SOCOM: U.S. Navy SEALs Tactical Strike
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03-20-2013, 06:38 AM
(This post was last modified: 10-22-2013 07:53 AM by vnctdj.)
Post: #1
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SOCOM: U.S. Navy SEALs Tactical Strike
Genre : Action
Region : US Format : ISO Version : v0.7-174-g04d4022 Game ID : UCUS98649 OS : Win Compatability : Intro Notes : Showing small logo then freezes or crashes LOG: Code: 30:24:708 EmuThread.cpp:74 I[BOOT]: Starting up hardware. |
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03-20-2013, 01:20 PM
Post: #2
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RE: Socom: U.S Navy SEALs: Tactical Strike
Hey is working broo....make sure u share the actual information
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03-20-2013, 01:22 PM
(This post was last modified: 03-20-2013 01:23 PM by sfageas.)
Post: #3
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RE: Socom: U.S Navy SEALs: Tactical Strike
omg working on android??it crashes on windows,whats your settings??and are you sure its tactical strike not the fireteam one?
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04-09-2013, 10:21 AM
Post: #4
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RE: Socom: U.S Navy SEALs: Tactical Strike
Updated log :
Code: 18:41:920 EmuThread.cpp:75 I[BOOT]: Done. |
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04-09-2013, 02:37 PM
Post: #5
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RE: Socom: U.S Navy SEALs: Tactical Strike
moved to playable
Phones: Poco F3 8GB/256GB (Snapdragon 870 5G) and Redmi Note 6 Pro 4/64GB (Snapdragon 636) PC: AMD Ryzen 5 3600 / 16GB RAM DDR4 3600MHz / NVIDIA GTX 1660 Ti 6GB / Windows 10 Pro |
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04-09-2013, 02:53 PM
Post: #6
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RE: Socom: U.S Navy SEALs: Tactical Strike[Playable on Android]
no skyfor posted a video about fireteam bravo 1 this is tactical strike
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04-16-2013, 01:53 PM
Post: #7
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RE: Socom: U.S Navy SEALs: Tactical Strike[Playable on Android]
ill move it again 1st it is tactical strike and 2nd it dies out of memory
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09-12-2013, 01:30 PM
Post: #8
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RE: Socom: U.S Navy SEALs: Tactical Strike
well shit gotta wait for a long time to get a fix on this
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11-02-2013, 09:25 AM
Post: #9
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RE: SOCOM: U.S. Navy SEALs Tactical Strike
Still crashes the emulator or blackscreen at starting the game.
Tested on 0.9.5-31 android version. Apple Ipad Mini Retina 16GB Wi-Fi |
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03-17-2014, 04:06 PM
Post: #10
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RE: SOCOM: U.S. Navy SEALs Tactical Strike
This game is playable on official 0.9.7.2, you only need to set PSP model to PSP-2000/3000.
Tested on WinXP 32-bit. Attached screenshot. |
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03-17-2014, 05:24 PM
Post: #11
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RE: SOCOM: U.S. Navy SEALs Tactical Strike
Moved
♦ Intel Core i7-6700HQ | 16 GB RAM | NVIDIA GeForce GTX 960M | Debian Testing ♦ Intel Core i7-2630QM | 4 GB RAM | NVIDIA GeForce GT 540M | Debian Testing ♦ PSP-3004 | 6.60 PRO-C2 |
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03-18-2014, 04:37 AM
Post: #12
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RE: SOCOM: U.S. Navy SEALs Tactical Strike
That purple screenshot reminds me of Outrun 2006's problems with the cars looking like that. I bet they're related.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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03-18-2014, 12:27 PM
(This post was last modified: 03-18-2014 12:32 PM by The Phoenix.)
Post: #13
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RE: SOCOM: U.S. Navy SEALs Tactical Strike | |||
03-18-2014, 02:23 PM
(This post was last modified: 03-18-2014 02:23 PM by TheDax.)
Post: #14
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RE: SOCOM: U.S. Navy SEALs Tactical Strike
No, because it's an environment map issue (well, Outrun's issue is, anyway), not an alpha issue.
4GHz AMD 3900X, 32GB DDR4 RAM, 6GB Nvidia RTX 2060, Asus Crosshair 7 Hero (Wifi), Linux How to ask useful questions: https://web.archive.org/web/20110214010944/http://support.microsoft.com/kb/555375 I'm not Dark_Alex, nor do I claim to be. Our nicknames are merely coincidence. |
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03-16-2015, 02:50 AM
(This post was last modified: 03-16-2015 02:52 AM by hoshizora9508.)
Post: #15
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RE: SOCOM: U.S. Navy SEALs Tactical Strike [UCES00855] | |||
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