Killzone Liberation
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09-09-2014, 07:55 PM
Post: #31
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RE: Killzone Liberation
To select psp-1000 model goto 'settings' - then select 'system' menu and scroll down untill you see psp model :psp 1000
So far i'm using 9.9.1.250 (32bit) and have used the settings others have suggested and found it still runs at 17-19 fps or around 16-20% and sound very laggy other games work at 100% speed - has the speed been fixed on later builds? specs: win xp 32bit service pack 3 nvidia GT630 2048mb ram graphics card, dual core 3.0GHz 2gb ram pc user |
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09-30-2014, 12:18 AM
(This post was last modified: 10-01-2014 07:38 AM by ppssppfan.)
Post: #32
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killzone liberation
killzone liberation : ppsspp crashes. (note i ve tried both pal and ntsc )
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09-30-2014, 06:29 AM
Post: #33
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RE: killzone liberation + Shin Megami Tensei Persona
dunno about SMT: Persona but Killzone Liberation loads only if you set the PSP Model to PSP-1000 on System
Chill and Go with the flow ~d[o_o]b~ @YT - youtube.com/user/SuperHack333/videos Specs: MDL: Dell G7 15 7590 (Laptop) OPS: Windows 10 Pro 64-bit CPU: Intel Core i7-9750h @ 2.60 Ghz ~ 4.50 Ghz GPU: Nvidia GTX 1660 Ti 6GB GDDR6 @ 1455 Mhz ~ 1590 Mhz RAM: Micron Tech. 8GB DDR4 @ 2666 Mhz (4x2) |
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09-30-2014, 08:59 AM
Post: #34
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RE: killzone liberation + Shin Megami Tensei Persona | |||
09-30-2014, 09:57 AM
(This post was last modified: 09-30-2014 11:54 AM by The Phoenix.)
Post: #35
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RE: killzone liberation + Shin Megami Tensei Persona
(09-30-2014 08:59 AM)ppssppfan Wrote:Hi there,(09-30-2014 06:29 AM)cybercjt Wrote: dunno about SMT: Persona but Killzone Liberation loads only if you set the PSP Model to PSP-1000 on System Try these settings exactly as shown here............ I find that if you increase the resolution or turn on any Postprocessing shaders, then the game gets laggy. Hope these help. Please note, Shin Megami Tensei Persona - already has a thread found here: http://forums.ppsspp.org/showthread.php?...2#pid93772 To a MOD could you rename this thread to just Killzone & merge with main thread please. Thank you. |
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10-01-2014, 07:39 AM
Post: #36
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RE: killzone liberation
I did an edit.
thanks for the info. i ll try it out |
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10-01-2014, 06:51 PM
Post: #37
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RE: Killzone Liberation
Merged.
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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10-01-2014, 10:58 PM
Post: #38
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RE: Killzone Liberation
Hello. I was wondering, does anybody know if there's any way to install the DLC for this game?
It seems to handle DLC in a very strange manner. You have to go in-game, go to a Downloads menu option, and then it tries to open a browser. The site no longer exists, but according to instructions from the Killzone website, you just go to the browser, wait for the error, exit out, and it'll detect if you already have the files on your memory stick and ask to install. The trouble is, whenever I try to access that in-game Browser, the game just automatically reboots itself and does not ask to install anything. Using PPSSPP 0.9.9.1 64-bit on Windows 7 Home Premium. Anybody know if there's a way around this? |
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10-07-2014, 04:29 AM
Post: #39
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RE: Killzone Liberation
(10-01-2014 10:58 PM)MultiKoopa Wrote: Hello. I was wondering, does anybody know if there's any way to install the DLC for this game?Sadly I don't think its possible at the moment on this game, if ever, because it seems to try to activate the PSP web browser, but of course it doesn't exist. |
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10-07-2014, 07:43 AM
Post: #40
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RE: Killzone Liberation
Damn.
I wonder if it wouldn't be possible to make the game THINK you opened the browser and then just return to the previous screen, and have it start the DLC Installation process? There's also a patch that was released which has to be installed the same way. :\ |
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12-03-2014, 10:54 PM
Post: #41
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RE: Killzone Liberation
I've been trying to get this working on the Android but have had no luck so far. The game runs very slow, ranging from 4 to 10 fps. My device is Sony Xperia Z and I'm using the latest build of the PPSSPP. Any suggestions for the settings and/or possible tweaks?
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12-12-2014, 06:03 PM
(This post was last modified: 12-12-2014 06:07 PM by GUNNER70.)
Post: #42
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Killzone working.
Ive tested and got it to work, fist download PPSSPP. Go to the main front page and go to the bottom of the page, download any v.09.91- as long it has "Backend" with "OpenGl and Direct3D9. First dont run PPSSPP yet, go to
System and change PSP Model to "PSP 1000" just click to change it. (2). go to Graphics and change in "Backend" to "Direct3D9". (3). Turn off "Anistropic Filtering". (4). Rendering Resolution change to "X2". (5). Renedering Mode to "Buffered Rendering". (6). Frameskipping change to 4. Im using PPSSPP v0.9.9.1-1153-g40212552 ilke I said as long it has "Backend" OpenGl and Direct3D9.... |
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12-12-2014, 06:33 PM
Post: #43
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RE: Killzone Liberation
merged.
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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12-14-2014, 03:48 PM
Post: #44
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RE: Killzone Liberation
Hello.
How Teclast X98 AIR II with Dual boot or any other tablet with Intel Atom can handle this game? Is it playable (30fps+)? |
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12-27-2014, 07:51 PM
Post: #45
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RE: Killzone Liberation
v0.9.9.1-1307: Set PSP Model to 1000 and works fine. I get a steady 60fps on my PC.
------------------------------------------------------------------------------ i7 2600K-3.40GHz, P8P67, AMD RX470, 8GB 1600 GSkill, Win 10 Pro |
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