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render offload graphics with gpu?
03-24-2013, 06:33 PM
Post: #1
Information render offload graphics with gpu?
Since emulation is putting a bigger strain in cpu maybe we could lighten the load by using the gpu for background graphics or even lessen the color depth for better performance...
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03-25-2013, 01:32 AM
Post: #2
RE: render offload graphics with gpu?
Im sure optimisation is being madeSmile
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03-26-2013, 03:21 PM
Post: #3
RE: render offload graphics with gpu?
(03-24-2013 06:33 PM)zehel Wrote:  ...or even lessen the color depth for better performance...
Wouldn't help. The only way to do that is converting from 24bit to 16bit which would make speed if not equal a tiny bit worse.
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03-26-2013, 04:36 PM (This post was last modified: 03-26-2013 04:36 PM by laugher.)
Post: #4
RE: render offload graphics with gpu?
I wonder if emulating B&W colors only will improve vps :/
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03-28-2013, 06:11 PM
Post: #5
RE: render offload graphics with gpu?
(03-26-2013 04:36 PM)laugher Wrote:  I wonder if emulating B&W colors only will improve vps :/

Nope it will make it worse, you involve a colorspace convertion there.
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03-29-2013, 01:38 PM (This post was last modified: 03-29-2013 01:39 PM by xsacha.)
Post: #6
RE: render offload graphics with gpu?
It's actually easier to render stuff as it is given than converting it because that adds extra processing.

Making it 16-bit / 24-bit / whatever is only useful for reducing VRAM usage. But for that, we could just use compression (like ETC1).
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