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Dissidia 012: Duodecim Final Fantasy
09-27-2013, 04:05 PM
Post: #591
RE: Dissidia 012: Duodecim Final Fantasy
(09-27-2013 03:44 PM)solidforger Wrote:  Greetings Henrik, if you ever happen to drop by this thread, here are some examples of the ghostly shadows offset bug affecting Dissidia 012:

[Image: screen00032_zps42818309.png.html]

[Image: screen00020_zps339e2320.png.html]

[Image: screen00065_zpsdc2d9d78.png.html]

[Image: screen00069_zpsf3745991.png.html]

it's been introduced since fixing the weird shadows in Kingdom Hearts BBS...I'll take a bug free Dissidia over KH any day, though it'd be great to have them both fixed in coming releases.

PS: I know it takes time to work these kinks out, and I'm aware that the progress this emulator has seen is quite staggering, considering the short time it's been out, what you've been able to achieve is nothing short of amazing. So kudos for that and keep on keeping!

Try Non Buffered Rendering for it, it removes the ghostly shadows but in exchange it kinda decreases the brightness of the game, at least for me.Sad

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Messages In This Thread
Dissidia 012 offset bug - solidforger - 09-27-2013, 03:44 PM
RE: Dissidia 012: Duodecim Final Fantasy - Buko Pandan - 09-27-2013 04:05 PM
Hi guys :3 - jassyqueen25 - 06-05-2014, 10:28 PM
Duodecim DLC wont work - shambashrine - 05-02-2015, 03:41 PM
PPSSPP 1.0.1 issues - KainArkanos - 06-07-2015, 11:16 PM
Dissidia 012 Crashes in Same Spot - fooGwa - 02-11-2016, 09:44 AM
Dissidia 012 - asianjam - 03-14-2016, 01:43 PM

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