SoulCalibur: Broken Destiny
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04-30-2013, 01:29 AM
Post: #82
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RE: SoulCalibur: Broken Destiny
Just tested on v0.7.6-272-g685e836 Windows x86 version.
It seems like you don't have to turn off Media Engine anymore to get the game up and running properly. You still can't save your game normally (create profile but don't save the game), so save states are the way to go in this game. Other settings at default. Performance is great as always in the latest revision, consistent 60 VPS with 4x RR and 2xSSAA. (except for the creation mode, where you can make your own customized characters, where it drops to 48VPS, but that bit's GPU limited on my system. Turning off 2xSSAA restores 60 VPS) PPSSPP Modern Testbed:- Intel Core i5 4690K @ 4.0 GHz NVIDIA Geforce GTX 760 2GB GDDR5 VRAM @ 1138/6500 Mhz 16 GB DDR3 RAM @ 1600 MHz Windows 7 x64 SP1 PPSSPP Ancient Testing Rig:- Intel Core 2 Duo T9550 @ 2.8GHz ATI Mobility Radeon 4670 1GB GDDR3 VRAM @ 843/882 MHz 8 GB DDR3 RAM @ 1066 MHz Windows 7 x64 SP1 |
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