Final Fantasy Type-0
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06-10-2014, 02:20 PM
Post: #181
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RE: Final Fantasy Type-0
(06-10-2014 10:59 AM)KrossX Wrote: Maybe your gpu is dropping clocks? Check with gpuz or something. I had to made a tool to keep my radeon's clock on high for emulators. Hmmm.... maybe I should call the tool radeon_weed. He's likely referring to this. 4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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06-10-2014, 02:43 PM
Post: #182
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RE: Final Fantasy Type-0
Oh, thanks for the link.
ズキューーン |
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06-10-2014, 03:28 PM
(This post was last modified: 06-10-2014 03:29 PM by snap85.)
Post: #183
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RE: Final Fantasy Type-0
Well I've tried a lot of different settings for my S4 i9505 and the most I got out of it was 25-30 FPS with the sound still cracking hard. I've also tried a few older ppsspp builds, but there is hardly any improvement. Damn you snapdragon.
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06-10-2014, 08:10 PM
Post: #184
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RE: Final Fantasy Type-0
The game is playing well for me(windows 7 ultimate x64) but I have one issue. I cannot access the Crimson Codex. When I do, the music starts playing extremely fast and I get a black screen. I have the latest PPSSPP from the buildbot.
Gigabyte GA-78LMT-USB3 AM3+ | Windows 7 Ultimate x64 AMD FX 6300 @ 4.4GHz | HIS Radeon 7870 2GB 256 bit GDDR5 @ 1337MHz core, 1337MHz mem 8GB (2 x 4GB Dual Channel) Kingston HyperX DDR3 1600 @ 9,9,9,27 Seagate Barracuda 1TB 7200RPM HDD (Sequential R|W: 162|151 MB/Sec) |
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06-10-2014, 09:58 PM
(This post was last modified: 06-10-2014 09:59 PM by Zantezuken.)
Post: #185
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RE: Final Fantasy Type-0
(06-10-2014 07:09 AM)GilgameshGG Wrote: PROBLEM : Characters have white shadows. There is no solution, it is an old problem that exist on FF7:CC as well. Won't be fixed in any close future. I have the same issue with latest build as well. |
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06-10-2014, 10:36 PM
Post: #186
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RE: Final Fantasy Type-0
I'm pretty sure the white shadows are fixed, but I think the solution does not work for all devices in the latest build available on the buildbot. This has been fixed afaik but the buildbot is currently locked up.
-[Unknown] |
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06-10-2014, 10:49 PM
Post: #187
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RE: Final Fantasy Type-0
Would anyone be willing to help me gain some spp?
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06-10-2014, 11:12 PM
Post: #188
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RE: Final Fantasy Type-0
Id be willing, no idea how to setup multiplayer though. :/
Also the game runs pretty fine for me. Using the last build avaible for Windows x64. Playing on 10x Upscale, with custom post processing. Having stable 30 FPS, except in some situations where enemies appear. This can be fixed by reducing the upscaling back to original 1x, or 1~5x works sometimes too. I have proper shadows too. Didnt try accessing the codex yet, will do so in a minute. I think, if you play the tutorial on native scaling you should be able to watch the movies and cut scenes without lagg aswell. Later you can increase it again. My setup: i5 3570k (3,8ghz clocked) HD7970 8gb RAM @1600mhz My Emulator config: Graphics: Mode: Buffered Rendering Simulate Block Transfer - Yes Frameskipping 1 - Auto Custom Post processing enabled Stretch to Display Rendering Res - 7x~10x (depending on area, if farming, etc) 10x works for normal running, questing, minor monster hunting. 5x~7x is better for my system to keep stable 30fps, even with enemies appearing. Depending on your system config, you will have to try around with the perfect value here. Vsync - Yes Mipmapping - Yes Hardware transform - Yes Software skinning - Yes Vertex Cache - Yes Spline/bezier quality - High Upscale level 5x Upscale type xBRZ Anisotropic filter 16x Texture filtering Auto System: Fast memory - Yes NO MULTITHREADING |
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06-10-2014, 11:23 PM
(This post was last modified: 06-10-2014 11:38 PM by nightmesh.)
Post: #189
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RE: Final Fantasy Type-0
(06-10-2014 11:12 PM)Inzanity Wrote: Id be willing, no idea how to setup multiplayer though. :/Well I want to test it with coldbird server first. All you need to do that is to change the server address to this: proAdhocServer = coldbird.uk.to Then just start a mission selecting user or go to multiplayer and try and join an on going one. The file that you change is in the system folder in the memory stick. It's called ppsspp.ini |
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06-11-2014, 12:40 AM
Post: #190
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RE: Final Fantasy Type-0
(06-10-2014 10:36 PM)[Unknown] Wrote: I'm pretty sure the white shadows are fixed, but I think the solution does not work for all devices in the latest build available on the buildbot. This has been fixed afaik but the buildbot is currently locked up. Hmm, I see. Anyway, this issue does not concern me as much as 20 FPS performance on my Core i7 3770K. |
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06-11-2014, 02:02 AM
Post: #191
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RE: Final Fantasy Type-0
If you're getting 20 FPS on an i7, you either have a really slow GPU, or your settings are too aggressive. Is it constant 20 FPS or only sometimes?
-[Unknown] |
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06-11-2014, 04:01 AM
Post: #192
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RE: Final Fantasy Type-0 | |||
06-11-2014, 09:39 AM
Post: #193
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RE: Final Fantasy Type-0
anyone get the random bright light in open world?
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06-11-2014, 10:10 AM
(This post was last modified: 06-11-2014 10:14 AM by tintinmayo.)
Post: #194
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RE: Final Fantasy Type-0
(06-11-2014 09:39 AM)Svyyx Wrote: anyone get the random bright light in open world? It's part of the game. It happens even on a real PSP. Check the gameplay footage at 4:35: https://www.youtube.com/watch?v=C5eXI0ePIAk Main PC: Pentium g2020 (Ivy Bridge dual core, 2.9 ghz), Intel HD Graphics, 4 GB DDR3 Ram (3.5Gb usable), W7 64bit Secondary PC: C2D e8400 (dual core 3.0 ghz), nVidia GT 240 GDDR5, 4 GB DDR2 Ram, W7 64bit Laptop: AMD Turion X2 (dual core 1.80 ghz), ATI Xpress 1150 IGP, 2GB DDR2 SDRAM (1.7GB usable), W7 32bit |
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06-11-2014, 10:40 AM
Post: #195
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RE: Final Fantasy Type-0
Got it working fine on my Nvidia Shield(30fps/100% speed) with the settings.
-All settings back to default, then; Non-buffered rendering Auto Frameskip ON Version v0.9.8-1088-ga31194a However, the following glitches do occur. -CGI Intro when selecting 'New Game' just shows a blank screen, must skip it. -When taking MP from fallen enemies, the screen goes black for a few seconds. -When you defeat a 'Commander' enemy, the screen goes black for a few seconds. -During ingame cutscenes the fps/speed drops dramatically. -After a certain point, the screen turns black except for the UI, see the video below. *I can't add videos to posts? |
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