 04:03 PM)Blackord Wrote:  Playable without any graphical problems at ver. 9.5. However, both games crash on the 2nd mission. However you can complete 2nd mission on 9.1 then continue on 9.5. (Both games have the same issue.) And something causes lag on 9.5 too. But when you check "low quality spline and bezier curves" option, the lag is no more, but the graphic issue as in 9.1 comes back.

Just turn frameskip to "Auto" and the lag is gone
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01-26-2014, 06:55 PM (This post was last modified: 01-26-2014 06:57 PM by BlazinEmperor.)
Post: #10
RE: Pursuit Force - Extreme Justice
This game still crashes on my Galaxy Note 2 at the second mission. I have tried all possible settings, but all of them still give the same result

And most textures are also missing.
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05-11-2014, 05:32 AM
Post: #11
RE: Pursuit Force - Extreme Justice
As of 0.9.8 the game still crashes. I've observed two crashes, both on water-based levels. I've also observed some pretty bad slowdown on the Chapter 1 finale, this can be cancelled out with the low-quality splines option. I haven't seen this slowdown anywhere else just yet. I haven't progressed past the Syndicate sniper/boat level because of that freeze so I'm unsure of any other issues.
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07-27-2014, 06:43 PM
Post: #12
RE: Pursuit Force - Extreme Justice
Update, 7/27/14: Even with the latest 0.9.9 version the game crashes when playing boat levels. Sad
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09-09-2014, 12:36 PM (This post was last modified: 09-09-2014 12:58 PM by JackOfOwls.)
Post: #13
RE: Pursuit Force - Extreme Justice
Using an i7, Nvidia 660Ti-based windows system on build 0.9.9.1, I get distorted audio whenever the portraits talk during a chase in early level. Setting "low quality spline and bezier curves" to low corrects the problem but then I get graphics anomalies, like the vehicle sinking into the road. Was the crashing problem ever fixed when in the water levels (i.e. Level 2) on nightly builds? This seems like such a great game. 'tis a pity we can't get past the 2nd level on recent PPSSPP builds.
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02-08-2015, 11:21 PM
Post: #14
RE: Pursuit Force - Extreme Justice
So I'm very happy to say that as of PPSSPP 1.0, Pursuit Force: Extreme Justice is now 100% playable! Certain levels slow down a lot if Spline/Beizer Curves Quality is set to High, but set it to medium and the game runs flawlessly. Loading screens turn black at the "press start" prompt, but that's the only other issue I've noticed. A massive "well done" and "thank you" to the developers, I was able to run through the game from start to finish without any issues.
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02-11-2015, 05:21 PM (This post was last modified: 02-14-2015 11:51 AM by Boondock Saint.)
Post: #15
RE: Pursuit Force - Extreme Justice
Thanks for letting everybody know man, I love playing this game on my psp , so I waited a long time to play it properly on my pc, but I noticed a small problem with some garbage textures flying around (similar to Outrun Coast 2 Coast only here it's white instead of black) in the second level and in catch the train level whenever a boss vehicle shows up onscreen. I haven't got the time to try out the rest of the levels.
EDIT: the white garbage graphics is in every level where you have a boss vehicle.
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