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Grand Theft Auto - Vice City Stories
03-20-2013, 08:46 AM
Post: #31
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
disable Media Engine and it should work
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03-20-2013, 04:20 PM
Post: #32
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
It improved but still doesn't work at all (same problem of before)
These are the settings

Sound emulation: YES
Buffered Rendering: YES
Hardware Transform: YES
Vertex Cache: YES
JIT (Dynare): YES
On-screen Touch Controls: YES
Tilt to Analog (horizontal): NO
Linear Filtering: NO
2x Render Resolution: NO (tried also with yes)
Draw using Stream VE..: no
Use Media Engine: NO
Fastmem (may be un..): YES
Large Controls: NO
Show Analog Stick: NO
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03-20-2013, 04:30 PM
Post: #33
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
it worked fine on my galaxy s2.i had the same problem and then i disabled media engine.Maybe post some logs
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03-20-2013, 04:31 PM
Post: #34
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
So are you able to play as well on your GS2? Isn't it bugged? Do sounds work as well? (I hear them cracked)
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03-20-2013, 04:38 PM
Post: #35
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
yes its buggy thats why is in game category,i though it dint boot at all
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03-20-2013, 04:39 PM
Post: #36
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
I'm also able to run it, the problem is that after I skip all movies I'm not able to play because screen is black (but I can hear sounds) and I can do nothing.
Anyway anything about make it work on windows? Settings are different there and it doesn't go over the splashscreen on windows
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03-20-2013, 04:47 PM
Post: #37
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
download latest rev. check fast mem and uncheck media engine,if it doesnt work post the log
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03-20-2013, 05:09 PM
Post: #38
RE: Vice City Stories doesn't work on PPSSPP (iOS & Windows)
Please report games in the Commercial Games - Compatibility and Results subforum in the according topic.
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03-25-2013, 09:37 PM
Post: #39
RE: Grand Theft Auto - Vice City Stories
In did goes in-game, but many textures are so glitched that can't be considered like playable. Some sounds and videos are missing.
   

Log attached.


Attached File(s)
.zip  ppsspp.zip (Size: 4.05 KB / Downloads: 1101)

[img]http://mypsn.eu.playstation.com/psn/profile/montcer.png[/img]
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03-25-2013, 10:01 PM
Post: #40
RE: Grand Theft Auto - Vice City Stories
Totally agree that it can't be considered playable yet. It's really annoyingly close though, I believe that most of the remaining graphics issues is just one annoying little bug to solve...
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03-27-2013, 05:00 PM
Post: #41
RE: Grand Theft Auto - Vice City Stories
Is it just one bug? Try to find it Wink
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04-13-2013, 05:38 PM (This post was last modified: 04-14-2013 10:02 AM by takeshineale88.)
Post: #42
RE: Grand Theft Auto - Vice City Stories
I get a black screen when in-game instead of in-game graphics, if I press the start button the flicking menu comes up. (Nexus 7)

PC specs
CPU = Intel Core i3 2100 @ 3.1GHz
GPU = Nvidia Geforce 9500 GT
Storage = 128GB SSD, 2TB HDD
RAM = 4GB DDR3
PSU = 300W
OS = Windows 10

Mobile Devices
Motorola Moto G7 Power
CPU = Qualcomm Snapdragon 632 @ 1.8GHz
GPU = Adreno 506
RAM = 4GB
Storage = 64GB
OS version = Android 9 Pie
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04-13-2013, 05:43 PM
Post: #43
RE: Grand Theft Auto - Vice City Stories
enable buffered rendering if you play on android
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04-14-2013, 09:45 AM
Post: #44
RE: Grand Theft Auto - Vice City Stories
(04-13-2013 05:43 PM)sfageas Wrote:  enable buffered rendering if you play on android

I have it enabled.

PC specs
CPU = Intel Core i3 2100 @ 3.1GHz
GPU = Nvidia Geforce 9500 GT
Storage = 128GB SSD, 2TB HDD
RAM = 4GB DDR3
PSU = 300W
OS = Windows 10

Mobile Devices
Motorola Moto G7 Power
CPU = Qualcomm Snapdragon 632 @ 1.8GHz
GPU = Adreno 506
RAM = 4GB
Storage = 64GB
OS version = Android 9 Pie
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04-14-2013, 09:57 AM
Post: #45
RE: Grand Theft Auto - Vice City Stories
i tested yesterday with the latest build,something you doing wrong
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